Earlier quoted context omitted.
I wouldn't be surprised if Nintendo has the source code for most everything they've made. You don't become a 150 year old company without fastidious bookkeeping. Now if they'd just pay the emulator people a bucket of cash to make officially supported emulators that run on the Switch and all future hardware (without having to rebuy the titles), they'd make so much money they'll be around for the next 300 years.
> pay the emulator people a bucket of cash > without having to rebuy the titles How does this lead to making "so much money"? Purely from hardware sales?
Luigi Model found in Mario 64 source code
41–50 of 56 posts
Re: Luigi Model found in Mario 64 source code
#42I love these discoveries but I dislike the guaranteed follow-up by game conspiracy theorists who don’t appreciate how games are built. For any game, the odds are that it has unused assets or partially completed systems that hit the cutting room floor.
Re: Luigi Model found in Mario 64 source code
#43Is there a rendering of Luigi 64 yet?
https://old.reddit.com/r/emulation/comments/hxtqei/seems_lik...
Re: Luigi Model found in Mario 64 source code
#44It’s so interesting to see what didn’t quite make it into such culturally important works. It’s a shame that for most classic games, the source code will never be released. I wish that after a while, and things were no longer commercially viable, code would be released. I get that’s kinda how copyright was meant to work with books and similar, but the code is never published, so nobody has it to preserve it for poste…
Re: Luigi Model found in Mario 64 source code
#45I love these discoveries but I dislike the guaranteed follow-up by game conspiracy theorists who don’t appreciate how games are built. For any game, the odds are that it has unused assets or partially completed systems that hit the cutting room floor.
Please tell us more. Why are the assets not simply deleted when the developers realize it's not needed, especially on a N64 cartridge to save space?
Also, as a developer (game and webdev), there's tons of leftover stuff. Most of which is assets. For games, the artists would've put them in the codebase at some point. For web, it's usually just forgotten when removing features.
Re: Luigi Model found in Mario 64 source code
#46I love these discoveries but I dislike the guaranteed follow-up by game conspiracy theorists who don’t appreciate how games are built. For any game, the odds are that it has unused assets or partially completed systems that hit the cutting room floor.
Re: Luigi Model found in Mario 64 source code
#47Earlier quoted context omitted.
# Nah, commenting out is better in case decisions are reversed. # Once it's deleted, there's no way to get it back. # Version control isn't reliable.
# JIRA: L-2401 # Dev-only code. # Fixme: delete before release.
Re: Luigi Model found in Mario 64 source code
#48Delete your unused code, people
# Nah, commenting out is better in case decisions are reversed. # Once it's deleted, there's no way to get it back. # Version control isn't reliable.
But worse in all other cases. If your decision process is such that that weighs in favor of cluttering your codebase with dead code, that's a problem.
And, actually, since the commented code almost certainly isn't being maintained and uncommented for testing as the rest of the codebase evolved, it's probably not even better in the case that decisions are reversed.
> Once it's deleted, there's no way to get it back
There's rewriting it in light of the actual requirements and current state of the rest of the code base.
> Version control isn't reliable.
Neither is unmaintained, commented-out code dragged along with your code base. If your VCS isn't the vastly more reliable of those two things, that's a problem you ought to address.
(Of course, at the time of Mario 64, the calculus might well have favored a different approach.)
Re: Luigi Model found in Mario 64 source code
#49Earlier quoted context omitted.
> pay the emulator people a bucket of cash > without having to rebuy the titles How does this lead to making "so much money"? Purely from hardware sales?
I assume the suggestion isn't that Nintendo should give the games away. Just that if you buy a game on the Switch you shouldn't have to buy it again when you upgrade to their next console.
I won't buy virtual console stuff because it won't carry over.
I'd happily buy their whole catalog if I knew it was mine forever.
Re: Luigi Model found in Mario 64 source code
#50Earlier quoted context omitted.
# Nah, commenting out is better in case decisions are reversed. # Once it's deleted, there's no way to get it back. # Version control isn't reliable.
> Nah, commenting out is better in case decisions are reversed. But worse in all other cases. If your decision process is such that that weighs in favor of cluttering your codebase with dead code, that's a problem. And, actually, since the commented code almost certainly isn't being maintained and uncommented for testing as the rest of the codebase evolved, it's probably not even better in the case that decisions are…