> and the thinnest borders on iPhone. I must be the only consumer who despises the thin edges on my current iPhone 14 pro. I'd like to be able to hold my phone and not randomly trigger edge-sensitive gestures like "scroll to top" (that you can't disable!).
I agree, but that’s mostly addressed by putting a case on it.
Apple iPhone 15 Pro and iPhone 15 Pro Max
381–390 of 512 posts
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#382Earlier quoted context omitted.
Apple is making 30%, just like all the console makers and Steam, on every single game transaction on iPhone. What you're forgetting, and pushing aside, is that the mobile gaming market is as big as the traditional gaming market. All the phone games make as much money as all the consoles and PC gaming together. Apple, with its command of all the valuable phone customers, is pulling an estimated 14 billion dollars in 2…
But how much of "mobile gaming revenue" is shitty "buy coins to skip this puzzle" in whatever polished shitpuzzle game is the current hotness? You can only pay-to-play Bejeweled so many times, after all.
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#383Earlier quoted context omitted.
I don't see anything about displays on that page. All I see is "iPhone 15 Pro lets you shoot ProRes video directly to external storage, so you can quickly switch drives and keep your iPhone camera rolling on set. Want to capture slow motion Hollywood style? Now you can record ProRes 4K at 60 fps to an external SSD." I highly doubt the 15 Pro can drive a display. In the unlikely case that it can, you'll be limited to…
The "Explore Connectivity" modal window you can open in the "Gigablast your gigabits" (meh) section, as I quoted in my original post, has this block of text: USB‑Convenient. Now you can connect USB‑C gear like thumb drives, fast external storage, 4K displays , and microphones. And you can charge Apple Watch or AirPods from your iPhone.9
Anyway I really hope that text refers to DP alt mode, not displaylink. Any USB port works with displaylink chips as long as the OS has the driver
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#384Earlier quoted context omitted.
Apple is making 30%, just like all the console makers and Steam, on every single game transaction on iPhone. What you're forgetting, and pushing aside, is that the mobile gaming market is as big as the traditional gaming market. All the phone games make as much money as all the consoles and PC gaming together. Apple, with its command of all the valuable phone customers, is pulling an estimated 14 billion dollars in 2…
> The reality is that Apple is a bigger gaming company, by revenue, than Microsoft or Sony The "reality" is that Apple still has to pay other studios to port games to their systems. We spent 8 tragic years watching them wheel out Tomb Raider demos each keynote as if it was a shiny new release. Larian Studios came, Blizzard Studios went, but nobody changed the tide of gaming on iPhone or Mac. The fact that Boom Beach…
In the end it's a business, whoever makes the most money is the market leader. Until the government steps in. You are right that antitrust action is the most credible threat to Apple's positon in gaming. The fact the leadership at Apple has not moved an inch to satisfy governments will be Tim Cook's black mark on his tenure.
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#385Earlier quoted context omitted.
Why run faster if you are already comfortably number one? It makes sense to focus on something that everyone wants improvement on: battery life.
To be honest, in general it does improve battery life if you are faster. Battery life is a race to CPU sleep mode, and if you finish the job faster, the more energy you can save.
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#386Earlier quoted context omitted.
Yeah, exactly. They’ve been playing up how the latest iPad/iPhone/etc. is just as powerful as for years now. And I don’t doubt that. But it doesn’t do much good when barely anything approaching AAA gaming shows up on the platform. The potential is wasted on lots of garbage freemium games.
Yeah, I'm so sick of lugging a Switch and a ridiculously huge Steam Deck around when my iPhone 14 is way more powerful than either one, but all that power is wasted since there just aren't enough decent games to play
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#387COOL! It looks exactly like my iPhone 14 Pro!
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#388Earlier quoted context omitted.
Steam, Steam sales, and constantly updated games were the fixes to piracy. If a game gets content updates every other month, re-downloading a pirated game, and possibly losing all progress, meh. If a game is going to go on sale for $20 (or $10) after awhile, why bother pirating it, just wait. And Steam is absurdly convenient. Built in voice chat, collectables, and forums, means playing games on Steam is better than p…
> Steam, Steam sales, and constantly updated games were the fixes to piracy. Steam is a DRM platform.
Re: Apple iPhone 15 Pro and iPhone 15 Pro Max
#389Earlier quoted context omitted.
If piracy was really that big a problem then the entire PC gaming industry wouldn't exist. The issue really was that microtransactions were too easy on mobile, and freemium/casino-like games were simply making too much money, so no developer had the incentive to make anything else.
Steam, Steam sales, and constantly updated games were the fixes to piracy. If a game gets content updates every other month, re-downloading a pirated game, and possibly losing all progress, meh. If a game is going to go on sale for $20 (or $10) after awhile, why bother pirating it, just wait. And Steam is absurdly convenient. Built in voice chat, collectables, and forums, means playing games on Steam is better than p…