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Disney to take $1.5B stake in Epic Games

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Re: Disney to take $1.5B stake in Epic Games

#361
post #210

Earlier quoted context omitted.

Never got to play it, but I always loved “Simple and Clean.” Sounds like I got the best experience of the game.

More or less yes. 1+2 are decent, but Simple and Clean is more powerful than either game combined.

The score as a whole is one of the best parts of the game. But I didn't find it vapid at all. I consider it an allegory about globalism. Sora's quest is to restore the integrity of each "world", integrity that was lost when the worlds were "connected". The denizens of connected worlds become "heartless", etc.

This only applies to the first game, though. After that I have no idea what's going on.

Re: Disney to take $1.5B stake in Epic Games

#362

Earlier quoted context omitted.

Encanto was fun but it didn’t merchandise the way Frozen did (nothing before or after has, to be fair). Keep an eye on the clearance aisles for a feel on how merchandising is going; wish is doing exceptionally bad.

I guess I don't know what we mean by "hit" then. I tried to address it from cultural impact, box office earnings, and movie quality. On any one of those criteria I don't think it's been that long since Disney has had a hit. If a film needs to push "Frozen" numbers to be a hit, then I'll concede they haven't had one in years.

I think generally people consider a movie to be a hit if it 1. is profitable (they immediately talk about a sequel) and 2. if it does better than expected.

The second part is the problem - if Pixar releases a movie that is good, more than recoups costs, and otherwise is a fine addition to Dreamworks lineup, it could still be considered a complete flop by most everyone.

E.g., "The Good Dinosaur" which (apparently) eventually made enough that it was "worthwhile" - didn't break any records and didn't really make money, so it's a flop (Onward even more so).

It's complicated even more by a movie being able to be a flop, cult classic, and widely loved at the same time.

Re: Disney to take $1.5B stake in Epic Games

#364
post #221

Earlier quoted context omitted.

lego, as in Minecraft? Roblox? nobody wants that.

Just for context, there are ~26,000 people signed in to the LEGO version of Fortnite right now, and it's 11pm Pacific/2am Eastern (there are ~179,000 people on the standard Fortnite). At primetime, there are typically 100,000+ people on the LEGO Fortnite.

Which FYI puts it in the same league as War Thunder and Team Fortress 2, ie, a profitable free to play game, but not exactly important in terms of redefining culture or being The Next Big Thing.

Hell, RUST is an old, mediocre, "Cursed runes" survival MMO crafting-them-up and it has 100k people playing right now, despite tens of better versions of the exact game formula having been released since.

100k players mid-day is "has-been" multiplayer video game territory. It's "also-ran" MMO territory.

Euro Truck Simulator 2 has 30k people playing right now

All these options are more than the people playing Cyberpunk lol

https://store.steampowered.com/charts/mostplayed

Re: Disney to take $1.5B stake in Epic Games

#365

Earlier quoted context omitted.

I see huge potential for NFT integration as well. Imagine buying a Mickey Mouse skin in Fortnight and being able to use it in one of Epic Games' other games too. Lots of possibilities.

No one thinks NFTs have a future anywhere anymore, least of which in gaming. Nothing you described needs NFTs or crypto in any way either.

And most importantly of all, game publishers do not want you to be able to use something you buy in Game A to decorate your character in Game B, because they want to skim more money out of you buying a new artificially scarce item in Game B.

Hell, Valve literally already did this with all CS:GO skins carrying over to CS2, it required zero blockchain, doesn't actually give you "control" over the item, and was only done because players have spent literal tens of thousands of dollars on skins and Valve needed to throw them a bone so they would be slightly less upset about CS:GO being essentially memory-holed.

Re: Disney to take $1.5B stake in Epic Games

#366

Disney gets more IP in front of more 13-25 year olds. This is a very impressionable age group, and can create life long fans. This is a good value proposition for Disney. Epic probably gets an increase in valuation -- lifeblood for tech companies. Collaboration skins are massive for revenue. However, I'm concerned this relationship will force uncool collaborations with Fortnite and reduce it's appeal. Disney has had…

My kids already think many recent Fortnite collabs (Star Wars, Marvel, etc) are lame. Hasn't stopped them from playing though. https://www.dexerto.com/fortnite/every-fortnite-collab-cross...

the lego one was well received I think.

Re: Disney to take $1.5B stake in Epic Games

#367
post #299

Earlier quoted context omitted.

People forget that the movie came out nine years ago and shouldn't pass for "recent years", which the discussion above is about. The movie also primarily sold through hype to kids who grew up with the prequels, which had little to do with the quality. People, including me, still lived in denial back then. It wasn't until the second movie that my friends realized how terrible Star Wars had become and promised to never…

Well, part 2: "It grossed over $1.3 billion worldwide, becoming the highest-grossing film of 2017" and part 3: "grossed over $1.077 billion worldwide, making it the seventh-highest-grossing film of 2019 " Cannot really be called flops either. And the Mandalorian is highly succesful as well. And probably some other movies, I don't know, I do not follow. My point is, that I share the criticism of how bad Star Wars beca…

Brand erosion takes time, so "force awakens" was seen by nearly every star wars fan, giving it a try. But if they were disappointed they were less likely to see it's sequel "the last jedi" which numbers show that I believe. If trust was further shaken by the quality of "the last jedi" then the numbers for it's sequel "the rise of skywalker" would reflect that. If trust was further shaken by the TV offerings like "Mandelorian" or "Book of Boba Fett" or "obi-wan kenobi" show, then those would also progressively have less and less viewership and less and less subscribers to streaming services like Disney+.

A business can do something that makes a ton of money and still tarnishes their brand and their relationship with their fans. So those fans thinking its a flop, even if it was a financial success isn't quite wrong.

Re: Disney to take $1.5B stake in Epic Games

#368

Earlier quoted context omitted.

It is not possible to steal from the public domain. That's the entire point of it.

Getting their cronies in congress to extend copyright protections from 14 years to 100 years is stealing from the public domain.

100% - but that's not what the GP was talking about.

Re: Disney to take $1.5B stake in Epic Games

#369
post #64

Earlier quoted context omitted.

I've expected a Fortnite movie for awhile now. The current storyline would be perfect for someone like J.J with his histroy of mistique. Nit: It was all of Marvel not just Avengers and I think they did Star Wars too already.

I've played fortnite on an off since there were seasons. I have no idea what the storyline is, there are some cut scenes when there is a new season but it make no sense. Claiming there is a storyline is a stretch, I think it is just cover for changing up the map/gear to keep it fresh.

I'll agree. My partner plays and I play a little. There seems to be a story but it matters little and doesn't seem to make sense (i guess the plot points that change the map matter)

Re: Disney to take $1.5B stake in Epic Games

#370

Apple has a weirdly pro-Disney bias: watchOS has built-in Disney faces, on a watch where there's no custom watchface support whatsoever. And this is apparently mutual: Disney shipped a D+ visionOS app when several other streaming services (Netflix, YouTube, Spotify) were telling Apple to piss off. Disney investing in the company that has been the biggest thorn in Apple's side is... interesting. Obviously, the immedia…

Disney via the Marvel brand did a lot of collaboration with fortnite. It must have went well. They sell iron man,Thor, spiderman and other skins. one season ever had stark industries as a loction:

The announcement video:

https://m.youtube.com/watch?v=YDFG9DEPy6Y

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