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YouTube “Let's Play”s are preserving video game history

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Re: YouTube “Let's Play”s are preserving video game history

#41

Earlier quoted context omitted.

You're not scanning through bulk storage like that all the time. Indexes have to be managed to be useful too which is another cost.

Videos still need to be indexed, why would Google keep the videos without indexing them?

Indexing and storage are two different things. If something if not accessed regularly, then you don't want to index it. You can still access it, it just takes longer to find.

Re: YouTube “Let's Play”s are preserving video game history

#42
post #16

Earlier quoted context omitted.

You overestimate the cost of storage at this scale. It's totally worth them storing the data given the marginal cost. A 10TiB HDD is only 150$ retail. These videos can likely be stored in less than 200MiB on average. Storage has gotten cheaper YoY

I'd like someone to do the math on that 200MiB estimate. YouTube stores every video at multiple resolutions, and has replicas in data centers all around the world.

Ah! Small note. There are methods of compression and encoding that allow for scalability. There's some fancy signal processing you can do to encode multiple into a single bitstream without necessarily storing redundant data.

But, I'm not in industry, and the last time I poked my head in I recall things being way uglier and more complicated than I had imagined. There was a good conference talk that was linked here once but I've lost it. Talked about the sort of awful, buggy things (formatting/file wise) that people try to upload that break everything.

Re: YouTube “Let's Play”s are preserving video game history

#44

Does YouTube have any incentive to “preserve” anything once it costs them more money than it brings in? If not, maybe it's a little early to say they are actually preserving anything. (The article does kind of acknowledge this.) Maybe its real role is as a link in a chain that leads to /r/datahoarders

You overestimate the cost of storage at this scale. It's totally worth them storing the data given the marginal cost. A 10TiB HDD is only 150$ retail. These videos can likely be stored in less than 200MiB on average. Storage has gotten cheaper YoY

> A 10TiB HDD is only 150$ retail.

Where is that? I can't find anything so cheap.

Re: YouTube “Let's Play”s are preserving video game history

#45

Earlier quoted context omitted.

You overestimate the cost of storage at this scale. It's totally worth them storing the data given the marginal cost. A 10TiB HDD is only 150$ retail. These videos can likely be stored in less than 200MiB on average. Storage has gotten cheaper YoY

> A 10TiB HDD is only 150$ retail. Where is that? I can't find anything so cheap.

https://www.bestbuy.com/site/wd-easystore-10tb-external-usb-...

Re: YouTube “Let's Play”s are preserving video game history

#46
post #34

I don't know if they are. Emulating games is not really preserving them in a sense, because it can't reproduce the hardware or experience as it actually was very well. Like you can play Ridge Racer type 4 in emulation, but part of that game's history was the special controller it was bundled with, which let you twist the middle of it to enable analog steering wheel control. Like you can't emulate Boktai without the s…

So you're saying that if I emulate I can not only play these older games, but I also don't have to deal with limiting hardware and annoying gimmicks? Count me in!

Re: YouTube “Let's Play”s are preserving video game history

#47

Earlier quoted context omitted.

I don't think this is a fair comparison as a museum is normally opened with the sole desire of preserving history ( Profit is often desired but not the incentive for opening ) Do you think google bought YouTube originally to preserve history or to create a new line of profit and enhance its brand?

Museums don’t own all of their collections though, and they too make decisions on what to display at any moment. Not all objects are worthy of display, some get rotated out back into some rich person’s attic.

I'd be very interested to hear about any respectable museum that sends off items that are not displayed to be stored into some rich person's attic (or for display at a private residence as I assume you are implying).

Re: YouTube “Let's Play”s are preserving video game history

#48

Does YouTube have any incentive to “preserve” anything once it costs them more money than it brings in? If not, maybe it's a little early to say they are actually preserving anything. (The article does kind of acknowledge this.) Maybe its real role is as a link in a chain that leads to /r/datahoarders

You overestimate the cost of storage at this scale. It's totally worth them storing the data given the marginal cost. A 10TiB HDD is only 150$ retail. These videos can likely be stored in less than 200MiB on average. Storage has gotten cheaper YoY

These videos are hours long, and unless your doing low quality 480p, which will make it hard to follow, would definitely not take 200MB.

Re: YouTube “Let's Play”s are preserving video game history

#49
post #34

I don't know if they are. Emulating games is not really preserving them in a sense, because it can't reproduce the hardware or experience as it actually was very well. Like you can play Ridge Racer type 4 in emulation, but part of that game's history was the special controller it was bundled with, which let you twist the middle of it to enable analog steering wheel control. Like you can't emulate Boktai without the s…

> having to use passwords to continue

Nothing like writing down forty Japanese hieroglyphs in ‘Captain Tsubasa.’

I don't have a remote knowledge of Japanese of any of Asian languages.

Re: YouTube “Let's Play”s are preserving video game history

#50
> If you rip out all the pages of existential angst and whining from Hamlet and jump straight to him stabbing motherfuckers, you lose the understanding of the full experience.

Thought this use of "motherfuckers" was unnecessary, but then I remembered the plot of Hamlet.

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