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Swift Ported to Android

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Re: Swift Ported to Android

#42
post #2

Interesting, in the context of Xamarin acquisition by Microsoft. Swift can very well spoil C#'s steam.

C# devs like myself are interested in Xamarin are interested because they don't have too learn new language / tooling to do mobile dev. Learning Swift isn't any more appealing than learning Objective C.

Re: Swift Ported to Android

#43
post #2

Interesting, in the context of Xamarin acquisition by Microsoft. Swift can very well spoil C#'s steam.

Why? Microsoft will likely offer Swift support in the UWA platform soon, they already support Objective C. I suspect they will announce Swift is now supported under project Islandwood at Build.

My comment was on C#, and not Microsoft.

Re: Swift Ported to Android

#44
post #31
post #24

Earlier quoted context omitted.

Well, Visual Studio Code[1] is, so it may be coming in the future. 1: https://www.visualstudio.com/en-us/products/code-vs.aspx

They're entirely different products, Code is built from the ground up. So I'm not sure it makes a cross-platform Visual Studio more likely.

I would say the fact MS is shipping products on Linux, considering their historical stance, makes it more likely, but your sentiment is probably correct in that it may not mean it is likely. Ten years ago I would have laughed at the idea. Today, I have to think quite a bit more about whether it's likely.

Re: Swift Ported to Android

#46

Earlier quoted context omitted.

Swift isn't a significant improvement over C#. Also, keep in mind that C# benefits from the whole Microsoft ecosystem, which includes Visual Studio. Beyond the language, what's even more important is the application model. That's where frameworks like React Native have the edge. This might change if Microsoft upgrades Xamarin.Forms into full-blown Universal Windows App support (think WPF on iOS and Android).

React Native is not even on the horizon.

What do you mean?

Re: Swift Ported to Android

#47

Earlier quoted context omitted.

Doesn't perform well enough outside of high-end devices.

Do you have anything to back that up?

Run some lists with images on them on iPhone 5. Anecdotal, and I am sure you can dig into metal to improve performance, but out of the box, it's kinda poor. I still like React and I'm hopeful React-Native will improve.

Re: Swift Ported to Android

#49
post #27
post #2

Interesting, in the context of Xamarin acquisition by Microsoft. Swift can very well spoil C#'s steam.

People focus far too much on different languages. The fact that Android and iOS have very different UI libraries is usually a much bigger problem. Xamarin's big selling point is a cross platform ui library.

Lowest common denominator. Terrible for UX for everything but the most basic UI designs, sorry.

Each platform requires UI work to make it really fit the platform in question.

Re: Swift Ported to Android

#50
post #47

Earlier quoted context omitted.

Do you have anything to back that up?

Run some lists with images on them on iPhone 5. Anecdotal, and I am sure you can dig into metal to improve performance, but out of the box, it's kinda poor. I still like React and I'm hopeful React-Native will improve.

Thanks. I wonder how much of that is due to the fact that JavaScriptCore can't use JIT compilation when running in an iOS application other than Safari.
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