Earlier quoted context omitted.
Do you have some resource for people outside this field to understand what it's about?
It goes all the way back to tapes, was still important for CDs, and still thought relevant for HDDs. Basically you can get much better read performance if you can read everything sequentially and you want to avoid random access at all costs. So you can basically "hydrate" the loading patterns for each state, storing the bytes in order as they're loaded from the game. The only point it makes things slower is once, on…
Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers
371–380 of 407 posts
Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers
#372I'm struggling to understand what workloads Meta might be running that are _this_ latency-critical.
If you have 50,000 servers for your service, and you can reduce that by 1 percent, you save 50 servers. Multiply that by maybe $8k per server and you have saved $400k,you just paid for your self for a year. With meta the numbers are probably a bit bigger.
Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers
#373Earlier quoted context omitted.
It goes all the way back to tapes, was still important for CDs, and still thought relevant for HDDs. Basically you can get much better read performance if you can read everything sequentially and you want to avoid random access at all costs. So you can basically "hydrate" the loading patterns for each state, storing the bytes in order as they're loaded from the game. The only point it makes things slower is once, on…
It's also a valid consideration in the context of streaming games -- making sure that all resources for the first scene/chapter are downloaded first allows the player to begin playing while the rest of the resources are still downloading.
Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers
#374Earlier quoted context omitted.
That's why the anti-GPL push is so harmful. Specially in the Rust ecosystem
There is absolutely nothing harmful about permissive licenses. Let's say that Wine was under the MIT license, and Valve started publishing a proprietary fork. The original is still there! Nobody is harmed by some proprietary fork existing, because nothing was taken away from them.
Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers
#375Earlier quoted context omitted.
Over time they're going to touch things that people were waiting for Microsoft to do for years. I don't have an example in mind at the moment, but it's a lot better to make the changes yourself than wait for OS or console manufacturer to take action.
I was at Microsoft during the Windows 8 cycle. I remember hearing about a kernel feature I found interesting. Then I found linux had it for a few years at the time. I think the reality is that Linux is ahead on a lot of kernel stuff. More experimentation is happening.
Without Proton there would be no "Linux" games.
It would be great if Valve actually continued Loki Entertainment's work.
Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers
#376Earlier quoted context omitted.
Procmon.exe. Give me 2 minutes. You make it sound like it's such a difficult thing to do. It literally will not take me more than 2 minutes to tell you exactly where the permission issue is and how to fix it.
Procmon won't show you every type of resource access. Even when it does, it won't tell you which entity in the resource chain caused the issue. And then you get security product who have the fun idea of removing privileges when a program creates a handle (I'm not joking, that's a thing some products do). So when you open a file with write access, and then try to write to the file, you end up with permission errors du…
Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers
#377Earlier quoted context omitted.
Over time they're going to touch things that people were waiting for Microsoft to do for years. I don't have an example in mind at the moment, but it's a lot better to make the changes yourself than wait for OS or console manufacturer to take action.
Tbh i'm starting to think that I do not see microsoft being able to keep it's position in the OS market ; with steam doing all the hard work and having a great market to play with ; the vast distributions to choose from, and most importantly how easy it has become to create an operating system from scratch - they not only lost all possible appeal, they seem stuck on really weird fetichism with their taskbar and just…
Also Raspeberri PIs are the only GNU/Linux devices most people can find at retail stores.
Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers
#378Earlier quoted context omitted.
Tbh i'm starting to think that I do not see microsoft being able to keep it's position in the OS market ; with steam doing all the hard work and having a great market to play with ; the vast distributions to choose from, and most importantly how easy it has become to create an operating system from scratch - they not only lost all possible appeal, they seem stuck on really weird fetichism with their taskbar and just…
> Tbh i'm starting to think that I do not see microsoft being able to keep it's position in the OS market It's a big space. Traditionally, Microsoft has held both the multimedia, gaming and lots of professional segments, but with Valve doing a large push into the two first and Microsoft not even giving it a half-hearted try, it might just be that corporate computers continue using Microsoft, people's home media equip…
Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers
#379Earlier quoted context omitted.
I think that's the most likely way it'll go. Windows will remain as the default "enterprise desktop." It'll effectively become just another piece of business software, like an ERP. Gamers, devs, enthusiasts will end up on Linux and/or SteamOS via Valve hardware, creatives and personal users that still use a computer instead of their phone or tablet will land in Apple land.
With the massive adoption of web apps in Enterprise I have seen I would expect Windows to become irelevant or even a liability in business use as well.
Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers
#380Valve is practically singlehandedly dragging the Linux ecosystem forward in areas that nobody else wanted to touch. They needed Windows games to run on Linux so we got massive Proton/Wine advancements. They needed better display output for the deck and we got HDR and VRR support in wayland. They also needed smoother frame pacing and we got a scheduler that Zuck is now using to run data centers. Its funny to think tha…
Game development is STILL a highly underrated field. Plenty of advancements/optimizations (both in software/hardware) can be directly traced back to game development. Hopefully, with RAM prices shooting up the way it is, we go back to keeping optimizations front and center and reduce all the bloat that has accumulated industry wide.