Earlier quoted context omitted.
They are, but they only implemented proper refunds after being pushed by Australia.
How long do you plan on holding that against them?
Valve releases Steam Controller CAD files under Creative Commons license
391–400 of 632 posts
Re: Valve releases Steam Controller CAD files under Creative Commons license
#392Earlier quoted context omitted.
Valve is what our culture deserves from all corporations. The fact that it seems like such an outlier is an indictment.
Our culture only deserves what we feel strongly enough to enshrine and enforce as law. Americans like to clown on the EU, but consumer protections and privacy laws don’t magically pop up on their own, and businesses don’t all magically act in the consumers’ best interests unless they are legally made to.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#393Earlier quoted context omitted.
> They don't take flat 30% for almost a decade now Yes Valve is very generous. They take MORE from developers who make LESS money. I sure bottom 98% of developers never sell above $10,000,000 to decrease cut from 30% to 25%. Very few indie devs or small indie studios ever sell over 50,000-100,000 copies. PS: In practice if your project funded by publisher it means that you as developer will make less money from a gam…
> PS: In practice if your project funded by publisher it means that you as developer will make less money from a game than Valve. So that essentially means a publisher takes even more than valve, while doing almost nothing.
Then publisher takes 70-90% before recoup and 50% afte of what remain after VAT, refunds and Valve's 30%.
Problem is when you spent $100,000 and sold lets say for $400,000:
* Valve gets $133,000
* Publisher gets $100,000 + $90,000
And you get $90,000 and real number would be much worse because VAT, refunds, etc.
Oh, dont forget to pay your taxes on $90,000. Good luck!
Re: Valve releases Steam Controller CAD files under Creative Commons license
#394Re: Valve releases Steam Controller CAD files under Creative Commons license
#395Re: Valve releases Steam Controller CAD files under Creative Commons license
#396Earlier quoted context omitted.
Without steam, I'd still be playing my CD version of Homeworld 2. I have paid $10 for every $1 of game I play, perhaps as high as $100:$1. A 30% cut of that seems totally reasonable. I have hundreds of games I keep just in case, and have played 10s of games I'd never have considered because they dont appear in Game Informer, PC Gamer, GoG, Twitch, Youtube, or other channels. They just are magically brought to me by s…
> I have hundreds of games You do not have hundreds of games. You have a non-transferable license to play those games while they are made available by Valve and while your account is not banned.
Re: Valve releases Steam Controller CAD files under Creative Commons license
#397Re: Valve releases Steam Controller CAD files under Creative Commons license
#398Re: Valve releases Steam Controller CAD files under Creative Commons license
#399Earlier quoted context omitted.
I don't disagree with most of your statement, but Valve has and continues to make lots of money from loot boxes in both CS and TF2. Just want to point out that they do do stuff like that too.
And I forgot to mention in-game currency. I didn't say Valve is perfect. But they're definitely worth the money I spend there. Great service, proper support, regional pricing, and the list goes on. Everything works today. The work they've put on Proton/Linux gaming easily wins my support. Did they screw up sometimes? Sure. And I'm from the days when Steam didn't exist. I remember the NoSTEAM game versions in shady si…