Pangolin – Mobile AMD laptop with Ryzen CPU and Radeon graphics
371–380 of 468 posts
Re: Pangolin – Mobile AMD laptop with Ryzen CPU and Radeon graphics
#372Earlier quoted context omitted.
You can always add a usb numpad, but you can never remove one that is already there.
True. Why do they sell laptops with screen built in?
Re: Pangolin – Mobile AMD laptop with Ryzen CPU and Radeon graphics
#373Earlier quoted context omitted.
I have an XPS 15 from around the same time and the 1080p display feels a little poor. What I notice most is the long pixel response time. I'd take a 1080p OLED over a 4K LCD anyday. I'd also take a 4K OLED over either any day as well. High refresh rate and/or backlight strobing would be nice to have as well. Battery life isn't as much of a concern to me. I know not all users have the same priority as me. It's nice th…
> 1080p OLED Yep. What's getting lost in this whole discussion over resolution and whether >1080p is necessary is the issue of panel quality. Most laptops have always had absolute shit that is useless for photo editing or color-accurate work. Even at the high end they rarely advertise things like gamut coverage.
Re: Pangolin – Mobile AMD laptop with Ryzen CPU and Radeon graphics
#374Earlier quoted context omitted.
> 60% mechanical keyboard What's that?
The article on the Deskthority wiki probably explains it best: https://deskthority.net/wiki/60%25 It's essentially a keyboard lacking function keys, a numerical pad, and a navigation cluster. Usually has between 61 and 68 keys, and contains an extra "function" key that acts beyond the typical Fn key to help you control layers. Every 60% doesn't have layers, but most do, and those layers are generally programmable. Th…
Re: Pangolin – Mobile AMD laptop with Ryzen CPU and Radeon graphics
#375Earlier quoted context omitted.
> 1080p OLED Yep. What's getting lost in this whole discussion over resolution and whether >1080p is necessary is the issue of panel quality. Most laptops have always had absolute shit that is useless for photo editing or color-accurate work. Even at the high end they rarely advertise things like gamut coverage.
Does anyone sell an OLED laptop display? I thought it was just in phones and giant TVs still. The standard today is pretty much that good laptops are IPS and bad laptops are TN
Re: Pangolin – Mobile AMD laptop with Ryzen CPU and Radeon graphics
#376I don't understand why many of these workstation-class laptops have num. pads. It is so annoying to type with your hands off-center from the screen.
Ever try using Blender without one? You absolutely need the numpad for 3D programs and game engines, otherwise it's outright painful.
Re: Pangolin – Mobile AMD laptop with Ryzen CPU and Radeon graphics
#377Earlier quoted context omitted.
Would buy in a heartbeat if it had a 4k display. Hard to go back to 1080p after six years of Retina and 4K displays.
Do you want just 20 minutes of battery charge or what?
Re: Pangolin – Mobile AMD laptop with Ryzen CPU and Radeon graphics
#378Earlier quoted context omitted.
> could just be my sight It is 1080p to 4k is such a large difference
Really? On a 13" display? I bet in a blind AB test at a normal viewing distance you wouldn't even be able to accurately tell me which is which.
The biggest thing keeping me on my Macbook is it's hard to find a 13 inch, hi dpi, close as possible to mac keyboard laptop. The Razer 13 inch was sooo close but they made tilde and backslash half keys for some reason....
https://www.ultrabookreview.com/wp-content/uploads/2019/12/k...
Re: Pangolin – Mobile AMD laptop with Ryzen CPU and Radeon graphics
#379Earlier quoted context omitted.
> I've been using System76's PopOS with my Asus Zephyrus G14 (4800hs) as a daily driver and I really like it. (freelance/web) Thank you for the pointer. I have the exact same laptop and tried Ubuntu on it - couldn't even change the screen brightness.
Ubuntu 20.04 lts?
Re: Pangolin – Mobile AMD laptop with Ryzen CPU and Radeon graphics
#380Earlier quoted context omitted.
I think it's to avoid fractional scaling.
And the crazy thing about that is that Windows handles fractional scaling perfectly, and I hear that Linux environments mostly do (but I have no experience), while macOS uses an absolutely stupidly bad technique that literally makes the higher resolution worse than having a lower resolution screen in most cases: rendering at the next integer, and scaling down. That way, it’s impossible to draw pixel-perfectly, and fi…
That's not my experience at all. For a while I was using a 27" 4k display at an effective resolution of 2560x1440. Obviously it wasn't as nice as 5k at 2x scaling would have been, but it was much sharper than a native 1440p display.