Earlier quoted context omitted.
It is simple, Android NDK has all the same APIs for 3D rendering and audio, as do all major middleware engines. The failure of business, only reinforces Windows as the platform most studios reach for. Buy Windows, buy Visual Studio, pay game engines licenses, let Valve do the work. This ignoring that current Valve's management doesn't live forever, so who knows what happens afterwards.
At this point Valve look more capable of running a platform business than Microsoft do. Microsoft have spent the whole Nadella era in "oooo cloud" inspired wonder and actively screwed up everything else.
Note how game developers rather spend their working hours in Windows with all its issues, even if they happen to have Linux servers for running their MMOs.