Earlier quoted context omitted.
I'm about the same, I don't even know what the loading speeds issue is about, I still remember Firefox Quantum beating the daylights out of Chrome, and I don't know if Chrome ever fully caught up to Quantum? What's really funny is for ages Chrome would load the browser window even if the whole browser UI wasn't done loading, and sometime after Quantum, Firefox started doing the same trick to make you feel as though i…
What I've found recently is that Linux is surprisingly Firefox's achilles' heel. Canvas and WebGL run easily an order of magnitude slower than Chromium. Check with https://webglsamples.org if you don't believe it. All of it runs capped at 60 fps on Chrome for me, Firefox struggles to break 30 on mid tier settings in aquarium and stutters horribly throughout most of them. I'm sure it's fast at loading static sites, bu…
Aquarium: 60fps until 20k fish, where I hit 50fps. 30k at 34fps
Blobs: maxed out resolution and number of blobs, still 60fps
Field: 60fps at "lots"
Fishtank: 60fps with 1k fish and sharks
Spacerocks: 60fps on lots
Sprites: 60fps on 10k
System:
- FF 140.0.4
- Kernel: 6.12.37
- CPU: AMD Ryzen 9 5900X
- NVIDIA 4080S (575.64)
- 186 tabs open (mostly YouTube. >20 active)I get a bit worse on my M2 Macbook Air (128 tabs), but pretty close results.
Maybe you need to open more tabs?