I interned at NVIDIA in 2009 on the kernel mode driver team. Was super fun there in terms of the project work and the people. If the code still exists, I created the main class that schedules work out to the GPU on Windows. That level of programming gave such rewarding moments in between difficult debugging sessions. When I wanted to test a new kernel driver build I needed to walk into some massive room with all of t…
> the CEO announced a 10% paycut across the board Which is still better than a 10% layoff, anyway!
Nvidia announces financial results for second quarter fiscal 2024
361–370 of 444 posts
Re: Nvidia announces financial results for second quarter fiscal 2024
#362Earlier quoted context omitted.
Between those 2 GPUs, the fp32 perf went up 12.7x according to TechPowerUp’s specs. The SM count went up 8.5x (which represents Moore’s law and note is almost exactly in line with Moore’s prediction), and the clock rate went up 1.5x. The FPS of CSGO (or any game) is not a good measure of Moore’s law. Games have all kinds of complexities and caveats that will prevent them from scaling linearly. I used to write some of…
Wow, didn't expect to get so many comments. It's just interesting to me that we have 500hz monitors, yet games are still coming out that only run at ~70 fps on a 3080, etc. I used CS:GO as a comparison just because it was an example capable of coming near 500 FPS. Avg FPS are not going up fast enough in my opinion. I understand some games purposefully limit FPS for physics calculations, but there are many that do not…
I've never had hardware to run above 1080p at 60fps (monitors, GPUs), so my desires are a bit orthogonal - I wish more games let you customize the graphics settings so that you could maintain a consistent framerate (be it 30 on a low spec laptop, 60 on a regular PC or more fps) at a resolution of your choice.
Things like switching between baked or dynamic shadows, their type/filtering, things like ambient occlusion and tessellation, various post processing effects and filters, model LOD limits and texture resoltion, resolution scaling and so on.
More so, it would actually be nice if games let you download a version with lower fidelity assets (like War Thunder sort of does, for example), so you don't need 100 GB of models and textures if you're realistically only ever going to see 20 GB of those on your hardware.
Thankfully, most modern game engines scale both up and down decently, for example, Unity's URP (though historically a bit half baked and fragmented the community/assets). It's just up to the developers to get over the hubris of wanting "low" settings to still be pretty, that choice should be up to the user.
Re: Nvidia announces financial results for second quarter fiscal 2024
#363Re: Nvidia announces financial results for second quarter fiscal 2024
#364Earlier quoted context omitted.
Fps in CSGO isn’t really so dependent on the GPU as more modern games, so comparing with a different game might be more accurate.
I'm curious, do you know of a study that has proven that single core CPU or other is the bottleneck in CS:GO?
Re: Nvidia announces financial results for second quarter fiscal 2024
#365Absolutely monster numbers. The aftermarket trading is up over 8% as of right now, roughly $41 USD to approximately $513 a share. Insane. Anyone who is a lot more versed in company valuation methodology see this as being near peak value, or does Nvidia have a lot more room to run?
The fundamental model of company valuation is that the company's equity is worth the accumulation of the company's future cash flows, typically discounted by some rate so that predicted cash flows 5 years from now are worth some % less than 100%, with the intent of pricing in uncertainty. Nvidia has had a watershed moment of revenue growth, because they're the only significant player in the space of top-of-the-line G…
Re: Nvidia announces financial results for second quarter fiscal 2024
#366Earlier quoted context omitted.
Not if you understand what stocks are and how betting on biotech stocks is not a wise investment.
My point is, 8% on earnings is hardly volatile. > Not if you understand what stocks are and how betting on biotech stocks is not a wise investment. So you're giving investment advice for putting money in NVDA stock at the top or all time highs, right now on earnings as a 'wise investment' to make 8% (after hours) when others are clearly taking their money out of the market. Unless you already invested in NVDA stock l…
Re: Nvidia announces financial results for second quarter fiscal 2024
#367Earlier quoted context omitted.
Stocks are lottery tickets…
Exactly. Nvidia is just one of many lottery tickets and 8% in one day is hardly volatile in stocks.
Also I would add, volatility measures continued volatility over periods of time, not single days. Most pharma stocks are essentially static for months or years until they announce one good result and the stock jumps 30% in a day. This doesnt mean they are volatile stocks, compare Gileads IV to Tesla for example.
Re: Nvidia announces financial results for second quarter fiscal 2024
#368I interned at NVIDIA in 2009 on the kernel mode driver team. Was super fun there in terms of the project work and the people. If the code still exists, I created the main class that schedules work out to the GPU on Windows. That level of programming gave such rewarding moments in between difficult debugging sessions. When I wanted to test a new kernel driver build I needed to walk into some massive room with all of t…
I do wonder though, why has moore's law stopped in its tracks? Using CS:GO benchmark, a 1070 got 218 FPS, while a 4090 is at 477 FPS. Only a ~2.2x increase in FPS in 6 years? :(
Re: Nvidia announces financial results for second quarter fiscal 2024
#369Earlier quoted context omitted.
It's ... difficult to compare a low-power SoC released in 2015 (so, design dating back to 2014 if not earlier) with high-power consoles developed in 2019 onwards.
They belong to the same generation. Until Switch 2 is released.
And I don't mean to disparage the switch, just point out that the way it's designed is very different which makes the comparison questionable
Re: Nvidia announces financial results for second quarter fiscal 2024
#370Earlier quoted context omitted.
> Software and hardware from competitors will catch up, crunching 4/8/16 bit width numbers is no rocket science. I used to think like that, until I got a job there and... Oh, boy! I left five years later still amazed at all the ever more mind bending ways you can multiply two damn matrices. It was the most tedious yet also most intellectually challenging work I've ever done. My coworkers there were also the brightest…
> was the most tedious yet also most intellectually challenging work I've ever done What does this mean? Tedious is pretty much the opposite of “intellectually challenging” when I think of careers.