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How the Dreamcast Copy Protection Was Defeated

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Re: How the Dreamcast Copy Protection Was Defeated

#42

The fact this was broken by stealing a developer's SDK is disappointing. Real hackers would have disassembled the machine to reverse engineer it, rather than using black market/social engineering tricks.

Hackers have always (and will continue to always) get more accomplished with social tricks than with technical tricks.

Re: How the Dreamcast Copy Protection Was Defeated

#43

Did the breaking of the copy protection on the Dreamcast really play a big part in Sega's downfall? If so, it would be one of the only cases I know of where IP piracy led to financial ruin of the content creator.

I don’t think it played as big a role as people tend to remember. There were a lot of forces in play that contributed to its demise. The biggest one being the PS2. Even though the Dreamcast had similar or better specs than the PS2 it wasn’t considered a real 3D platform by a lot of the game magazine critics. It was released on time unlike the PS2 and XBox so they were comparing shipping hardware to fancy, not factual, renderings and considered the PS2 the winner because of it. Plus, Sega was a bit scatter brained, releasing platform after platform with no time for maturity. Game developers were holding back for the one true platform.

Then Microsoft stepped into the foray and was just throwing money around like crazy for exclusives. They were the smallest fish in a shrinking pond.

Re: How the Dreamcast Copy Protection Was Defeated

#44
I don't think this contributed to the Dreamcast's downfall.

Given the state/speed of CD Writers at the time, quality of CDs, difficulty of finding ISOs, download speeds, and the temperamental Dreamcast laser, it was far easier to just buy games imo. It was even easier to chip your Dreamcast to region unlock it and buy cheap, legitimate Jap/US games, rather than wasting CD after CD trying to burn them.

Re: How the Dreamcast Copy Protection Was Defeated

#45

Did the breaking of the copy protection on the Dreamcast really play a big part in Sega's downfall? If so, it would be one of the only cases I know of where IP piracy led to financial ruin of the content creator.

Nah Sega was already dying before the DC came out. That console was a hail Mary for them.

Sony and Nintendo have faced huge piracy and it never killed them.

Re: How the Dreamcast Copy Protection Was Defeated

#47
post #14

Earlier quoted context omitted.

Well the hack had a really low entry barrier. As in; no hardware modifications needed. You could just download an ISO from the net and you were good to go with your unmodified Dreamcast. In contrast the other consoles in that era Xbox, PlayStation, etc. all needed hardware modifications in order to run copied content.

But, and maybe I'm mis-remembering, how many people were actually active netizens at this point in history, able to find the ISO? Thinking back to when the dreamcast was a big console - I don't feel like it was common enough to really make a dent in dreamcast owners? Also, and again only from vague memory, wasn't the dreamcast itself underselling drastically. If it was game sales that broke the manufacturer then mayb…

ISO files were available then. They were usually zipped split into anywhere from 10-50 different zip or rar files per ISO. Then I remember usually having to click through some ads or something for each file. It was a long frustrating process. Chances are the download would fuck up on one of the pieces, one of them would be corrupt, or by the time I got them all the emulators I had weren't able to play them all that well.

Re: How the Dreamcast Copy Protection Was Defeated

#48
post #5

Not sure how he managed to miss that the protection was actually broken due to the Dreamcast allowing a special type of cd which skipped the protection to run music video player discs. Additionally we just used a Special DVD Drive with some special firmware to extract the data from the discs on a PC... But hey I guess who cares about accuracy when your trying to blog. http://forum.redump.org/topic/2620/dreamcastnaomi…

Did you actually read the blog post? Also, i'm pretty sure that such "special dvd drive" you're mentioning didn't exist back in 1999 as I remember using my Dreamcast as a reading device connected to my PC. Seems 100% accurate to me.

[deleted]

Re: How the Dreamcast Copy Protection Was Defeated

#49
post #30

Earlier quoted context omitted.

In the UK at least it was more than likely due to Sony's far superior marketing of the original PlayStation. The arrival of the PS2 and the Xbox sealed the deal. That said, I've always seen the original Xbox as the spiritual successor to the Dreamcast.

> That said, I've always seen the original Xbox as the spiritual successor to the Dreamcast. In what sense? The architecture between these two consoles is IMHO quite different.

Sega started porting many of their new arcade games to the Xbox. Consequently former Dreamcast users who wanted to play the new arcade games at home bought the Xbox.

Re: How the Dreamcast Copy Protection Was Defeated

#50

Not sure how he managed to miss that the protection was actually broken due to the Dreamcast allowing a special type of cd which skipped the protection to run music video player discs. Additionally we just used a Special DVD Drive with some special firmware to extract the data from the discs on a PC... But hey I guess who cares about accuracy when your trying to blog. http://forum.redump.org/topic/2620/dreamcastnaomi…

down-voted for not reading the article and still thinking you are entitled to snark

Read the article , but these things were referred to differently at the time....

And sorry it was a cd drive not a dvd drive Ill take a photo and post u a pic one day but hey you all were there so why do I need to bother..

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