Earlier quoted context omitted.
But it's literally not cheaper than it was ~15 years ago? Right now RAM is the same price per GB as it was in 2007 and prices per GB look to continue to rise. https://www.tomshardware.com/pc-components/ram/scientist-say...
Nobody would like to use DDR3 right now though, you can get cheap DDR3 DDR2 if you want some
Windows 11's built-in Weather app wastes more than 1 GB of RAM
381–390 of 621 posts
Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM
#382Earlier quoted context omitted.
>Your designers want Sometimes, you need to tell the designers NO. Moving background images don't help people figure out what the weather is going to be.
Sometimes, you have to realize Hacker News is full of nerds that care about stuff nobody else cares about. Looks are so fucking important for many normal people. There's people that decide for or against a phone simply because it comes in a fun color.
Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM
#383Earlier quoted context omitted.
Sibling comment called it: these are dynamic libs used by the desktop, so the incremental RAM usage is low. That's a good approach! Makes me wonder what the heck MS is doing to get their app to add an incremental gig to memory usage.
DLLs are hopefully shared. But when you run a JavaScript interpreter and load some JavaScript library, in several different processes, that is not shared. Each process gets an independent copy of the library because from the kernel's perspective it's data.
Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM
#384Earlier quoted context omitted.
Counterpoint: Nautilus is both slower and less stable than Windows Explorer on large folders, even though the Linux filesystem is much faster. These super-indexed desktop linux search functions are also dog slow, while `grep` and `find` in the terminal are much faster (for searching inside files), and those certainly don't cache anything.
Windows Explorer crashes for me about ~3 times a day at work, and takes down the taskbar with it, so not sure about more stable. I don't use Nautilus though because it's pretty bare bones compared to Dolphin. Also: > These super-indexed desktop linux search functions are also dog slow Baloo-indexed KRunner on Plasma is instant. I index my entire home folder, including hidden files, and I can substring search with imp…
Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM
#385Another annoyance is that tree planting initiative, I was able to plant like 10 trees, now they made it very difficult to be able to do 1 in a year. Microsoft, you cheapskates, you're destroying the environment, the least y’all could do is plant more trees in vulnerable areas.
Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM
#386Earlier quoted context omitted.
One thing shared between old software rendered desktops and modern videogames is that they shunned these intermediate 'composited' screens. On the desktop, there used to be the screen, and basically windows used to draw on top of each other, there was no intermediate buffer for the whole window to draw itself to, which would then be smushed together with all others. Video games are the same (mostly) - everything is r…
Most games haven't rendered directly into the "screen buffer" for 15-20 years. Vast majority of titles use deferred rendering, and lighting is done off screen too. Usually the only thing done to the "screen buffer" is a final post-process pass or a copy.
This is called 'compositing' but its similar in name only. It's a fairly efficient process where each color pixel is produced by reading these buffer targets and producing a final color in a shader.
This is entirely different from what composited apps do, where they build up the app's background into a texture, and push that onto the screen, with potentially multiple screen's worth of windows living in memory. This would be equivalent in video game terms to rendering every character and object in the level as 'stickers' and then making the final image of these cutouts, which would consume tons of RAM uselessly, and would force us to render crazy amounts of detail that would never get shown.
Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM
#387Why is Windows like this? One would think the at the company whose value proposition is, allegedly, "optimize your productivity" would not do things like this with their operating system. When this PC dies, and I figure I've got a long while left given my penchant for refusing to spend money on computer hardware, I will not be booting a Windows system again. What a mess.
Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM
#388As embedded guy, sometime i wonder what those web devs are doing. A simple app that consumes multiple magnitude more RAM than the entire system i usually working with(~1MB). I assume it just does some HTTP query and render it on the screen, why the heck 1GB of RAM ?
Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM
#389Earlier quoted context omitted.
> Easy workaround for this Wipe Windows from your machine. Use Arch Linux. Problem solved.
The most-difficult part of installing any Linux distro is getting the motivation to create the boot media . Luckily for Ubuntu (I'm running v26) you can use an old HD or USB and then [your flavor of LLM] to then walk you through the steps on how to make the media bootable (at least: that's what I did). I am a bluecollar electrician (yes, it took me a few tries; yes, I accidentally fucked up my first few OS's doing st…
Re: Windows 11's built-in Weather app wastes more than 1 GB of RAM
#390I don't want to "akshually" this, but on a stock[1] up-to-date Windows 11 x64 25H2 (aka: my desktop) Weather takes up around ~670MB of RAM at launch, not 1GB. While writing this comment it dropped to 450MB. All in all much lower than 1GB. 1: i.e.: not "debloated" or running a bunch of random customizer scripts.