Nothing to do with "multitasking" - instead of putting real, cost-$, monitors around you, just put virtual, free, monitors around - as many as you wish! Sounds like something awesome, but kinda impractical for now - at least not until the Oculus-grade headsets become the size of eyeglasses. I guess that should work great with AR headsets, since these won't constrain your situational awareness.
The bigger problem is pixel density. I've tried both the DK1 and the vive, and the vive is basically at the point where games are very playable. Some people complain about the "screen-door" effect, which basically translates to the pixels are so large that it's like you are looking a screen door. But in my experience that's not a problem. If you stop and concentrate you can see the pixels, and they are quite large, b…
I'm not really sure how big the text should be - in the games it looks natural, but there is no sense of scale.