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Turning the iPhone 6s Into a Digital Scale

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41–50 of 98 posts

Re: Turning the iPhone 6s Into a Digital Scale

#41
post #3

That's a shame. Gravity looks like a clever app, and the UX in the reviewer video was pretty slick. The spoon + quarter calibration is great! This sort of thing is why I'm increasingly disinterested in developing for iOS for fun (and why most of my recent side project work has been on web apps). App review is effectively a black box since the rules are applied so inconsistently, and working for weeks or months on som…

App review is effectively a black box since the rules are applied so inconsistently, and working for weeks or months on something only to find out the Apple doesn't like it is a constant concern.

Unless you're Facebook which has recently been caught abusing silent notifications to start up in the background and continue running permanently by streaming music at zero-volume while draining battery.

Apple responds decently when developers have big media presence notice their abusive process and rolls over passively when powerful players like Facebook have them over a barrel. It's a stormy ocean when you're independent. Best to be careful.

increasingly disinterested in

You mean 'uninterested,' not 'disinterested.'

Re: Turning the iPhone 6s Into a Digital Scale

#42

Earlier quoted context omitted.

> imagine using an app like this to weigh spices or coffee beans. Seriously ? You would rather potentially ruin your $700 phone by breaking the screen or getting spice particles inside instead of buying a $5 scale.

... and then carrying that scale around like you do a phone? Lots of things are being replaced by phones/apps because you always have your phone. Do you always have your scale?

No I have no need to carry around a scale at all times. But I do have a need to carry around a working phone with a screen that isn't scratched, broken and with a force touch sensor intact.

Again if you are the sort of person that is willing to risk a $700 phone because of the inconvenience of carrying a scale then I suspect you may be a niche consumer for Apple.

Re: Turning the iPhone 6s Into a Digital Scale

#43
post #32
post #26

Earlier quoted context omitted.

Really really obvious reason they did this. People are dumb. Someone, probably very soon, and probably more than one or even ten people, would overload the weight and crack their screen. At which point they would show up at the Apple Store DEMANDING a brand new phone. When they didn't get the repair because they're too stupid to understand how glass works they would contact CNN or HuffPo or whatever and there'd be a…

the only thing I can imagine cracking the screen is trying to weigh a person. is that really something Apple would have to pay for? seems like something like that would fall well in "your fault" territory from my perspective. my first thought was drugs, might be handy to have a scale in my pocket sometimes.

But only Apple would know how much weight the force touch sensors can sustain before they are damaged.

Re: Turning the iPhone 6s Into a Digital Scale

#44

Earlier quoted context omitted.

You already can decide that. You can build the app and deploy it your phone. Putting this app on the store however is an implicit endorsement of it.

For $99/yr. Edit: + the price of a Mac of some kind.

Well, just the mac now, since you can "sideload" apps onto your phone with xcode: http://9to5mac.com/2015/06/10/xcode-7-allows-anyone-to-downl...

Re: Turning the iPhone 6s Into a Digital Scale

#45
post #26

Earlier quoted context omitted.

Really really obvious reason they did this. People are dumb. Someone, probably very soon, and probably more than one or even ten people, would overload the weight and crack their screen. At which point they would show up at the Apple Store DEMANDING a brand new phone. When they didn't get the repair because they're too stupid to understand how glass works they would contact CNN or HuffPo or whatever and there'd be a…

I think the real problem is that they are absolutely not calibrated for any weight. I don't know what the programming interface exposes, but I'd imagine it's something like a percentage out of 100, or something like that. So people are going to think "My iPhone isn't weighing this accurately! It must be defective!" because Apple never intended for the technology to be translated into a scale.

The Fine Article explains the calibration process they use very nicely. Good UI too.

Re: Turning the iPhone 6s Into a Digital Scale

#46
post #14

>Apple has a moral and ethical onus to make the right choices be it related to the confederate flag, changing drug laws, or using emoji to fight bullying, and we respect that. I can't decide if he really respects that or if he's still hoping to get his app approved. Companies should not be in the business of trying to enforce (clearly unenforceable) laws by removing features that do perfectly legal things.

> Companies should not be in the business of trying to enforce (clearly unenforceable) laws by removing features that do perfectly legal things. Dragon-dick dildos are legal , but that hardly means Wal-Mart is under any obligation to stock them for sale if that's not something they want their brand associated with. If Apple doesn't want their brand to be associated with racist apps, or pornography, or pony apps, or w…

> As consumers, we can choose where to shop based on what stores do and do not stock. If you don't like what Apple stocks, don't shop in its store, and don't buy their devices.

