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Oculus Rift: Available for pre-order

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Re: Oculus Rift: Available for pre-order

#391
post #279

Earlier quoted context omitted.

"Sick from Doom"?? I don't remember anybody getting sick from Wolfenstein or Doom. Controversy around (for the time) violent graphic realism? Sure. Seasickness? No.

I was one of the developers on the original Doom and got so sick from playing it that it motivated me to debug my code faster. The phases were no problemo, sweating, farting, nausea, then that was it: gotta lie down and hug the cold, firm floor. I eventually became less sensitive to it. I imagine the same will happen with VR after we get our "VR legs".

Interesting info that I was not aware of. I guess I was just a casual player, not a developer like yourself doing it all day long (super-kudos btw - you changed the gaming world). All I remember about Wolfenstein and then Doom, is the wonder, the wow. I personally was amazed that this 3d rendering, basic as it was, was even possible, at the time. We were well before any 3d graphics acceleration. This was bog standard frame buffer VGA, or even, for Wolfenstein, CGA? Correct me if I'm wrong. Silicon Graphics workstations were super-exotic!

I suppose VR has a higher hurdle-rate because the nausea thing has been pre-telegraphed by early adopters of suboptimal beta tech. But I have no doubt that immersive technology is the future.

Re: Oculus Rift: Available for pre-order

#392

Earlier quoted context omitted.

As someone that plays Star Citizen regularly with my Oculus Rift (that I got as a backer in the original Kickstarter, with an SDK), the one thing they won't need to worry about is the games/experiences available for the device.

Can you elaborate? Are you saying the Star Citizen experience alone is enough to sell the Rift? How is the Rift experience for the FPS segments?

Yes, I believe for a certain kind of player, the SC experience is enough to sell a lot of Oculus Rift CV1 units. Obviously, this price point is above what most people would spend on a computer, let alone a peripheral. With respect to FPS, I don't know. I don't play FPS. :P

Re: Oculus Rift: Available for pre-order

#393
post #227

Earlier quoted context omitted.

>$599 may seem like a perilously steep price to debut at $599 is nothing for their target: a Dell "Gaming Monitor" is $699.99 (S2716DG) for instance.

That is a silly comparison that I have seen a few times now. The monitor will last you for at least five years, the Rift will be outdated within the year.

A non gaming screen with similar specs is around $160. Gamers are willing to pay $540 more just because they want a better gaming experience, that's why $599 is totally ok for a device like the Oculus.

Re: Oculus Rift: Available for pre-order

#394

I think the biggest risk to adoption is real-world interest. I get that VR is a fun tech, and has some potentially cool possibilities. But to me and seemingly many other people, it's just not that interesting. I don't know why, maybe I'm not geek enough, but I just have zero interest. And frankly it feels kind of like a gimmick. I'm especially averse to the idea of strapping on a clumsy headset every time I want to u…

I literally feel sorry for you, not in an unfriendly way, that you haven't seen the right demo yet and can't share the insane excitement that I have for this technology. This is the FIRST consumer release! This is the Palm Pilot 1 of VR. Yes most of the content right now is mediocre but there are some mindblowing experiences too. For instance Elite Dangerous + DK2 + Motion Sim. It literally feels like you are pilotin…

Your enthusiasm is infectious and I hope I can share it eventually!

Re: Oculus Rift: Available for pre-order

#395

Earlier quoted context omitted.

> I was surprised to discover that Oculus have dropped support for Linux and OSX, at least for the time being. The graphic driver situation is abysmal for both. With Linux, you might as well not even bother with modern AMD cards. They've done a terrible job the last few years, often eschewing such things as a change log that shows what this random update you're downloading does. NVIDIA is much better on Linux overall…

I've got a 980 GTX running on Ubuntu 14.04.3 and it's pretty good overall. I can play most games at a decent framerate in very high quality @ 2560x1440. It can run Portal at 4K, no problem. The rig I have is pretty new and cost just over £2000 though. I've had less impressive results with lower spec'd hardware. As with all things gaming/hardware related, YMMV.

Yeah, Portal isn't too demanding. I've got similar hardware and even it strains with the more recent higher end titles, whereas Windows runs it beautifully.

Until the driver situation improves a bit, it's going to be hit-or-miss on a per-game basis.

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