> He doesn't want you (or anyone) excited about what he's doing. He doesn't want people to like what he createsI don't think that's what he's saying at all. He's simply saying the spotlight makes it difficult for him to stay sane (see first and last paragraph) and he doesn't want to be pushed into roles he's not (e.g. CEO, entrepreneur). He wants to be himself without all the issues that come with fame (see the video he linked).
> he wants people to like the process of creation. The product is much less interesting to him.
He likes the process of creation, but he doesn't necessarily want others to like it too.
> Many people here are working towards the sort of success Notch achieved.
That's the big difference. They are working towards this sort of success, Notch was not -- it just sort of happened (see first paragraph).
> Notch did a good job keeping minecraft on track
Yes, ultimately he's responsible for that, but there are others that deserve at least as much credit as Notch for keeping it on track.
> But, even with massive financial success, near universal acclaim, abundant funding and total creative freedom - he decided he would rather build toy games on his own
This isn't surprising. Many of us would only be able to do what we really wanted with the freedom that comes from (financial) success.
> Notch had (nearly) every advantage a creator could have if they wanted to take a small project and scale it up into something else.
And he still has those advantages should he wish to do that.