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Six Months at Riot Games

meagan-marie.tumblr.com

41–50 of 272 posts

Re: Six Months at Riot Games

#41

> While on a team outing, the same senior staff member messaged a new employee’s girlfriend on Facebook asking if she was “DTF” I would probably do something that would get me fired if this happened to me.

You'd complain to HR?

(yes, I know you were originally implying that you'd commit violence, but in a lot of dysfunctional workplaces reporting a manager for something they did will have almost the same negative consequences to the reporter as if they'd just punched them)

Re: Six Months at Riot Games

#42
post #8

wow, I would expect such behavior from teenage gamers, but I'm surprised to see it reported among (presumably adult) game-devs. what is perhaps even more surprising is that they seem to somehow be able to cooperate enough to deliver a undeniably popular game. don't get me wrong, I don't doubt for a second that what Meagan says is true. I am simply surprised they manage to produce anything at all in such a culture, le…

Why? Shared behaviour — even juvenile — creates strong in-group bounds. And some competition within a cooperative environment is common. Especially if most of the group does relatively menial work. Furthermore juvenile behaviour is commonly encouraged by both gaming and SV companies/corps: aside from being convenient to pull in just out of college without necessitating their adaptation to adulthood, it also serves as…

I mean, you would appear to be right. I wont argue the contrary. still, I had not expected it.

Re: Six Months at Riot Games

#43
post #24

Earlier quoted context omitted.

> I am simply surprised they manage to produce anything at all in such a culture, let alone a hit game. The same culture you can find in Holywood, where hundreds of successful movies with unrivaled popular impact were produced.

You seem to be suggesting that such a culture is not an impediment to success, based on the existence of some success. I could blindfold myself and throw darts at a board. The fact that I hit the board sometimes doesn't mean that the blindfold isn't an impediment. Many more movies fail before even reaching the screen. Just because we see some success doesn't mean that the culture isn't an impediment to success. Perha…

But it's apparent that the culture doesn't prevent success even in other industries

Re: Six Months at Riot Games

#44
post #20
post #17

I have never played league of legends, but one of the things I've heard repeatedly is that there is an extremely toxic culture around the game. If true, it isn't surprising to see that the company has a toxic culture as well. I feel for the author. It is sad that her dream job turned into a nightmare. I just hope some positive change comes from this at Riot and other companies.

Uhh, that logic doesn’t folllow. Heh. I’m a former S2 dev (heroes of newerth, a pretty similar game). The player base is uncontrollable. It’s a bunch of testosterone fueled teens. Granted, we didn’t have any women in leadership positions either, but I’d like to think that was more because we were relatively small and it was Kalamazoo.

The current CEO of S2, Marc DeForest, has said incredibly racist things in the chat of HoN.

Re: Six Months at Riot Games

#45

Earlier quoted context omitted.

You seem to be suggesting that such a culture is not an impediment to success, based on the existence of some success. I could blindfold myself and throw darts at a board. The fact that I hit the board sometimes doesn't mean that the blindfold isn't an impediment. Many more movies fail before even reaching the screen. Just because we see some success doesn't mean that the culture isn't an impediment to success. Perha…

But it's apparent that the culture doesn't prevent success even in other industries

Yet it could be impeding success, like throwing darts at a board while blindfolded. I'll still hit the board sometimes. So is the blindfold no impediment?

Re: Six Months at Riot Games

#46
Here's an idea: the gaming community as a whole needs to come together and think of the most offensive insults possible, that do not refer to race/gender/religion/nationality, but rather refer to player skill or the wider gaming culture.

We can have a non-phobic, egalitarian swear-off!

Re: Six Months at Riot Games

#48
A woman writes a post saying she’s offended by typical male jokes. The majority of employees are male, but they have to instead adapt to the vocal minority that can’t take a dick joke.

I understand there are idiots but stories like this encourages me to never hire women, because they’re obviously over-sensitive and will at some point write a “I have been offended and this company is sexist” post and nobody will question it since it was a woman who wrote it.

Re: Six Months at Riot Games

#49

>At Riot, employees are encouraged to play League before/after work, or during lunch. My very first week at the Dublin office, I heard shouting from individuals playing together, calling each other “f ggots” repeatedly. I was unnerved, but it was my first week and I didn’t know if this was a common occurrence. I didn’t say anything at that time. Eventually, the language would escalate to “n gger”. No one flinched, an…

I agree with you. And the fact that this was posted on Tumblr including a Content Warning only adds icing to this ironic cake.

To those who disagree, lemme put it this way: it's not only videogame culture, it is plain old trash talk. Boxing, basketball, soccer, UFC, tennis, you name it, you have it in most competitive sports.

It shocks pretty much anyone who hasn't taken part in a competitive sport/e-sport community before, and find it backwards, but from my perspective, they haven't been socialized in that environment. It's not LGBT-phobic, though many insults come off as that because they've traditionally been insults, that's all.

If the FIBA or FIFA start having mixed gender leagues, the same would happen: women offended when they stopped being oblivious about how men behave in these environments. Actually even in soccer, many women are turned off when they find out female players spend a significant part of the time calling each other b/c* (in some amateur UK leagues at least).

This is just happening with videogames because it happens to be one of the few competitive fields where men and women's ability differs the least, having them playing together more often than most of all other disciplines.

Re: Six Months at Riot Games

#50
post #26
post #8

wow, I would expect such behavior from teenage gamers, but I'm surprised to see it reported among (presumably adult) game-devs. what is perhaps even more surprising is that they seem to somehow be able to cooperate enough to deliver a undeniably popular game. don't get me wrong, I don't doubt for a second that what Meagan says is true. I am simply surprised they manage to produce anything at all in such a culture, le…

They're only directing their hostility at the ""other"". All this shittiness doesn't affect their straight white male devs (the majority), so they can function just fine. Game devs tend to be gamers who've reached adulthood but would like to stay within the gaming culture. That means they're either acclimatized to or actively enjoy the shittiness. All this stuff used to be "standard business culture" in the West, and…

>They're only directing their hostility at the ""other"". All this shittiness doesn't affect their straight white male devs (the majority), so they can function just fine.

I don't think that's entirely true. even if they use sexual and racial slurs, it's apparent from the article that they are used as insults directed at each other. I'm a white hetero male developer (not game-dev though) myself, and I'm not sure I'd be able to work in a environment such as the one described for too long. I mean it'd certainly be easier for me, given my biological "fitting in" with the rest of the group. I'd still have a hard time in such a culture.

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