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Apple Vision Pro: Apple’s first spatial computer

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Re: Apple Vision Pro: Apple’s first spatial computer

#381
post #69

The weird price fixation and doomerism here is weird. People said the AirPods were overpriced; half my uni has one. People said the AirPods Max were overpriced, and I see it all the time in co-work spaces and libraries. People said the M1 Pros were overpriced; they're literally everywhere, used by almost all of the professionals I know. People said the Pro Display XDR is excessively overpriced; more than a few consum…

AirPods are popular, sure, but I have quite literally never seen AirPods Max in the wild. People in the market for premium noise cancelling headsets are all buying Sony or Bose.

And it isn't just about price. There are plenty of AR/VR headsets out there that have the same feature set and are far cheaper, and they still haven't found product market fit. The problem isn't that they need more polish.

With Meta winding down its reality investments Vision Pro is pretty much the last shot this entire sector has. If this device fails then we have no choice but to accept that VR/AR is at best a niche hobby, not the world-changing technology that we so desperately want it to be.

Re: Apple Vision Pro: Apple’s first spatial computer

#382
post #7

I will happily go on the record as saying that this will be as revolutionary as the iPhone, perhaps even more so. --- EDIT: To clarify this statement... - For personal/entertainment use it largely replaces the need for a TV, soundbar, or home cinema. - For business use, the days of multiple displays and screen management seem set to be a relic of the past. I look forward to coding in an IDE which isn't constrained to…

Yeah from what I can tell and being a solitary person if I had 3.5k I'd be all over this. And I am a die-hard Linux guy though I have an iPhone and an Apple Watch. Very cool stuff, albeit, if it lives up to the hype in the presentation. Very cool stuff.

Re: Apple Vision Pro: Apple’s first spatial computer

#384

2024 release date is disappointing. I wonder if they are waiting for 3nm chips? They didn’t announce any tech specs so I guess it’s all subject to change.

They announced all the tech specs. As for the chips, an M2 and a new dedicated chip for sensor processing called R1.

Re: Apple Vision Pro: Apple’s first spatial computer

#385
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

> Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends?

Flights. This might become a must-have for the jet-setting class. That not only makes Apples first-year numbers, it fertilizes the market for developers.

Re: Apple Vision Pro: Apple’s first spatial computer

#386
post #7

I will happily go on the record as saying that this will be as revolutionary as the iPhone, perhaps even more so. --- EDIT: To clarify this statement... - For personal/entertainment use it largely replaces the need for a TV, soundbar, or home cinema. - For business use, the days of multiple displays and screen management seem set to be a relic of the past. I look forward to coding in an IDE which isn't constrained to…

So.. Fun fact, Osterhaut group(ODG) has something just like this and it was working as Apple demos showed and it was out 7 years ago. I tried it on and for me it was the biggest game changer I felt since the 2007 iphone. Microsoft bought the patents from odg and the company ran out of money trying its own strategy. Sad story for them but I hope apple really does this right as it will be an absolute game changer.

https://techcrunch.com/2017/01/03/odg-unveils-its-first-cons...

Re: Apple Vision Pro: Apple’s first spatial computer

#387
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

> Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends?

This was exactly my biggest question. In what situation do you sit and watch family photos of a vacation with your kids alone on your couch? In almost all cases, you're doing that with your family, or showing them to someone else. And if you've got a family (as many people in the ads did!) you're also watching movies together with them most of the time. Apple completely sidestepped talking about how other people might be able to share your experience. Even if this is amazing for actual work, and you're working in a physical office (as the guy in the ad did! as Apple requires all employees do a few days a week!), how will you show your coworker what you're working on? They also conspicuously focused on manufacturing, presentations, and conferencing as their office use cases, and not coding, despite repeatedly stating that small text looks very clear.

As for the "running inside and grabbing a headset" aspect, it felt like they were implying that people will wear this everywhere they go (which they similarly imply won't feel weird exactly due to the weird eye display thing), so you'll already be wearing the headset. But that feels like a very, very ambitious goal, that right now seems ridiculously unlikely/niche.

Re: Apple Vision Pro: Apple’s first spatial computer

#388
IMO what makes Apple different and more likely to succeed than Meta is that they are pursuing more concrete scenarios like viewing content in a more immersive environment or spinning up a large viewing surface where you may have none .

Meta's problem is this focus around social interactions which just isn't taking hold apart from a niche audience of enthusiasts. Having tried the Quest Pro, if Meta pursued the remote office collaboration scenario more vigorously which is really quite promising and multiple desktop monitor replacement they would do a lot better

The obvious drawback with the Apple device is price and it's going to have challenges with traction. The enterprise would be a good place to start but that doesn't seem to be Apple's forte

Re: Apple Vision Pro: Apple’s first spatial computer

#389
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

AR is so, so, so difficult and so much more than just good resolution. If they are trying to do passthrough camera then the framerate has to be super high while also delivering all that 4k video. The problems with opacity and occlusion of real and superimposed objects is almost impossible to make it truly immersive. I think their trick is likely going to be in the software and in the interaction modes. You can't strap this to your head and ride a bike with heads up display, this will be a seated experience with a controlled environment. And it may do that one job very, very well.

Re: Apple Vision Pro: Apple’s first spatial computer

#390
I use Meta Quest 2 on an average around an hour a day - workouts, Netflix, Youtube etc. I am really excited but Vision Pro, but $3500 is a bit too high for me.

I am now eagerly waiting for what Meta Quest 3 has in store for us. I'll just upgrade to that for now and will wait for Vision Pro cost to come down.

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