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Coding in Vision Pro

willem.com

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Re: Coding in Vision Pro

#361
post #319

Earlier quoted context omitted.

Similarly, I'm intrigued by the possibility of using it for coding whilst aboard a sailboat, where having multiple large physical screens isn't a possibility due to limited space and lack of suitable mounting surfaces. Very curious to see how tolerable the UX is in an environment that's almost always experiencing some degree of motion independent of the user.

Seems like a recipe for motion sickness.

https://www.yachtingworld.com/yachts-and-gear/seasickness-cu...

Re: Coding in Vision Pro

#362

Earlier quoted context omitted.

Well it's hard to debate fantasy products given the circularity: "if they create a product that avoids all these problems, then it won't be a problem!". I've not used a laptop (or computer) at a desk for decades, I prefer lying down, which works really well. I do wish there was something between a laptop and a phone though. Interfaces need to improve or innovate, but I don't think VR headsets are the answer. I haven'…

I don't think it's a circular argument. Bigscreen VR is already 127 grams. This is doable in the next decade I think. The question is if there's a better form factor than something you wear on your face.

Fair enough, but form factor is indeed the issue, even light devices have to seal off your face, and the inner ear issues surely have a lot to do with that isolation.

Perhaps something along the lines of zapping the back of the eyeballs with lasers is the answer.

Re: Coding in Vision Pro

#363

Earlier quoted context omitted.

Wow, this is the first thing anyone’s written about the AVP that’s made me go “maybe I would use this kind of device…” I didn’t even think about how nice they’d be to use outside on sunny days, compared with a laptop (or, coupled with one).

yes, but isn't part of what makes being outside nice is some measure of sunlight on your eyes?

Personally, it's more the sun on my skin that's pleasant.

Re: Coding in Vision Pro

#364

Earlier quoted context omitted.

Now there is a topic. How does it work with contacts ? Does it obviate the need for the 149$ Zeiss add-ons ? Do you blink enough in the environment ?

The purchase path in the online store will ask what kind of contacts you have, and if they're compatible will recommend using them instead of inserts. The main advantage is that it's less crowded in there, I suppose.

I wonder what are the criteria for compatibility...

Re: Coding in Vision Pro

#365
post #94
post #10

I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…

I haven't tried them, but I imagine that despite the high resolution, text that is badly aligned (and probably constantly imperceptibly wobbling) strains the eyes. The software should probably force text to be aligned on whole real pixels, even if that detracts a little from the realism. And the best would probably be to keep virtual screens completely fixed until you move by a certain, largish degree (as an option).…

While the resolution is high, the PPD is very low (pixels per degree of vision). It's lower density than a classic monitor, and nowhere close to a modern high density 4k or retina display.

Also your eyes can't really focus the same, anything within about 12 ft causes you to struggle to focus leading to eye strain. This is an unfortunate reality of the lenses

Re: Coding in Vision Pro

#366
post #71

Earlier quoted context omitted.

I don't know, if I need to use my macOS laptop, it sounds a lot easier to just use my laptop, instead of using a helmet and then doing the connection dance to get a single ok-ish screen anyway

A single screen that is much larger than a MacBook screen, that is the advantage. And the connection dance is really just...tapping the connect button?

But with the same "resolution" such that you can't fit any more content on it and with much worse density.

Why would I actually want that? You've been able to do this for decades by hooking a TV up to your laptop and while that certainly has space challenges that limit the number of people that'll try it, it's not like tech bloggers were flocking to hook up 65" TVs to their macs and lovingly wax poetic about the productivity gains, either.

Re: Coding in Vision Pro

#367
post #240
post #147

Earlier quoted context omitted.

I love this comment, I think you're completely right. What I love most about this comment is how it caused me to reflect on what I use daily and get some amount of joy from. When it comes to Apple products in particular I use an Apple Studio display at home, I use it for 10hours per day, every day, and honestly I have no complaints, it's probably one of the best bits of technology I use daily. However, it's completel…

Interesting. I have a Studio Display and it just feels like a huge compromise. There are only two 5K displays on the market that can render macOS at Retina resolution on a 27" panel: this one and the LG Ultrafine, which isn't that much cheaper. My last monitor was a 27" LG QD-OLED 144Hz 4K display. I LOVED that display, but text wasn't sharp because of the Retina resolution problem. I also have a semi-professional we…

Dells 6k is quite alright at reasonable price. Has some quirks though

Re: Coding in Vision Pro

#368

When reading about headset experiences, I'd de-weigh any insights that are within 3 months of the first headset purchase. The first few dozen sessions are novel, you get a kick (and social media views) about sharing how completely your life has changed to fit the headset. More often than not, it's collecting dust on the shelf within a few months. Sort of like an expensive blender you were so excited to get, you imagi…

This has been my reply to most people asking me if I’m going to buy a Vision Pro. It seems like after a week or two I’m going to want to do something, and a TV, laptop, or phone is good enough… I won’t want to go through the ceremony of putting on the headset and entering that environment to do some basic stuff, especially not if there is a remote chance I’ll be multitasking with stuff in the real world.

That said, I tried one on at the Apple Store the other day and the immersive stuff was really cool and I’d like to see more of it. But I think it makes sense to wait for the amount of content to increase and the price to come down.

Re: Coding in Vision Pro

#370
I've been working a lot in Apple Vision Pro, using Xcode and also spatial visionOS windows for various things like messaging, browsing, etc.

Personally, with my ZEISS inserts for my prescription, the text is incredibly sharp. I often will forget it's a virtual display in front of me, and not my actual monitor. This seems to vary for people, but since I didn't have my ZEISS prescription on day one, and I got to experience the before and after – I REALLY wonder how many people have worse eyesight than they realize, or are thinking that using the thing without their glasses is not making a difference. It absolutely makes a huge difference.

In terms of comfort, it took a little while since I didn't go to the Apple Store, but it finally 'clicked' and I have a feel for how to wear it comfortably. Also, it's less forgiving of bad posture. So, you need to allow yourself time to experiment with how to wear it because it's worth it. It feels comfortable to me now – I spent hours in it yesterday.

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