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Sega Saturn CD Cracked after 20 Years

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Re: Sega Saturn CD Cracked after 20 Years

#41

Earlier quoted context omitted.

There's zero benefit in doing anything like this. Not to mention that all the relevant information may not exist anymore, or is in a storage facility somewhere growing mold.

> There's zero benefit in doing anything like this. I don't know. Winning people's hearts? For the fun of it?

They're shovelware company now that pimps itself out to whoever will pay. Why would they care what people thing?

Re: Sega Saturn CD Cracked after 20 Years

#42
post #38

He mentions archival as a motivation but can we trust the rest of the hardware to last more than a few decades? Isn't emulation the real archival solution?

Yabause already exists but it's not a perfect emulator yet. So right now the best way to enjoy games as they were is still the original hardware.

Re: Sega Saturn CD Cracked after 20 Years

#43
post #5

I can't wait for him to start selling these! I would buy one in a hot minute. My Saturn is collecting dust and there are so many games I just can't get my hands on for my Saturn, and emulation in my experience hardly works. It's way too weird a machine.

As an Aussie he's going to be subject to the TPPs DMCA-lite restrictions on circumvention devices once it's ratified.

Is this retroactive though ? Does it apply to everything that was created before?

Re: Sega Saturn CD Cracked after 20 Years

#44
post #42
post #38

He mentions archival as a motivation but can we trust the rest of the hardware to last more than a few decades? Isn't emulation the real archival solution?

Yabause already exists but it's not a perfect emulator yet. So right now the best way to enjoy games as they were is still the original hardware.

Thanks, hadn't found that one with some quick googling, only found some horrible binary "freeware" stuff. He also mentions using his reverse engineering knowledge to help emulation authors so hopefully that includes Yabause. Having an open-source emulator is particularly important if we want to be able to archive these games forever.

Re: Sega Saturn CD Cracked after 20 Years

#45
post #9
post #5

I can't wait for him to start selling these! I would buy one in a hot minute. My Saturn is collecting dust and there are so many games I just can't get my hands on for my Saturn, and emulation in my experience hardly works. It's way too weird a machine.

I think that's both why they were so expensive back in the day AND why it was so hard to develop on (all I have -ever- heard about developing games for that platform).

To be fair most devs at the time completely ignored the second CPU because it was apparently very hard to make them work together. So they treated it as a single CPU console. Which kinds of defeats the purpose :)

Re: Sega Saturn CD Cracked after 20 Years

#46
post #34
post #22

As a Sega fanboy, this makes me happy. That copy protection scheme (outer ring spiral) is quite something. I find it amusing that Sega went with yet another proprietary disc format for the Dreamcast (GD-ROM) and that system is able to load homebrew code from any CD-R / CD-RW without any modifications to the hardware.

Yeah, that is something. They thought better hardware protection was unnecessary because they believed in the strength of their software solution (which was quickly cracked)? The games could be larger, so that CDs could not fit them without changes. IIRC early Soul Calibur burns had their music down-sampled to fit 650 MB. And was it Skies of Arcadia that really did have too much content to fit on a CD, without seriou…

Dreamcast games varied in size massively. Crazy Taxi was only around 100mb. So small in fact that when initially burnt to a CD the drive couldn't load files fast enough (as files were closer to the inner ring of the disc). Tools were then released to 'pad' the game files out to be closer to the outer edge with a dummy file. Files close to the outer edge can be read faster as the drive laser can cover more distance per revolution.

Skies of Arcadia was I believe the biggest ever 'released' - 2x1GB. A group called Echelon did manage to release it after many months/1 year+(?) without anything ripped, sized to fit on 2x700mb CD-R's. They pre-compressed the whole game and wrote a custom on-the-fly decompresser. Apparently this did slow the game down in places, but the technical achievement certainly needs to be appreciated.

Re: Sega Saturn CD Cracked after 20 Years

#47
post #41

Earlier quoted context omitted.

> There's zero benefit in doing anything like this. I don't know. Winning people's hearts? For the fun of it?

They're shovelware company now that pimps itself out to whoever will pay. Why would they care what people thing?

> Why would they care what people think?

If there is one thing I learned from internships and various jobs (I'm still a student), it's that companies pretty much always exist of people who care. If there's an opportunity to spread the name SEGA around without any downsides, good odds you could find someone in the company who's up for that.

Trouble is, you probably need to find whoever was on the original product team, or it's going to cost the company more hours than they'd find it worth.

Re: Sega Saturn CD Cracked after 20 Years

#48
post #42
post #38

He mentions archival as a motivation but can we trust the rest of the hardware to last more than a few decades? Isn't emulation the real archival solution?

Yabause already exists but it's not a perfect emulator yet. So right now the best way to enjoy games as they were is still the original hardware.

SSF exists and is much better than Yabause, although it's not open source.

Re: Sega Saturn CD Cracked after 20 Years

#49
post #22

As a Sega fanboy, this makes me happy. That copy protection scheme (outer ring spiral) is quite something. I find it amusing that Sega went with yet another proprietary disc format for the Dreamcast (GD-ROM) and that system is able to load homebrew code from any CD-R / CD-RW without any modifications to the hardware.

> That copy protection scheme (outer ring spiral) is quite something.

Yeah about that, I don't get it. Is there data hidden in that spiral that acts as a checksum for the CD or something? Or is it of special material that lights up differently under certain light (like money)?

To me it doesn't look that hard to duplicate a simple spiral, but then I know nothing about it.

Re: Sega Saturn CD Cracked after 20 Years

#50
post #5

I can't wait for him to start selling these! I would buy one in a hot minute. My Saturn is collecting dust and there are so many games I just can't get my hands on for my Saturn, and emulation in my experience hardly works. It's way too weird a machine.

I want to re-play Panzer Dragoon Saga so badly

Panzer Dragoon Orta was on the x-box. :)

Sega should really make an HD remastering of all of them though. Or even a new one. Especially after the sadness of Star Fox Zero.

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