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What It's Like to Work on League of Legends

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Re: What It's Like to Work on League of Legends

#41
post #4

Another take on what it's like to work there when the copy isn't curated by HR and PR. https://www.glassdoor.com/Reviews/Riot-Games-Reviews-E247538... Written 1/24/2020 - 11 days ago, Pros - Colleagues who really really care about what they're doing - The best campus and amenities you're going to see in LA - Being surrounded by other gamers/people of similar ages and hobbies - Cool products - a ton of R&D Cons -…

That term, "ol' boys club" is a pretty offensive generalization. It's sad to see this person didn't jive with management at their workplace, and maybe it wasn't a comfortable environment, but it's not like employees have their hands on the knob of who gets hired. It's incredibly hurtful to see someone draw such sweeping, negative inferences without specificity. Whenever the word toxic gets brought up, I brace, becaus…

> it's not like employees have their hands on the knob of who gets hired.

What do you mean? All hiring and interviewing is done by the CEO?

Re: What It's Like to Work on League of Legends

#42
post #4

Another take on what it's like to work there when the copy isn't curated by HR and PR. https://www.glassdoor.com/Reviews/Riot-Games-Reviews-E247538... Written 1/24/2020 - 11 days ago, Pros - Colleagues who really really care about what they're doing - The best campus and amenities you're going to see in LA - Being surrounded by other gamers/people of similar ages and hobbies - Cool products - a ton of R&D Cons -…

That term, "ol' boys club" is a pretty offensive generalization. It's sad to see this person didn't jive with management at their workplace, and maybe it wasn't a comfortable environment, but it's not like employees have their hands on the knob of who gets hired. It's incredibly hurtful to see someone draw such sweeping, negative inferences without specificity. Whenever the word toxic gets brought up, I brace, becaus…

Why do you feel this is hurtful?

It's rather odd that you would discredit this review as if it was personal against you directly.

As with all reviews, take them as a data point. Enough datapoints and you'll get a good feel/generalization for the way things are run. Clearly there are some issues. Take a glance at the one stars. I'm sure they are biased, but if you were looking for Riot games as an employer, this is definitely something to be on the watch for.

You ask for specificity, but I'm rather confused by your stance without some anchoring yourself.

Re: What It's Like to Work on League of Legends

#43
post #23

Earlier quoted context omitted.

That's ridiculous. Game companies are nothing like sweatshops and the reality is much less sensational than what you hear about, which should be no surprise. Most are basically 9-5, generally with flexible hours. Often free food/snacks/games and other perks. Some take Friday afternoons off to drink and play games. Crunch toward release does happen a lot, it's a problem, but they're getting better about avoiding it. Y…

I was waiting to see if your post was satire. Worked ~6 years in that industry, every placed I worked was a meat grinder and all the places my coworkers came from were meat grinders. There's an attitude that if someone has "paid their dues" then new hires have to do the same and the cycle perpetuates. Saw 3 divorces on my last title alone, I don't care how much "passion" you have(and it will be exploited) that indust…

I am sorry to hear that you had a poor experience and it is true that a toxic culture can be endemic.

However, your experience is not normative based on the best data available for the industry: https://s3-us-east-2.amazonaws.com/igda-website/wp-content/u...

Every year the IGDA publishes the Developer Satisfaction Survey that gives both a snapshot and longitudinal picture of the industry. The trends around things like work-life balance, diversity in the workplace and in the products themselves, and future outlook are all positive and have been for awhile. Most game developers day-to-day reality looks nothing like your experience, yet that impression lives on despite the reality on the ground.

Re: What It's Like to Work on League of Legends

#44
post #4

Another take on what it's like to work there when the copy isn't curated by HR and PR. https://www.glassdoor.com/Reviews/Riot-Games-Reviews-E247538... Written 1/24/2020 - 11 days ago, Pros - Colleagues who really really care about what they're doing - The best campus and amenities you're going to see in LA - Being surrounded by other gamers/people of similar ages and hobbies - Cool products - a ton of R&D Cons -…

That term, "ol' boys club" is a pretty offensive generalization. It's sad to see this person didn't jive with management at their workplace, and maybe it wasn't a comfortable environment, but it's not like employees have their hands on the knob of who gets hired. It's incredibly hurtful to see someone draw such sweeping, negative inferences without specificity. Whenever the word toxic gets brought up, I brace, becaus…

I don't think you understand what the phrase "ol' boys club" means in this context. It is an expression: https://en.wikipedia.org/wiki/Old_boy_network

Re: What It's Like to Work on League of Legends

#45

Earlier quoted context omitted.

