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Steam Frame starts at $1059

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Re: Steam Frame starts at $1059

#361

Earlier quoted context omitted.

I like that you specified that the car was self driving, but didn't specify the RV was.

In my head the RV was parked and the VR provides a virtual office in the small space :)

I actually did this. Six month lap around Australia in a caravan with a Quest 3. It was ok; better than squinting at a laptop screen, but not as good as a decent physical monitor. If I did it again I'd convert a bus to have a proper desk/monitor.

Re: Steam Frame starts at $1059

#362
post #186

I've never been interested in VR headsets and am not very educated about it. Can someone explain why you'd want to actually run things on it instead of having a much lighter screens-and-headphones-only unit that plugs it into a more powerful machine that renders things for it? What's the benefit of having to strap all this extra hot hardware and batteries to your face. Is it just about it being wireless? Surely there…

1. Unless all you play is a sit down driving or flying simulator, the wires will get in your way. You can mitigate it with ceiling and wall pulleys, but it's still a really terrible experience that kills immersion.

2. Fitness. If you're moving and turning a lot, you're just going to hate wires. Your arms will slam into them and you'll almost trip on them and pull your computer down.

Wireless to a desktop isn't perfect, but it's doable. Stand alone is ideal if you don't the visuals being turned down a bit.

Re: Steam Frame starts at $1059

#363
post #47
post #16

Half-Life Alyx is the greatest gaming experience I have ever had the pleasure to witness. I now occasionally VR golf. It's a steep price for a niche with not a lot of games.

Everyone is missing maybe the biggest point - this isn't just a VR device. You can run some/many (depending on your library) of your regular Steam games on a 'flat screen' inside the VR environment, which makes this much more like a SteamDeck with a giant private screen for a lot of people.

Yes, this ability at this price point is very attractive indeed. I currently do this with Vision Pro, but it involves a mac and a capture card in addition to the steam deck.

Re: Steam Frame starts at $1059

#364
post #16

Half-Life Alyx is the greatest gaming experience I have ever had the pleasure to witness. I now occasionally VR golf. It's a steep price for a niche with not a lot of games.

> It's a steep price for a niche with not a lot of games. There are a lot of good games and unique experiences (Lone Echo). A lot of these games also get you moving i.e. you won't need to do cardio exercise if you play games. Many of these games aren't even considered fitness games Batman Beat Saber Mother Gunship Superhot Pistol Whip Gasland Thrill of the Fight Underdogs Synth Riders Guerilla Tag Blade and Sorcery G…

I've never understood the whole VR game ecosystem. There is a handful of titles (outside of Half Life Alyx, which even then looks pretty shit and clunky) that are worth playing on VR.

Most are short bursts of fun and don't really have any moat.

Re: Steam Frame starts at $1059

#365
post #47

Earlier quoted context omitted.

Everyone is missing maybe the biggest point - this isn't just a VR device. You can run some/many (depending on your library) of your regular Steam games on a 'flat screen' inside the VR environment, which makes this much more like a SteamDeck with a giant private screen for a lot of people.

Admittedly my VR glasses are older, but for me this is a really terrible experience. If a game lacks native VR support, it's far more comfortable to just use my widescreen monitor in the real world.

Agreed, this sounds like an odd feature to list.

There's a lot of mods (espescially for Unreal) that can graft VR support onto it, I'd say that's a more viable use case than virtual theatre screen.

I used to do this back in the day with VorpX. Playing the original bioshock via that was an incredible experience, seeing all the environmental storytelling. Utterly terrifying too.

Re: Steam Frame starts at $1059

#366
post #231
post #210

Earlier quoted context omitted.

If it can do innside out tracking its way more data efficent to have compute onboard. And if you already have a decent amount of compute you can scale it up just a little more to have. a fully standalone unit.

I'm not sure going from less than $50 of RAM and a $50 processor for foveated eye tracking to 16 GiB of RAM ($300) and a Snapdragon 8 ($200) is a "slight bump".

Foveated eye tracking, but also SLAM for the controllers. Also, to be fair, the onboard processing costs less than a separate VR capable PC.

Re: Steam Frame starts at $1059

#367
post #293

Earlier quoted context omitted.

36 FPS makes running it on the device a rather theoretical possibility for a VR game.

A great option if you're having trouble throwing up.

SteamVR's frame interpolation and warping is extremely well-polished. I would go into VRChat clubs, enable everyone's full-detail avatar, and I could go down to about 20fps with head tracking still feeling comfortable. Not sure if the onboard processors can do as good of a job though.

Re: Steam Frame starts at $1059

#368
post #204
post #16

Half-Life Alyx is the greatest gaming experience I have ever had the pleasure to witness. I now occasionally VR golf. It's a steep price for a niche with not a lot of games.

Tangentially related: If I wanted to play Half-Life: Alyx, and spend as little money as possible whilst still having a good experience, what do I need? (I already own a beefy desktop computer)

What you want is a headset with fish eye lenses like the Quest 3 (not the S). Yes, it's more expensive, but you will avoid a lot of headaches with the frenel lenses. They are terrible. just buy it used.

Re: Steam Frame starts at $1059

#369
post #196

Earlier quoted context omitted.

The question here is whatever Steam Frame displays resolution is sufficient to work with text. So far only mass produced device that was really suitable is a Vision Pro. So far all reviews I've seen been centered around gaming and not work.

I work on a Quest 3 no problem. This is sharper.

I have tried this in the past and it wasn’t nearly sharp enough but I guess I see people using 1080p screens at work and those make me want to rip my eyeballs out.
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