Oh God why. I've got nothing against flat design done well, but this just makes everything so much harder to SEE . Look at the example screen for "Control Center" -- it looks like a geometric indistinguishable mess . The line around buttons is the same as the line dividing sections is almost the same as the line in sliders. The example screen for weather shows thin white text against a light blue background, which I…
Agreed. Did they do any kind of usability / legibility studies on the thinner typeface? I mean, I mostly use my phone to read email. Why would they reduce contrast on the default text and make it even harder to read?! Just because you have higher resolution screens, doesn't mean you can get away with a thinner sans serif. What's the point if everyone has to increase the size of the text to read it?
iOS 7
361–370 of 386 posts
Re: iOS 7
#362Earlier quoted context omitted.
the white text on light backgrounds is unbelievable
seems pretty inconsiderate toward those with impaired vision. there's little contrast, lots of light gray on white with pastel accents.
Re: iOS 7
#363Earlier quoted context omitted.
> Agreed. Did they do any kind of usability / legibility studies on the thinner typeface? No, of course they didn't. Apple is widely acknowledged in the industry as having amateurish design and an utter lack of anything resembling perfectionism or attention to detail. Seriously, this may be a flop from them, but I cannot comprehend the mindset that would surmise they did no usability testing off a few screenshots.
> Apple is widely acknowledged in the industry as having amateurish design and an utter lack of anything resembling perfectionism or attention to detail. I would love to see your source on this one, because I never stop hearing the opposite.
Re: iOS 7
#364Earlier quoted context omitted.
It's perfectly invalid to make judgements on usability without using it though.
You can absolutely pass valid judgement on quality of usability on sight alone. If I showed you a picture of a 4 foot wide ship wheel and said I was going to install it in my Mazda Miata - you'd know instantly that it would be unusable, right? How about a screen-shot of a text editor that only shows you one giant character at a time? Even as we move away from the ridiculous end of the spectrum of examples - you can k…
Re: iOS 7
#365Earlier quoted context omitted.
Rabino - I'm not sure what you are suggesting here. I'm trying to understand if you are commenting on Apple's well known philosophy of not engaging in any form of end-user design engagement, or whether you believe that a company of Apple's stature would absolutely engage in usability testing. A lot (many? most?) of Apple's design decisions are made by designers who create the best product, based on a combination of t…
I've seen more than one poorly designed, poorly executed product go to market with lots of user testing. I'd love to have someone from Apple comment on their design process, because it's really just conjecture that they do or don't usability test their products, but I'm not holding my breath.
I cannot believe such an App had even a single "average" user attempt to use it - it had to have been entirely the product of one or two individuals operating in a vacuum.
Re: iOS 7
#366Earlier quoted context omitted.
You can absolutely pass valid judgement on quality of usability on sight alone. If I showed you a picture of a 4 foot wide ship wheel and said I was going to install it in my Mazda Miata - you'd know instantly that it would be unusable, right? How about a screen-shot of a text editor that only shows you one giant character at a time? Even as we move away from the ridiculous end of the spectrum of examples - you can k…
https://www.youtube.com/watch?v=noe3kR8KqJc ._.
Re: iOS 7
#367Earlier quoted context omitted.
> Run away. Fast. Towards an Applestore? I've been using an iPhone since 3GS, and this is the best release ever. Both in features and looks.
You don't seem to understand how design works. Tell me you like those new icons.
Yes. Along with those high profile designers in Cupertino.
>Tell me you like those new icons.
You don't seem to understand how design works.
It's not about "liking" the icons. Icons are not pretty pictures for you to "like" or not. It's about how the thing works, and if they fit their role.
"Liking them" has little to do with it. If you check top downloaded themes for Gnome, KDE, or Windows theme managers, you'll find out that people "like" all kinds of BS junk.
Re: iOS 7
#368Earlier quoted context omitted.
> Run away. Fast. Towards an Applestore? I've been using an iPhone since 3GS, and this is the best release ever. Both in features and looks.
You don't seem to understand how design works. Tell me you like those new icons.
Yes. Along with those high profile designers in Cupertino.
>Tell me you like those new icons.
You don't seem to understand how design works.
It's not about "liking" the icons. Icons are not pretty pictures for you to "like" or not. It's about how the thing works, and if they fit their role.
"Liking them" has little to do with it. If you check top downloaded themes for Gnome, KDE, or Windows theme managers, you'll find out that people "like" all kinds of BS junk.
Re: iOS 7
#369Earlier quoted context omitted.
I have. I'm typing this from iOS 7. My opinion has changed little from seeing it on the Keynote to actually using it. Some graphic details don't seem as bad in person and others are much worse. On the plus side, it's very speedy. Plus, it makes existing 3rd party apps look glorious, with their attractive, last-generation looks.
I have a theory that the accelerometer-linked 3D "layer" effects might make the flat interface more usable in person. As in, the subtle perspective shift would make it obvious that a button is a button, etc. Can you comment on that? Are those effects extended to all of the UI elements?
Re: iOS 7
#370Earlier quoted context omitted.
Because once the upgrade is installed there's no going back?
Of course you can downgrade. You just can't downgrade after iOS 7 goes gold.