Earlier quoted context omitted.
> I think this will smack the hands of developers who don’t manage RAM well And hopefully kill Electron. I have never seen the point of spinning up a 300+Mb app just to display something that ought to need only 500Kb to paint onto the screen.
The point is being able to write it once with web developers instead of writing it a minimum of twice (Windows and macOS) with much harder to hire native UI developers.
Anyways, I'm both cases you don't really have to write it twice.
Native to the OS: write only the UI twice, but implement the Core in Rust.
Native to the machine: Write it only once, e.g. in iced, and compile it for every Plattform.