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Magic Leap reportedly slashes jobs and steps away from consumer plans

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Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#381
post #261

Magic Leap made one of the classic mistakes that other before-their-time products make: they tried to create a general purpose product because they didn't have a killer app that could focus their efforts. When you're building a product without a focused use case, you are pulled in a ton of different directions. In AR, this means focusing on fidelity , embodied in high resolution, wide field of view visuals, powerful…

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Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#382
post #57

Earlier quoted context omitted.

Don't be such a wuss. None of that is something a little Lysol can't fix, and these places should have always been using such (though I imagine they don't).

You can disinfect your electronics with rubbing alcohol and/or removable covers, but don't put Lysol or other harsh cleaning agents on them

be careful with alcohol, it can destroy screen coating as well. make sure to check website of specific hardware manufacturer.

"Facebook also noted that alcohol-based wipes and cleaners are not recommended for use on the lenses. The lenses can be damaged by alcohol, so users should opt to use a dry microfiber cloth instead. If a smudge is being stubborn, users can dab a small amount of water on the cloth as well, but alcohol should not be used on lenses at all, according to the company."

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#383

A little perpendicular to the subject, but this kind of thing always brings my mind back to iPhone. Apple had AT LEAST four kicks at the can with mobile devices. They had the "Knowledge Navigator" vaporware in 1987, twenty years before iPhone. https://en.wikipedia.org/wiki/Knowledge_navigator They started working on realizing the KN concept in 1987, and shipped Newton in 1993, fourteen years before iPhone. Alas, the…

Yeah, I've heard a few people (more common around the debut) say "the iPad is Jony Ive's Apple Newton" I always reply "As it happens, the Apple Newton was Jony Ive's Apple Newton..." It was his first product for Apple, the Bondi Blue iMac was just his first successful product.

Newton existed well before Ive joined Apple. Larry Tesler (who just passed away) was the driving force behind it. Jony Ive was brought in later to help design the smaller form factor.

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#384

Earlier quoted context omitted.

I think the Oculus Quest is mainstream. It's relatively cheap. Easy to use. Completely standalone. And most importantly it has at least one game that it's actually worth buying it for (Beatsabre). Nothing on the Hololens made me think "yeah I want to do that again".

Oculus Quest sold something like 200k units... That's small potatoes and I wouldn't classify Quest or VR as 'mainstream'.

They’ve sold way more units than that. At least 400,000 units as of October 2019 according to this:

https://www.google.com/amp/s/gamedaily.biz/article/1337/repo...

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#385
post #361

Earlier quoted context omitted.

I've only used the quest for a short demo, but I have a hard time seeing what full AR gets you that a quest in camera augmented setup mode can't. What's the point of crappy half dim see-through display when you can just pipe the camera output to a normal VR screen?

Currently the cameras are low fidelity, but perhaps that will improve enough in the future.

Camera quality is the easy problem. The hard problems are getting camera latency down and dealing with depth of field and all the other things you lose when you replace the incoming light field with camera images.

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#386
post #261

Magic Leap made one of the classic mistakes that other before-their-time products make: they tried to create a general purpose product because they didn't have a killer app that could focus their efforts. When you're building a product without a focused use case, you are pulled in a ton of different directions. In AR, this means focusing on fidelity , embodied in high resolution, wide field of view visuals, powerful…

I absolutely agree with the killer application part, even for business applications they still don't have any idea.

On their website you have a video that displays several use cases that don't make sense if you really think about them.

Just to dissect the first example where doctors look at a low resolution brain over a surgery table. I don't know why there is a woman without a device who thinks: "why are those three people looking over me here?". But I think the association is some kind of neurosurgery.

* Neurosurgeons know how a brain looks like inside, that's anatomy.

* If this depicts the CT or MRT of the woman, those are evaluated on high resolutions displays by radiologists.

* It's difficult to keep those devices sterile in a hospital environment.

Let's extend this into surgery. "Hey cool you can look inside the brain in real time". Why would a display not be enough in any other case?

* Doctors don't wear a heavy device with a limited field of view during a 5h surgery.

* There are devices with a high resolution display, that can show you in real time where you are inside the brain. I tried this device once with a melon, I could make the mental transition within a minute. Now imagine a neurosurgeon with all his skill.

* What if there is a problem with the image. Right now the doctor can look from the display inside the real brain and check if something is off. You can't take the unobstructed view from a doctor here.

The other two examples in the video are not much more convincing. The second one is solved by a warehouse navigation device. Maybe the last one, but a car showroom usually has a real car you can drive.... Even without it a VR Headset would solve the same issue. Why do they have to see their surroundings?

After so many years and that much money, that's the best they came up with?

I used the one from Microsoft in a museum, that could in theory be interesting. Make it more interactive. You had to stand at an exact position, it couldn't interact with its surroundings and my nose hurt because it was so heavy. I think the battery was empty after 15 minutes.

Just the complexity building a fully interactive museum, all the 3D artists and programmers that would take. What else you could improve with those resources to enhance the experience?

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#387
post #361

Earlier quoted context omitted.

I've only used the quest for a short demo, but I have a hard time seeing what full AR gets you that a quest in camera augmented setup mode can't. What's the point of crappy half dim see-through display when you can just pipe the camera output to a normal VR screen?

Currently the cameras are low fidelity, but perhaps that will improve enough in the future.

given the rate of improvement in camera tech, I'd say we are very far away from passthrough to be usable

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#388
post #343

Earlier quoted context omitted.

The basic problem is that without high fidelity & a wide FOV, there's nothing that sets MagicLeap apart from any of the other companies that have been able to create AR headsets for the last ~decade. AR right now is stuck because the display technologies aren't up to the task. The "Waveguide" approach has always fallen short - nobody's ever been able to make the viewing angle wide enough to be worthwhile, and the "pa…

One could argue that Google Glass could have worked if the battery life was better, universal google maps / navigation had been better developed and more omnipresent, and pricepoint had been way lower. Perhaps enough time has passed for those sorts of problems to be resolved and Apple will do something similar to Apple Watch but for Glasses.

But that is precisely the point the parent is trying to make, no? The tech was in no way ready and able to do these things, so Google Glass had to appeal in a broader, non-focused way which is one of the issues that broke its neck.

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#389
Why not just have a VR, with a pair of cameras on it?

Ensure that the frame rate is capable of 120 frames/second, or whatever value will make it comfortable for humans to see in real time.

Then, overlay the digital artifacts on top of it. And skip frames, if you can’t compute the objects fast enough to match the frame rate.

This way, you can put on the VR goggles, and still be able to walk around in the real world, without tripping and falling down.

The AR stuff seemed way too complicated.

Re: Magic Leap reportedly slashes jobs and steps away from consumer plans

#390

Earlier quoted context omitted.

Oculus Quest and its 3 year old mobile chipset would like to disagree. People pay for a good experience.

The Quest is underpowered to run any of the truly compelling VR experiences. You can't play Half Life Alex on a Quest, nor No Man's Sky, Boneworks, SkyRim, Lone Echo, etc.... You basically get a 3 or 4 mobile class experiences and then you're done. Yes you can use the link, but then you need an NVidia 1650 RTX or better which means you're a high end gamer already and so were not this supposed "mass market" PSVR is st…

You can make the same arugment for gaming on smartphones, yet it's a huge and growing market. The truth is, most people don't care about the latest and best technology. They care about great games, and often times the best games don't need the cutting edge hardware (see Minecraft, Fornite).

Meanwhile, I've been playing the Echo VR alpha on my Quest (not Link) and it's fucking great.

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