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Ask HN: Does anyone here have an art degree?

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Re: Ask HN: Does anyone here have an art degree?

#42
I have a BA and MA in Visual Art with a concentration in Intaglio printmaking (etching), painting and illustration.

I got my degrees in the early 80s, just as the microcomputer revolution was heating up. Up until then, I was totally unaware of computers and computing. Math and science didn't really interest me growing up.

After leaving college, I got an entry level job as an artist that was fairly menial: rendering toilet seat covers and drapes for a local department store for local paper B&W advertisements. Left there to work for a now-defunct children's book publisher in 1982 or so. Was illustrating teaching aids as an in-house illustrator. A year or so later, the company started a division to write educational software for the Apple][. This was the first time that I really got to see and interact with computers.

Well damned if i didn't fall in love with the little things! I immediately got friendly with the developers writing the software (one of whom I know and work with to this day!) and asked if they would teach me how to program. This meant learning 6502 assembly language. So after working a second job for six months to save up for an Apple][c, I really hunkered down and learned. As it was, I was burning out on the "art on demand", cranky art director world of in-house art departments and decided that I'd like to get a job as a developer full time. So I basically stretched the truth about my background and landed a job writing Mac software (in 68K assembler) for a printer company in 1985-86. From there I was off and running.

As far as using art in my everyday work, I am certainly drawn to GUI work and can both design and code interfaces if needed. In working with UI and interaction designers, it is often easier for me to see what they are after and to implement the "spirit" of their work, so in that sense, my art background does really come in handy. (this is starting to sound like an interview answer--sorry about that)

Also, I've never completely given up art and still work on illustration (and writing) side projects to this day. It's the only way for me to let off certain creative steam.

Re: Ask HN: Does anyone here have an art degree?

#43
I have a degree in Digital Design, basically 3 intensive years about graphic design, 3d modeling and video editing etc, before that i studied a lot of programming and math in high school. After the design school i wanted to work in the Film industry, so i took some gigs as a 3d Generalist, maybe 5 or 6 projects, but in the mean time i was already working as a developer and making more money in one month of coding compared to 6 months of "design" work. So at some point i just decided to not "waste time" in any other design project but try to become a better developer.

Today i apply my artistic knowledge a lot when i do prototypes or when in the company there's a lack of designers. The other good thing is that when i enjoy myself building little games or web apps, i can create the assets myself.

Re: Ask HN: Does anyone here have an art degree?

#44

BFA student turned full stack developer here. I wanted to actually share WHY artists can really excel in this space, both positive and negative: 1. We've been trained to critique, and communicate issues constructively. This is absolutely essential to working quickly, the sooner you realize there is an existential problem with what you're doing, the sooner you can work through them. I've become an absolute user story…

Ah yeah, the critiquing aspect is spot on. In my first programming job, my supervisor would try to be as gentle as possible in telling me why my code was wrong. I had to essentially say "dude, just tell me my code sucks and then tell my why!" I didn't realize how thick of a skin I have due to my arts background.

Re: Ask HN: Does anyone here have an art degree?

#45

BFA student turned full stack developer here. I wanted to actually share WHY artists can really excel in this space, both positive and negative: 1. We've been trained to critique, and communicate issues constructively. This is absolutely essential to working quickly, the sooner you realize there is an existential problem with what you're doing, the sooner you can work through them. I've become an absolute user story…

I met a master of music once, he did mainly math and algorithms at his current job.

He said, he didn't think this would go hand in hand, but after he saw some algorithm stuff from a friend he was surprised how easy it was, so he switched from composing to coding algos.

Re: Ask HN: Does anyone here have an art degree?

#46
I took an art history course for a couple of years at a college and I’m also an art collector. It’s hard to say if this influences my work (I’m a developer). I don’t do any design personally although I make sure that every product I build is stellar in the visual/usability department. I don’t know if this relates to my love for art. For me art isn’t about how good or not something looks but how much care has been put into it.

On the other hand, art has definitely influenced me as a person. It’s like meditating, when I visit a museum, an art gallery, or even watching art online I feel very much relaxed and contempt. The other thing that's great about art is that it helps you understand yourself better. Art is a sentimental stimulant and as such helps you explore your inner self and your emotions.

