Earlier quoted context omitted.
Knowling Larian I dont think that will be the case. what are you basing your assumptions upon? there is already extensive modding for bg3
Show me the local server executable.
Game publishers respond to Stop Killing Games claim it curtails developer choice
381–390 of 452 posts
Re: Game publishers respond to Stop Killing Games claim it curtails developer choice
#382I agree with "Stop Killing Games"' vision of what games should be like. But I don't understand why people care to turn it into a movement... There is SO MUCH choice in games nowadays, including decades of classic games, that people should simply stop supporting player-hostile companies.
Vote with your wallet doesn't work when other people still fork over the cash anyway. Look at microtranactions, universally hated, yet developers/publishers make money hand over fist because enough people are willing to pay.
Re: Game publishers respond to Stop Killing Games claim it curtails developer choice
#383Earlier quoted context omitted.
> Shall we require Netflix to release server builds so that you can access their content indefinitely because you paid for a subscription at some point? Actually not Netflix as they just offer a monthly subscription and not individual sales, but _YES_ by all means if I "purchase" (not rent!) a book or movie on Amazon (or anyone else), I'd like that, thank you.
I'm sure if movie studios could get together and throw a switch that made every 5+ year old disappear entirely, forcing consumers to keep buying new movies, they would. Just like every car manufacturer would choose to disable every 2+ year old car on the road if they could. Why do we give video game companies this power?
Re: Game publishers respond to Stop Killing Games claim it curtails developer choice
#384> many titles are designed from the ground-up to be online-only that's kinda the point, many users don't like having their single player game be online only because the devs thought it would give them more control. seems like 'video games europe' is gearing up to lobby/influence the lawmakers to distort this initiative. the bare minimum would be to ban these kind of things from describing themselves as products inste…
I don't know if amazon kindle books "you are getting a license" wording has affected anything.
But what if you can't call them "games" anymore? Call it "time-limited entertainment"?
Re: Game publishers respond to Stop Killing Games claim it curtails developer choice
#385Earlier quoted context omitted.
The game that kicked this particular petition off was The Crew, a game that you could happily play single player which Ubisoft made always online purely for DRM reasons its a prime example of the abuse of power that legislators should be doing something ab0out.
This isn't exactly an abuse of power - you can just not buy it. UbiSoft has transformed itself into a terrible, bloated company and it probably die soon, but the better way to do this is to have industry standards similar to PEGI that describe the game's future support, not to hit them with EU-specific regulations.
It seems like "abstinence is a birth control method"
that said, more occurrences of this situation might make your argument more powerful over time.
Re: Game publishers respond to Stop Killing Games claim it curtails developer choice
#386Earlier quoted context omitted.
This isn't exactly an abuse of power - you can just not buy it. UbiSoft has transformed itself into a terrible, bloated company and it probably die soon, but the better way to do this is to have industry standards similar to PEGI that describe the game's future support, not to hit them with EU-specific regulations.
Arguments like this are not very powerful. It seems like "abstinence is a birth control method" that said, more occurrences of this situation might make your argument more powerful over time.
Re: Game publishers respond to Stop Killing Games claim it curtails developer choice
#387Earlier quoted context omitted.
The game that kicked this particular petition off was The Crew, a game that you could happily play single player which Ubisoft made always online purely for DRM reasons its a prime example of the abuse of power that legislators should be doing something ab0out.
This isn't exactly an abuse of power - you can just not buy it. UbiSoft has transformed itself into a terrible, bloated company and it probably die soon, but the better way to do this is to have industry standards similar to PEGI that describe the game's future support, not to hit them with EU-specific regulations.
Did Ubisoft clearly advertise the fact that the game would stop functioning entirely in the future when it was selling it?
Re: Game publishers respond to Stop Killing Games claim it curtails developer choice
#388Earlier quoted context omitted.
It seems you didn't read the initiative text. The initiative does not force game Devs to release the code or make specific technical demands. Game Devs only have to make a plan for when the game gets shut down to still allow the users to be able to play the game. How that is archived can be decided by the developers. Of course the law could be different in the future. But most people do agree that it is bad to intent…
It might be the intention of some game developers. I can tell you however that the intention of the people who run my company is to make as much money as possible. My opinion is that you, as a consumer, should reward the companies who treat you best with your money. You should not require the government to do it for you, because if you do, the thing you end up with might not be the thing you receive, sadly. And yes,…
Re: Game publishers respond to Stop Killing Games claim it curtails developer choice
#389Earlier quoted context omitted.
So your argument is that you won't support Stop Killing Games, but you'll support Stop Killing Things In General? That's a strange stance. Even if that was your position SKG has a good opportunity to act as a stepping stone towards something grander.
Yes that's right. My opinion is that I am against legislating anything until we legislate everything. Put yourself in the shoes of an employee or owner of some business. Would you enjoy being forced to follow certain rules of actual consequence, while others are allowed to do whatever they want?
Re: Game publishers respond to Stop Killing Games claim it curtails developer choice
#390Earlier quoted context omitted.
This seems pretty easy. If the license to the music goes for X years, then build that expiration into the game. After X years, licensed music goes away, and the game is still playable. This is completely in scope of SKG. Everyone understands that not every feature has to be retained to stay the playable game. That expiration date should, of course, be on the box. The consumer deserves to know.
That would be frustrating to code for. Before anyone says that its as simple as a switch statement, it’s not, its date enumeration and a switch statement, and an alternative codepath for testing and more assets: on every hot path, when you already only get 8ms for your frame is an annoying cost. The expiration date properly visible is not a terrible idea though; or at least a “this edition is valid for x years” after…
You see? It’s not that hard. You can license music and still make a game that doesn’t die after a few years. If EU law changes to make that a _requirement_, then you simply stop signing any licensing deal that would break the requirement.