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More than 75% of Steam games tested are playable or verified on the Steam Deck

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Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#381

Earlier quoted context omitted.

I've been on the fence about getting one. The one thing that's slowing down my decision making is whether or not the matte anti-glare screen is worth the premium price, or if the regular screen glare is fine enough inside. Also seen some people say a screen protector works, but can bubble with the heat. Happen to have any insight on this? $360 vs $540 on sale right now is tempting. Upgrading the storage to a larger N…

The screen on the 512GB model is glossy, not matte, but I haven't had any issues with glare on it. IDK about the 64GB and 256GB screens though

The 512GB comes with a “micro-etched” screen for glare reduction. It should definitely not be a regular glossy screen.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#382

Earlier quoted context omitted.

I've been on the fence about getting one. The one thing that's slowing down my decision making is whether or not the matte anti-glare screen is worth the premium price, or if the regular screen glare is fine enough inside. Also seen some people say a screen protector works, but can bubble with the heat. Happen to have any insight on this? $360 vs $540 on sale right now is tempting. Upgrading the storage to a larger N…

I'm about to disagree with another user. The 512GB version (The one I own) is best described as 'semi-matte'. You can use it inside and not worry about 90% of potential glare. Outside use: depends/sometimes able to use. Based on videos I have seen online, the 'glossy' version is almost mirror-like. So ANYTHING would be an improvement over that.

I’ve had a good experience with an anti-glare screen protector so far. And there’s also the possibility of swapping the screen later, as it’s only something like $100. Although changing the screen is a bit of work, I think.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#383

Earlier quoted context omitted.

If I had a game say on GOG instead of Steam, how seamless or usable would that be please?

You can install GOG games the same way you do on any Linux desktop from the Deck's handheld mode (usually through Lutris or Heroic). After that, you add the games to Steam as a "non-Steam game" and it'll show up in handheld mode just like any Steam game. Installing new GOG games from the GOG library isn't quite as easy as installing Steam games is, and you don't get the extra testing and verification for running game…

Not all games from other platforms work out of the box, even if the steam version does. Although my main issue there is with epic that doesn’t provide Linux versions even for games that have them. But then again the launcher is also a windows executable.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#384
post #169

Earlier quoted context omitted.

If I had a game say on GOG instead of Steam, how seamless or usable would that be please?

Installing them can be annoying (switch to desktop mode, run Heroic Launcher, find the right Proton version that works), but after initial setup they run seamlessly. Heroic Launcher also now supports GoG Cloud Savegame sync so it hasn't been seriously problematic. (About half the games I play on Deck are from GoG.)

You can just add the launcher as a non-steam game to make it a bit easier.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#385

Valve had a sequence of strange failed experiments -- the Steam Controller, Steam Machines/SteamOS, Steam Link. But somehow these all came together to make the Steam Deck which is an astounding success. I don't know if Valve are geniuses or just incredibly lucky.

You only need to get lucky once, so if you can only afford one lotto ticket the odds are against you.

What amazing things do we miss out on because not everyone has a infinite well of capital to draw from?

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#386

Earlier quoted context omitted.

But were they failed experiments if they led to this? Apple did the same thing with random features like LIDAR scanners in phones that you have no reason to use. Everyone questioned their thinking. Turned out they were doing that in order to make the best VR headset ever made.

Kind of wild that Apple have built up so much of a reputation that you're calling it the 'best VR headset ever made' without it even being released yet. This just proves that good products are like 70% perception, and its why we continuously drink Coke even though there's so many better healthier, tastier drinks

I thought we drank soda pop because of corn subsidies and High Fructose Corn Syrup.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#387

I suspect the metrics are actually better than reported. For example, Skul: The Hero Slayer [1][2] is a relatively popular indie game whose Steam Deck compatibility is officially "Unsupported" because "graphics settings cannot be configured to run well", but if you ignored the warning and installed it anyways, you'd be scratching your head in confusion trying to find anything broken compared to PC. Imagining NEOWIZ/S…

I have the same experience. Skul works great on the Deck. I initially didn't even try it until I saw a comment from someone telling me it works. The "Unsupported" tag is intimidating. Now I'll test out even the Unsupported ones.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#388

Earlier quoted context omitted.

You are discovering indie games? You are in for a treat! I essentially play only indie games, with rare exceptions once or twice per year.

How do you discover good indie games to play?

My personal method is to find a Youtuber who you enjoy watching that has similar taste to you and plays a variety of games. Also gives you a preview to decide whether you like a particular game or not.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#389

Earlier quoted context omitted.

I believe too they don't even waste time verifying indie games that have too few sales. My game was written for the Steam Deck but I don't hope to ever get my title "verified". I inly sold maybe 200 copies, ha ha.

What is the dev experience like? Did you do your development on the Steam Deck itself?

I did for the Linux port (using CLion and CMake files). But as I've said, I ended up dropping it before shipping since Proton on Steam Deck ran my Windows port so well.

In the end, perhaps sadly, the Steam Deck was for testing only. I rarely boot into the Desktop any longer.

CMake, BTW, was a great way for someone like me who does not know Visual Studio to get something working on Windows. (Xcode is familiar to me so I didn't bother trying to generate the Xcode project from CMake.)

SDL2 is the amazing framework I found for cross-platform development. Just the right level of abstraction for my code-it-in-C game projects.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#390

Though I've long since given up on my gaming days, I purchased a Steam deck last month, mostly out of impulse. I'm frankly astonished at the amount of playable games, and also the amount of quality indie games out there. I spent $50 picking on-sale indies and quickly had a backlog. Its been more enjoyable (and surprisingly comfortable) than I expected too. I'm definitely in the very casual crowd at this point, gaming…

I had the same experience with the Nintendo Switch. I'm not a gamer at all and don't really care for graphics.

As the Switch runs on pretty standard but outdated hardware, every game studio will basically port yesteryears games to it to squeeze some final bucks out of them. Meaning I can enjoy those games on the cheap ($10-30 mostly).

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