First Person Tetris
41–50 of 51 posts
Re: First Person Tetris
#42Re: First Person Tetris
#43Ugh, no straight pieces?
If you're relying on straight pieces you're doing it wrong! Back when I was starting with Tetris I would always try to avoid "holes", i.e. empty spaces that are covered on top. And this leads to the requirement for the straight pieces. I became much better when I started to accept holes and instead just try to keep the top edge a nice shape compatible with many blocks. The straight pieces become a bit of a nuisance,…
Re: First Person Tetris
#44This guy is awesome.
What is doubly awesome is that there is no credit on the page as to who made it. He just made something cool, and put it up. Done.
Re: First Person Tetris
#45This really seems to mess with the part of my brain that's been optimized for playing Tetris, even after ~50 lines... It's like going from being fluent in a language to a complete noob again.
Re: First Person Tetris
#46Maybe this should be "second-person tetris" since you rotate with the block. I would expect a first-person tetris to offer either a view from the POV of the blocks downward, or from the base upwards at the blocks headed my way.
Re: First Person Tetris
#47Tetoris (AKA Tetris HD) http://gprime.net/game.php/tetoris
Tetris 1D (complete with high scores!) http://www.tetris1d.org/
Re: First Person Tetris
#48Earlier quoted context omitted.
Yea I remember playing it back in the day. It was called "Blockout" - http://en.wikipedia.org/wiki/Blockout
It was indeed. A friend of mine liked it enough to replicate as a Java applet - http://brokout.org/ My site, but his app. Oh and for amusement value note the specs that it was tested against...
Re: First Person Tetris
#49@jacquesm: I think I just inadvertantly gave you a case study! /me hangs head in shame
Re: First Person Tetris
#50i want this on my iPhone