I've seen a bunch of anti-Ive comments and articles here recently. Is everyone just picking out all failures and attributing them to him and design successes to Jobs? Is that really representative and based in truth? The article reads as conjecture which makes me wonder about the authors motivation.
Jony Ive’s Mistakes: When Beautiful Design Is Bad Design
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Re: Jony Ive’s Mistakes: When Beautiful Design Is Bad Design
#42The hockey puck is mentioned in the article which is probably the worst mouse Apple has made.
Then came the Apple Pro Mouse (the transparent one) which didn't have a scroll wheel and IIRC didn't have a right click either. In the early 00s those features were super common. I remember having a Microsoft's Intellimouse with a scroll wheel in the late 90s.
Then came the Mighty Mouse. Apple added the scroll ball and right click but the scroll ball was prone to failure. Mine died after 6 months of use because the ball got a bit of dirt. Unfortunately it wasn't possible to open the mouse to clean the ball without breaking it.
Then came the Magic Mouse 1. Apple added the touch functionality but the mouse was pretty heavy including the weight of the batteries and IMO the noise of the click was quite annoying. Apple worked on the weight problem with v2 by adding their own battery, but they added the charging port at the bottom of the mouse (facepalm). Not sure if the noise of the click was solved, I didn't personally try v2.
Re: Jony Ive’s Mistakes: When Beautiful Design Is Bad Design
#43In my opinion the hated puck mouse is far and away better than the current Magic Mouse, which will will pretty much destroy your hands and give you carpal tunnel guaranteed. The puck mouse had an orientation trough on the button that was easy enough to get used to and, more importantly, was huge enough to be substantive and supportive under a hand. As far as I'm concerned the magic mouse is a class action lawsuit in…
Re: Jony Ive’s Mistakes: When Beautiful Design Is Bad Design
#44Earlier quoted context omitted.
iphone is the best counter argument to this. when released it was 1000x more functional and 1000x better looking than any phone available
That's revisionist. People tend to forget that when the iphone was released it had no appstore and Apple was telling people to develop webapps. This was less functional than existing offerings on the market, but it sure looked and felt better.
Re: Jony Ive’s Mistakes: When Beautiful Design Is Bad Design
#45Re: Jony Ive’s Mistakes: When Beautiful Design Is Bad Design
#46The article points out some very high visibility things that Ive was either responsible for, or at least signed off on. The author though misses what I think is the one that has had the most impact on people - Apple's insistence on removal of strain relief on cables. Apple's cables have for generations now been fraying and cracking all because someone decided that strain relief was an unsightly and unnecessary thing.…
Re: Jony Ive’s Mistakes: When Beautiful Design Is Bad Design
#47In my opinion the hated puck mouse is far and away better than the current Magic Mouse, which will will pretty much destroy your hands and give you carpal tunnel guaranteed. The puck mouse had an orientation trough on the button that was easy enough to get used to and, more importantly, was huge enough to be substantive and supportive under a hand. As far as I'm concerned the magic mouse is a class action lawsuit in…
Re: Jony Ive’s Mistakes: When Beautiful Design Is Bad Design
#48In my opinion the fruit flavor iMacs and the clamshell iBooks were incredibly ugly. Same feeling towards the original versions of MacOSX with the “lickable” candy color theme.
Re: Jony Ive’s Mistakes: When Beautiful Design Is Bad Design
#49Earlier quoted context omitted.
That's revisionist. People tend to forget that when the iphone was released it had no appstore and Apple was telling people to develop webapps. This was less functional than existing offerings on the market, but it sure looked and felt better.
I'm curious when you say less functional than existing offerings you mean .... exactly what? Those java apps you could download from your cell phone carrier that ran incredibly slow? Or the robust ecosystem windows mobile <6 had at the time?.. Because Android wasn't out... I agree with foolfoolz, iphone raised the bar both functionally and visually, regardless of having a app store at launch.
Huh? Windows CE and, later, Windows Mobile had quite a large number of apps for its era since the programming model was similar to desktop Windows (pre .NET) meaning that there was a ready-made base of developers for it. They weren't necessarily easy to find since the idea of an app store (and Apple/Google eating 30% of your revenue) didn't exist yet but they were there.
Re: Jony Ive’s Mistakes: When Beautiful Design Is Bad Design
#50"That vague hostility towards humans keeps peeping through." A story recounted here last year [0]: During the development of the first iPhone, Ive and his team became enamored with the look of an extruded aluminum prototype. Even though it was immediately apparent that the model's sharp edges made it physically painful to use as a phone, they persisted in trying to push the design and paper over its principal practic…