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Apple Vision

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371–380 of 582 posts

Re: Apple Vision

#371
post #354
post #298

Show me you've never used non tactile responses for interfaces, without telling me you've never used them. I love the VR experience of Gran Turismo for driving. It is truly immersive in ways that is hard to communicate and makes me glad I have the VR. Even with that, the game is not nearly as fun without a force feedback steering wheel. Not even close. To the point that a moderate screen with the steering wheel is a…

In their demos they clearly show the pairing up of controllers to play games.

Right, I didn't mean this to mean that it won't work. I meant it more that the gestures are almost certainly going to get very limited use. Much like gestures for your phone. Neat, and can be rehearsed for good demos.

So, the idea that you will have a mobile workspace that can go with you where ever you want it is unlikely to actually work. Is it easier than taking a monitor? I mean, sure. Probably not as easy as taking a laptop, though. Especially with how long the battery lasts. (And the laptop almost certainly fits more easily in a bag.)

Re: Apple Vision

#372
post #138

Earlier quoted context omitted.

Thank you, I feel like I'm taking crazy pills or something. I have no idea how much of the footage in the long advertisements are actual in-headset recording vs highly editorialized made up aspirational CG. Additionally, I really don't think all the people here singing the praises of Apple's currently nonexistent headset (for actual customer use at least until 2024 or something) have ever used a headset. Headsets giv…

Assuming Apple’s product has all the deficiencies of failed products from the past will of course lead you to conclude that they will fail.

We also shouldn't assume that Apple will magically fix all of these issues either. These are well known problems with VR, and Apple has yet to prove they've solved them. And until these problems are solved, VR will struggle to move beyond a novelty.

Re: Apple Vision

#373
post #124

Earlier quoted context omitted.

Even the clip with recording the kids felt awkward as the kids did not ackowledge the presence of the parent at all. It felt they were Photoshopped into an empty movie. Recording using an iPhone would an upgrade as your kids can now much better see your facial expressions and you would be able to turn around to make a "selfie" recording showing both you and the kids in the movie.

There’s lots of rumors that an upcoming iPhone model will include 3D recording.

If you have more than one person recording the same event with an iPhone, uploading them all into one place would enable pretty precise photogrammetry to render the scene in detailed 3D.

That’s exactly the sort of complicated-behind-the-scenes technology that Apple is great at wrapping in a simple UI and clever name.

Re: Apple Vision

#374
post #267

Earlier quoted context omitted.

Quest 2 is the best-selling headset to date. This Apple device will have an even smaller addressable market at the $3500 price. Meta can add more pixels faster than Apple can drop their price by 2/3. Really, Apple does a lot of things well, but their market supremacy is primarily due to marketing. They are incredibly well-positioned as a necessary luxury brand. They are "cool" while Android and Microsoft are not.

Yes it’s all marketing. People have been saying that for 20 years. It couldn’t possible have anything to do with having hardware that is literally years ahead of the competition, tight integration between products, a better user interface, etc.

Vertical integration/monopolism is part of it too. The money machine feeds everything else. They sell very high end hardware for uses that are beyond the needs of 99% of their market.

I literally had a dream the other night that I still had my android phone from 5 years ago because it had an IR blaster I could use to control my TV. That's probably the last time a phone from any maker had a distinguishing feature worth paying for.

Re: Apple Vision

#375
post #294

Earlier quoted context omitted.

IIRC Jobs purchased NeXT when he took the Apple CEO job, to get a new OS base. As NeXT was his company, I'm pretty sure it was a decision based on bias and urgency and not because NextStep was the best there was. But yeah it's an interesting legacy for sure :)

You recall that incorrectly :) The NeXT purchase came first, Jobs as CEO came after that. But yeah, it was a bit of a reverse takeover in a way.

More specifically, Steve Jobs founded NeXT after Apple pushed him out in the late 80s.

A decade or so later, Apple was on the tail end of a long, slow, downward slide. The team wasn't happy with the current state of their Mac operating system, and bought out NeXT to use their software as the basis of its replacement (Mac OS X).

Jobs, as CEO of NeXT, came back to Apple as a consultant, but was CEO again in a matter of years.

Re: Apple Vision

#376
post #138
post #35

"The company was fairly mum about how it planned to make those cameras and its format more widely available, but I am completely serious when I say that I would pay the NBA thousands of dollars to get a season pass to watch games captured in this way. Yes, that’s a crazy statement to make, but courtside seats cost that much or more, and that 10-second clip was shockingly close to the real thing." The author was shown…

Thank you, I feel like I'm taking crazy pills or something. I have no idea how much of the footage in the long advertisements are actual in-headset recording vs highly editorialized made up aspirational CG. Additionally, I really don't think all the people here singing the praises of Apple's currently nonexistent headset (for actual customer use at least until 2024 or something) have ever used a headset. Headsets giv…

You might not be taking crazy pills - but your list of complaints is a very individual one. Headsets may give you personally headaches, nausea, eye strain, neck pain, and acne. But they don't for me, and they don't for any of my friends, or many of my colleagues. And I get motion sickness trying to play many video games.

The only thing stopping me from working for extended periods inside one of the headsets I currently own is the fact that the resolution they run at is too low for me to put enough text on the screen. I can absolutely believe that a headset with a higher resolution would make that use case viable for me.

It seems more likely to me that the reviewers who are hopeful about the product after their 30 minutes of use of the headset (some of whom are indeed very experienced users of AR/VR hardware) simply don't struggle with the individual issues that you have.

Re: Apple Vision

#378
post #347
post #230

Earlier quoted context omitted.

Apple seems to have two modes they do quite well, create tomorrow, refine today (as it pertains to technology/personal computing). Some % of the company seems to be focused on extremely polished loooonngg term second market mover advantage of bleeding edge tech, and some % of the company seems to be focused on continuous improvement of what exists today. Apple does a great job of working on cutting edge technology th…

> Apple seems to have two modes they do quite well, create tomorrow, refine today. Isn't this a bit hyperbolic for a company that makes personal computers, smartphones, and tablets?

Not really - it's Apple that made them ubiquitous and thus mundane.

Re: Apple Vision

#379
post #347
post #230

Earlier quoted context omitted.

Apple seems to have two modes they do quite well, create tomorrow, refine today (as it pertains to technology/personal computing). Some % of the company seems to be focused on extremely polished loooonngg term second market mover advantage of bleeding edge tech, and some % of the company seems to be focused on continuous improvement of what exists today. Apple does a great job of working on cutting edge technology th…

> Apple seems to have two modes they do quite well, create tomorrow, refine today. Isn't this a bit hyperbolic for a company that makes personal computers, smartphones, and tablets?

When I go out in public, everyone has their face plastered to their iPhones, while wearing AirPods and checking the time on their Apple Watch.

So, no? Not hyperbolic?

Re: Apple Vision

#380

So... what's the killer app for this thing? Best I can tell it's a status symbol for a particular type of computer nerd. But blather about the Apple "Vision" has replaced blather about GPT based chatbots on HN, so I am thankful for that. But I am not being facetious when I say that I don't see any application for the technology that justifies the $3500 price tag. But I'm more than willing to be educated. Is BMW going…

The killer feature is going to be triggered when cameras that can capture video that this device can put you into come out. I'll happily pay this price and more to be able to record moments in my life and relive them later.
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