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Windows 11 Pro will soon require a Microsoft Account during initial setup

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Re: Windows 11 Pro will soon require a Microsoft Account during initial setup

#371

Earlier quoted context omitted.

I don't know about the specifics of Minecraft launcher, but usually these types of unified login schemes are all based on OAuth. The Minecraft launcher never/shouldn't get your actual login, and instead they get a scope-restricted oauth access/refresh token. So everyone is actually authenticating through the same secure interface, and even if one application's credentials get leaked, all they would give access to wou…

Do not make a second Microsoft account, it'll just end in frustration. Story: I have two Minecraft accounts (I used to do plugin work and it made testing easier to have an alt.). I migrated my main one to my MS account (one that's been in use with xbox and O365 for a decade+ at this point), no problem. I migrated the second one to a new account a few weeks back after they pushed that it'll be mandatory after 10th Mar…

Perhaps you can just solve this by getting a cheap prepaid SIM? Although that opens up a potential attack vector if the number expires after a while and gets recycled… and having to spend money to fix a problem MS created is stupid.

Re: Windows 11 Pro will soon require a Microsoft Account during initial setup

#372
post #62

Using Windows with a Microsoft account introduces all sorts of issues that only power users tend to come across, and power users are who Windows Pro is targeted for. For example, RDP'ing to a Windows Pro computer with a Microsoft account becomes a lot more difficult. Another example is that Windows still needs a local username and password, even if you've logged in with a Microsoft account, and this can get out of sy…

This is exactly what happened to me. I just had enough with all the anti-patterns emerging for each larger update or Windows iteration. I now do all work which require windows in a VM, and using PopOS as host and couldn't be happier.

If it weren't for specific .Net framework parts and my hate/love relationship with Visual Studio I would have probably moved on from Windows a long time ago

Re: Windows 11 Pro will soon require a Microsoft Account during initial setup

#373
post #111

Earlier quoted context omitted.

The main problem with a MS account is if you have alot of documents and you log onto a new machine, you better have good internet speed otherwise you will be waiting hours for the documents to come down. Its not so noticeable with windows server (at least since server 2000) and workstations because office network speeds are good but if you also had exchange, then local copies of exchange mailboxes also tied up office…

Logging in with a MS account automatically uploads your documents to their cloud? Cool…

There are settings to disable a lot of that, but Windows updates will often default them without informing the user.

The whole user-experience feels more like an active war against an hostile actor constantly trying to take over your machine.

Re: Windows 11 Pro will soon require a Microsoft Account during initial setup

#375

Earlier quoted context omitted.

>RDP'ing into a computer with your Microsoft account is easier Here is where it gets complicated, what you say is true for personal accounts and Hybrid Azure AD accounts, but it becomes super difficult with pure Azure AD accounts.

I haven't used pure Azure AD accounts from a management perspective before, and I've used it for less than a year as a user. However, I've yet to experience any sync issues personally. What kind of issues can crop up, and how?

You have to use AzureAd\john@contoso.con otherwise it interprets as a UPN and fun ensures. Just deployed 30+ Azure AD only devices in a clinic and that took some getting used to when elevating with UAC.

Re: Windows 11 Pro will soon require a Microsoft Account during initial setup

#376
post #307

Can someone explain to me why Microsoft migrating my Minecraft account to my Microsoft account is not a huge security anti-pattern, given that this is the same account I use to access my high-importance Azure account? Do we really believe that the Minecraft launcher presents no additional attack surface and handles authentication material with the same rigor as the Azure login process?

I don't know about the specifics of Minecraft launcher, but usually these types of unified login schemes are all based on OAuth. The Minecraft launcher never/shouldn't get your actual login, and instead they get a scope-restricted oauth access/refresh token. So everyone is actually authenticating through the same secure interface, and even if one application's credentials get leaked, all they would give access to wou…

> I don't know about the specifics of Minecraft launcher, but usually these types of unified login schemes are all based on OAuth. The Minecraft launcher never/shouldn't get your actual login, and instead they get a scope-restricted oauth access/refresh token.

Benefits really depend on your threat model. Login process uses same credentials which can access everything. But afterwards, the credentials stored in Minecraft has limited access, if third party has a way to steal them.

Re: Windows 11 Pro will soon require a Microsoft Account during initial setup

#377
post #345

Earlier quoted context omitted.

You're not going to convince hardcore Office users (like me) that LibreOffice is good enough. I try it occasionally on my Linux laptop, and I have nothing good to say about it.

That's interesting, I have the opposite perspective. I'm not a power user in the sense that I use it to write documents, but at work we generate docx files from code (not a good idea) and a significant amount of the time we have perfectly fine files that render as we expect on LibreOffice but break unexpectedly on Word. Sometimes it even renders fine on the web version, but still incorrectly in Word itself. Edit: I s…

Personally I deal with word templates and decades old xlsx files. OG office is my only go to and honestly it’s great. I don’t buy office for home so for kids projects it’s great. But not for payday stuff.

Re: Windows 11 Pro will soon require a Microsoft Account during initial setup

#378

Literally a trap to hand over your encryption keys. Never sign into an operating system with a cloud identity. You should have stopped using windows years ago. There is no excuse, especially thanks to Valve for their work enhancing wine ecosystem and making your games work.

[deleted]

Re: Windows 11 Pro will soon require a Microsoft Account during initial setup

#379
post #161

Earlier quoted context omitted.

Linux really doesn't have good alternatives for most of the tools I use, and none of it runs in Wine and similar, so I hope not.

It’s hard to beat windows native office. MacOS version stinks and the web version is pretty slow on complicated stuff. That’s why I use windows on my work PC ans WSL for the dev stuff.

> MacOS version stinks

I have not tried it yet but was thinking I could need it one day; what particularly stinks about it?

Re: Windows 11 Pro will soon require a Microsoft Account during initial setup

#380

This news about Windows 11 Pro "requiring" a Microsoft Account is a bit of sensationalism. You can still bypass it and create a local account if you know what you're doing, as has been the case for several years with Windows 10. Here is how: When you see the “Let’s Connect You To A Network” page, hit “Shift” and “F10” simultaneously. This will bring up the Command Prompt to which you type the command: taskkill /F /IM…

IIUC, the news is that Microsoft will be disabling this workaround and requiring an active network connection on setup.

No, the news is that they are extending the online account requirement from Home to Pro. This means that when Windows 10 goes EOL in 2025, the large majority of (non-enterprise) Windows users will be using an online account. And then it will only be a small step to completely drop support for local accounts (maybe for Windows 12). At least that’s my theory what Microsoft is aiming for.
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