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Oculus Quest 2

oculus.com

381–390 of 591 posts

Re: Oculus Quest 2

#382
The specs are really good for the price and clean design is aesthetically pleasing, but I won't be able to enjoy it knowing that facebook is behind it.

I can wait for their competitors to catch up :)

Re: Oculus Quest 2

#383

Earlier quoted context omitted.

I played your game on Steam. Good work! I hope to see more. On a side note, it's strange that Steam doesn't have a fitness category yet.

Oh wow, that's awesome! You can add tags to a steam title but I guess VR fitness is not mainstream enough yet. I'm currently working on a battle mode where the physical exercise is the measure to score points against your opponent and a little tactical element by having to decide between offense and defense in each exercise, but that's not ready yet. And another feature that is coming or almost ready is the targeted…

Holy shit, this is amazing!

Re: Oculus Quest 2

#384

I'm thinking of pre-ordering it for my family. I'm not going to use my personal FB account for this. I'm assuming one can open a new FB account just for this, right? Also, is it worth getting the 256GB for extra $100? Never had a VR device and not sure how many games/apps you can have on 64G.

I recommend against getting any Occulus Quest device. They won't give you a good VR experience.

Re: Oculus Quest 2

#385

$300 is a pretty big deal for pricing on a VR headset, that feels very different from $400 for wide adoption. Seems like this is also the end of the road for Rift, the Quest 2 is lower cost, more pixels, and they mentioned 90 hz screens for PCVR games over Link. EDIT - review units went out in advance, so 3rd party reviews are already up. Here's one from Tested: https://www.youtube.com/watch?v=_x6lux6f_6g

I'm not sure why people think $400 is so expensive. You're buying two 1080p (or higher) miniaturized monitors, motion tracking, some fancy glass optics and a set of headphones. Honestly the experience is incredibly lousy if you don't spend quite a lot of money and that should be expected indefinitely.

Like many people, I just wouldn't spend the money at $400. At $300 I'm more likely to.

Re: Oculus Quest 2

#387

Earlier quoted context omitted.

While I primarily use my Vive Index with base stations, I love what the Quest is doing for the VR industry as a whole. While I really like my prosumer VR setup with base stations. It also sucks for the following reasons: 1. Sure, nothing beats it for visual quality and performance, but it is expensive. Minimum $999 AND you need a beefy PC with an equally beefy Nvidia GPU so the real minimum is really around $2499 wit…

I have a Valve Index as well, but I don't understand how it is a pain to setup. It's basically like putting two picture frames on the wall. It's good to see that more consumers will come onboard with this insanely good price. I don't know if it is needed to propel VR forward, but at least more people can experience it.

You're probably the same type of person who also doesn't understand why it's such a pain for anyone else to build their own PC rather than just buying it outright.

I had that pain with base station 1.0 with the Vive Pro. Why?

1. As I've already mentioned, not everyone wants to drill into their walls. Some people who live in certain types of apartments can't even if they wanted to. Now you need to figure out how to best setup camera tripods

2. The base stations need line of site to each other. You can't just focus on getting the perfect view of the play area.

3. If you can't get line of site depending on your room configuration and furniture, then you need to buy a 100 ft or longer cord to connect them, or you have to deal with your headset or controllers not being tracked. ie. not working

Base Station 2.0?

1. If two base stations isn't enough for your play area due to room configuration or furniture layout, then you may need to buy more base stations which cost $200 (each?).

Sure, set up could be as easy as you remember it, but it could easily get complicated, and it's a hassle. I don't enjoy hanging picture frames.

Re: Oculus Quest 2

#388
post #22

Earlier quoted context omitted.

I would purchase this in a second if it was from any other company. I refuse to financially support a company that is doing so much to hurt democracy worldwide.

> that is doing so much to hurt democracy worldwide what makes you think that facebook hurts democracy? Weren't democracy hurt way before facebook due to TV, radio, newspaper, and whatever was the communication mean of the day? I think a lot of people are over reacting here. If anything, FB helps against wannabe dictators, see how critical everybody is of Trump? Without social networks I think it'll have been much ea…

whattaboutism? if other things hurt democracy, facebook can hurt it too..

Re: Oculus Quest 2

#389
post #307

Earlier quoted context omitted.

Sure, but that would also apply to other companies who could have bought Oculus. I think the way it fits into Facebook’s overall company strategy explains why they would bid the most.

Hmm, who would have bid more? Google has its own tech and doesn't like making content. Apple doesn't like making content and only recently got into original video content. Microsoft has its own tech. I don't _think_ Facebook had a lot of computer vision expertise at the time and it makes sense they'd want to buy into that. Amazon was a choice I guess?

Google, Amazon, Microsoft, and Apple all have launched gaming platforms, to varying degrees of success. I think any of them could have bought Oculus. While they all also have some degree of AR and/or VR tech, none of them have an Oculus-like product.

Re: Oculus Quest 2

#390
post #339

Earlier quoted context omitted.

I wonder what adblockers will look like in this dystopian hellscape you describe.

Adblockers will require you to "jailbreak" your device and their installation/use will be against numerous terms of service agreements. Maybe they won't be illegal though, who knows

There could be some kind of lawsuit or legislation mandating that AR or VR platform owners provide access to third-party software (like how Microsoft was forced to offer other browsers back in the day).
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