Earlier quoted context omitted.
Except no one is claiming the bit flip is the pointer vs the data being pointed to or a non pointer value. Given how we write software there’s a lot more bits not in pointer values that still end up “contributing “ to a pointer value. Eg some offset field that’s added to a pointer has a bit flip, the resulting pointer also has a bit flip. But the offset field could have accidentally had a mask applied or a bit set ac…
I think that if you hit the crash in the same line of code many times, you can safely assume it's your own bug and not a memory issue. If it's only hit once by a random person, memory starts being more likely. (Unless that LOC is scanning memory or smth)
Also, in an unsafe language all bets are off. A memory clobber, UAF or race condition can generate quite strange and ephemeral crashes. Even if the majority of time it generates the “same” failure mode, it can still sporadically generate a rare execution trace. It’s best to stop thinking of these as deterministic processes and more as a distribution of possible outcomes.