Re: Ask HN: Does anyone here have an art degree?

#47

I have art degree in graphic design (visual communication). After studies I was working very seriously, created a strong portfolio, was specializing in branding. But design (and other types of (applied) arts) is very uncertain thing. In design for you 2+2=4, but for your client 2+2=7 and for the target audience 2+2=46. There are no objective criteria how to measure graphic design. In programming 2+2=4. Another bad th…

The concept of client's respect is rather interesting! And no other answers seemed to have mentioned it before yours. And I can only second that point. When i was Designing i would consistently have to argue and haggle over pointless details that would make working just so tedious. Clients bossing you around because their favorite color is pink, and that they love gradients and wordart-like flowery designs, but wanti…

Yes, with regard to the respect angle, I can certainly corroborate the experience of the GP. Artists are treated like absolute crap. Not only are you constantly browbeaten by art directors (the people you work for) but you are also ground down by the people they work for--who know even less. It can be a very, very miserable work environment. Freelancers are a little more immune to this, but not completely.

The increase in respect and money that i was earning as even an entry-level developer was mind blowing to me. And since i enjoyed the actually act of coding so much, the choice was such an easy one to make.

Re: Ask HN: Does anyone here have an art degree?

#48
I have a BA with majors in political science and international relations. I really had no idea what I wanted to do with my life and I majored in these because they were interesting. When I finished I knew it was not fields I ever wanted to be involved in. I have always enjoyed computers and making games. I decided I really like the tech culture and wanted to be involved in it...I feel like the work I do is actually beneficial for society in some strange way.

Anyway, I was lucky enough to get a great job with not much but a portfolio of my work. I couldn't be happier with my job.

Re: Ask HN: Does anyone here have an art degree?

#49
MFA 1988 Intermedia (my BA was in Film). I did most of my master's degree in a Photography department using xerography (Photocopy) as my main medium, so I was friendly with technology to begin with. Got a Mac fairly early, in 1987, as soon as I realized I could set professional-looking type on it. I was always interested in both precise exression and flexible experimentation.

As someone who matured as an artist on the cusp of the transition from analog to digital, I feel I have a one foot firmly planted in both. Analog is more forgiving, the digital environment requires rigor. Now I am more or less a designer by paid profession (and a sound artist by chosen profession) and I make web sites for a living, mainly for cultural institutions. (Mostly using Drupal, in case you are interested.) I went from xerox to here by essentially being fascinated by publishing, the sheer difficulty and amount of work it took to put words on paper; and thence to the web, where it became somewhat (ahem) easier.

Re: Ask HN: Does anyone here have an art degree?

#50
Ooh, this is me. I was into both computers and art in high school. I'd thought myself basic and pascal, worked as an assistant at an engineering company and was in a special art program at school. I went to a small liberal arts college unsure of which to pursue. I told my advisor I was unsure whether I wanted art or computer major. He happened to be the art dean, so that's what I signed up for, thinking I could change it if I wanted. I took some computer courses, but they were so outdated- stuff I already knew. So I stuck with art. I assumed I would do graphic design, since that seems the natural marriage of the two, but focused on fine art because I enjoyed that more. I applied for a developer position doing some web dev, taught myself VB and C#, and did a little graphic design. But the company needed more line-of-business apps, reports, etc. So that's what I did. My manager and I eventually started a consulting company, doing similar for all sorts of organizations.

I actually don't do fine art or graphic design much these days, though do want to do more on the side. For intranet apps it's just easier/cheaper to get a canned layout than design one from scratch. I do value my art education for teaching me some mental approaches to problem solving in app dev. In painting (usually), you work general to specific. Block in the big picture, then break down into more and more detail gradually. I take this approach in my apps: understand the problem, then go and block out the main classes, pages, etc. I gradually add code, adjust layouts, etc until it does what the customer needs. I also grew a thick skin in critique that I think helped me listen to criticism better ;)

I do feel I had some lucky breaks to be a fine arts major with a paying job. People took a chance on me that maybe not all art majors would get. But I do 15 years later still appreciate both and am glad for my art major.

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