> I make mistakes sometimes, usually when lettering like “upvaluels” here. I fix that in Photoshop after scanning.
That's a pro tip, right there. All too often I get caught up in using the tool/program I'm in to do something completely, where it causes inefficient work loops. Part of that is realizing I'm stuck in a loop in my mind, and need to expand my horizons. Familiarity lets you know when to abandon one approach and use another (or at least when and where to shave off the rough bits you're subjecting yourself too). As an example, this doesn't happen to be in the shell. I'll happily take any textual output I'm given and process it through one or more tools to manipulate it, or if it comes to it, write a Perl one liner (or even convert that to a small Perl program with better syntax if it gets more complex) to manipulate and massage data, even if the purpose it to throw it back into the same program.
That may or may not be the most efficient way to tackle the problem, but it's a known solution, as opposed to not only not knowing how to to it in the tool I was using initially, but not knowing how to efficiently determine if it can even be done in that tool.
In this case, he's using pen and paper. He makes a mistake in the lettering after making sure the rest of the structure is correct, so he's got 90% of it correct and to his liking. He can start from scratch which is time consuming, or use some other physical medium tools (like white-out) to fix it, but it may not look quite right, or he can annotate the error with the fix and he can use a separate tool designed for quick and accurate visual manipulation (as opposed to creation, which it does but for many not as easily as with pen and paper) and layer a very effective fix in place afterwards.
Recognizing where and when you can do this effectively is likely one of the most beneficial skills you can train. It comes naturally with experience in an area, but being able to apply it to almost anything you do is a skill in itself.