Any company in the games industry is like this. It’s a sweatshop.

Their COO would literally walk up to an employee and flick their balls, smack their ass, HUMP on them, and fart in their face (not all at once, although does that matter?) Maybe you consider that normal in game dev companies, but I have to believe that's outside the norm. The guy got suspended without pay for 2 months. https://www.businessinsider.com/riot-games-suspends-coo-scot...

After basically one of the most massive media expose's in the games industry in the past decade.

Re: What It's Like to Work on League of Legends

#46
I used to enjoy reading the bugfixes section in the patch notes. They make me wonder "how the heck is this game implemented ?!" due to the weirdly specific interactions.

Eg: Winter Wonder Neeko will no longer lose a significant amount of base stats and the ability to basic attack when Lulu uses W - Whimsy on her as Neeko is using R - Pop Blossom while disguised.

-> A character using a specific skin is affected by a specific spell when this character is in a specific form casting a specific spell. (Btw, I don't know how the bug was even found.)

(Coming from a 4 months old patch: https://na.leagueoflegends.com/en-us/news/game-updates/patch...)

Re: What It's Like to Work on League of Legends

#47

Earlier quoted context omitted.

I was waiting to see if your post was satire. Worked ~6 years in that industry, every placed I worked was a meat grinder and all the places my coworkers came from were meat grinders. There's an attitude that if someone has "paid their dues" then new hires have to do the same and the cycle perpetuates. Saw 3 divorces on my last title alone, I don't care how much "passion" you have(and it will be exploited) that indust…

I am sorry to hear that you had a poor experience and it is true that a toxic culture can be endemic. However, your experience is not normative based on the best data available for the industry: https://s3-us-east-2.amazonaws.com/igda-website/wp-content/u... Every year the IGDA publishes the Developer Satisfaction Survey that gives both a snapshot and longitudinal picture of the industry. The trends around things lik…

The association of game developers says the game development industry is just fine?

Sure, but they would say that wouldn’t they.

Re: What It's Like to Work on League of Legends

#48
post #4

Another take on what it's like to work there when the copy isn't curated by HR and PR. https://www.glassdoor.com/Reviews/Riot-Games-Reviews-E247538... Written 1/24/2020 - 11 days ago, Pros - Colleagues who really really care about what they're doing - The best campus and amenities you're going to see in LA - Being surrounded by other gamers/people of similar ages and hobbies - Cool products - a ton of R&D Cons -…

That term, "ol' boys club" is a pretty offensive generalization. It's sad to see this person didn't jive with management at their workplace, and maybe it wasn't a comfortable environment, but it's not like employees have their hands on the knob of who gets hired. It's incredibly hurtful to see someone draw such sweeping, negative inferences without specificity. Whenever the word toxic gets brought up, I brace, becaus…

Are you trying to gaslight people? You can’t seriously be trying to say that someone’s opinion that a company culture is toxic is offensive making you a victim. Come on! Anyone whose actually worked at a toxic company knows when to call a spade a spade. Some company cultures suck! Especially outside the ivory tower of SV. And the gaming industry as a whole is known for a lot of the complaints made!

Re: What It's Like to Work on League of Legends

#49

Earlier quoted context omitted.

That term, "ol' boys club" is a pretty offensive generalization. It's sad to see this person didn't jive with management at their workplace, and maybe it wasn't a comfortable environment, but it's not like employees have their hands on the knob of who gets hired. It's incredibly hurtful to see someone draw such sweeping, negative inferences without specificity. Whenever the word toxic gets brought up, I brace, becaus…

I don't think you understand what the phrase "ol' boys club" means in this context. It is an expression: https://en.wikipedia.org/wiki/Old_boy_network

> It is the inside track with connections to powerful and ambitious individuals formed "through school, work, professional and community service organizations, and private clubs."

I really wish someone would have pointed out how important this was pre-college. I somehow thought you just needed to know how to do stuff, but that couldn't have been more wrong.

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