You're right, but I hate this line of reasoning. At the end of the day, I like using an Apple product and I don't have a problem with 99% of the things they do. So simply telling someone to 'stop buying the product' when they disagree with a relatively minor issue, is silly, and it kills the discussion immediately.

It's like congress passes a law I don't like and you suggest to 'leave the country', instead of focusing on the fact it's a bad law that could be changed without having to do something so drastic as leave the country.

Debate like this can help, calling them out for things that aren't very sensible is okay and it doesn't have to immediately be met with the obvious 'under the law they can do what they want so your only recourse is to simply never use their product ever again, end of discussion'.

Let's also not forget when Apple changed its mind. For example, remember the iPhone 4? It introduced the LED flashlight for its camera, a feature none of the iPhones before had. Immediately flashlight apps were made, and rejected by Apple. Later it changed its mind and they're now a staple in every app store, and later even became an integral part of the OS requiring no app at all, without any changes to the hardware. And it didn't happen because people suddenly sold their iPhone 4 and people stopped buying iPhone 4s because they couldn't get the flashlight app, that'd never have happened. On big features, yeah, not on small stuff.

Re: Turning the iPhone 6s Into a Digital Scale

#47
post #3

That's a shame. Gravity looks like a clever app, and the UX in the reviewer video was pretty slick. The spoon + quarter calibration is great! This sort of thing is why I'm increasingly disinterested in developing for iOS for fun (and why most of my recent side project work has been on web apps). App review is effectively a black box since the rules are applied so inconsistently, and working for weeks or months on som…

App review is effectively a black box since the rules are applied so inconsistently, and working for weeks or months on something only to find out the Apple doesn't like it is a constant concern. Unless you're Facebook which has recently been caught abusing silent notifications to start up in the background and continue running permanently by streaming music at zero-volume while draining battery. Apple responds decen…

It was a bug, not intentional from FB: https://www.facebook.com/arig/posts/10105815276466163

Re: Turning the iPhone 6s Into a Digital Scale

#48
post #26
post #21

Clever idea and use of technology, not surprised to see Apple reject as they want nothing to do with either concepts. As a developer I will never develop for, support, condone or recommend Apple products to anyone I know because of such behaviour, they want a wall garden, good for them, but I'll have no active part in it.

Really really obvious reason they did this. People are dumb. Someone, probably very soon, and probably more than one or even ten people, would overload the weight and crack their screen. At which point they would show up at the Apple Store DEMANDING a brand new phone. When they didn't get the repair because they're too stupid to understand how glass works they would contact CNN or HuffPo or whatever and there'd be a…

And 16 year olds take pictures and effectively create child porn, but how far are you going to go to protect someone from being ridiculous?

Re: Turning the iPhone 6s Into a Digital Scale

#49
post #14

>Apple has a moral and ethical onus to make the right choices be it related to the confederate flag, changing drug laws, or using emoji to fight bullying, and we respect that. I can't decide if he really respects that or if he's still hoping to get his app approved. Companies should not be in the business of trying to enforce (clearly unenforceable) laws by removing features that do perfectly legal things.

> Companies should not be in the business of trying to enforce (clearly unenforceable) laws by removing features that do perfectly legal things. Dragon-dick dildos are legal , but that hardly means Wal-Mart is under any obligation to stock them for sale if that's not something they want their brand associated with. If Apple doesn't want their brand to be associated with racist apps, or pornography, or pony apps, or w…

Then why allow safari? There's so many scary things online, why would they endorse such things?

Re: Turning the iPhone 6s Into a Digital Scale

#50
post #26

Earlier quoted context omitted.

Really really obvious reason they did this. People are dumb. Someone, probably very soon, and probably more than one or even ten people, would overload the weight and crack their screen. At which point they would show up at the Apple Store DEMANDING a brand new phone. When they didn't get the repair because they're too stupid to understand how glass works they would contact CNN or HuffPo or whatever and there'd be a…

I think the real problem is that they are absolutely not calibrated for any weight. I don't know what the programming interface exposes, but I'd imagine it's something like a percentage out of 100, or something like that. So people are going to think "My iPhone isn't weighing this accurately! It must be defective!" because Apple never intended for the technology to be translated into a scale.

Way to read the article
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