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More than 75% of Steam games tested are playable or verified on the Steam Deck

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Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#361

Earlier quoted context omitted.

If I had a game say on GOG instead of Steam, how seamless or usable would that be please?

Like others mentioned, it’s totally possible to use another launcher. I have Cyberpunk on GOG for example and a couple games installed I bought on Epic. But, the Deck absolutely 100% works the way Valve intended: I find myself preferring to purchase games on Steam because it’s easy, even if it’s a couple bucks more or I have to wait for the Steam sale. It’s just a better experience. My Steam account is possibly most…

> My Steam account is possibly most oldest active account anyways and I have always preferred it,

You just made me feel old. I think my Steam account is even older than my Gmail account. It has accompanied me through several phases of my life... I first created it using a very silly username, later I grew up and became extremely ashamed of it. I remember frequently checking if it was already possible to change the username, but they never allowed it. And now that I'm older I just laugh about it as a memory of my teen years.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#362
post #267

Earlier quoted context omitted.

It's going to depend on the game. Games like Skyrim are essentially just modding sandboxes, and you can measure this at least reasonably objectively. SkyUI is a single extremely popular mod for Skyrim. It's been downloaded by 6.5 million unique users from a single site hosting it [1], another 1.5 million on the Steam workshop, and who knows how many others from everywhere else. That is almost certainly a vast majorit…

~8 million downloads (and thats assuming duplicates don't get recounted?), vs 60 million copies sold [1] is still barely ~15%. This might mean that for PC, its more like 8 million out of 16 million and 50% of PC players are modding. So in a best case, it's 50% of PC players (which may apply to steam deck), or worst case, less than 15% of all players (which may also apply to steam deck). [1] - https://www.gamesradar.c…

It didn't sell anywhere remotely near 60 million. That was an offhand comment from Todd Howard who was being a bit misleading. He was mixing all the different versions of Skyrim (Skyrim, Skyrim VR, Skyrim Special Edition) and calling them simply Skyrim as a whole. It's like saying "Mario" has sold a billion copies. If you're not familiar with the series, those aren't like 'game of the year' type collections, but distinct incompatible binaries. Each has their own incompatible mods.

I'm only talking about "Skyrim", the original game. It sold in the ballpark of ~25 million, with a probable plurality on PC - so somewhere in the ballpark of 10 million there. And no, like I mentioned, the download numbers are unique users - not total downloads. The total modding userbase is also going to be well upwards of 8 million. There are lots of reasonably sized non-English Skyrim modding sites also hosting SkyUI, and there's probably at least a small number of modders that have never installed that specific mod.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#363
post #337

Earlier quoted context omitted.

I think they're to be commended on focusing in areas that aren't obvious, but have a lot of benefit. My immediate example for this is 'gamescope' . It's like a mini compositor that really improves the edges between X/Wayland For those using Linux outside of a Deck, look into setting it up!

Wow Gamescope[^1] looks great! Definitely going to install this on my main system for playing games that like to wrestle with displays and resolution! [^1]: https://wiki.archlinux.org/title/Gamescope

I have an Intel GPU (HD Graphics 520) and gamescope doesn't work for me under arch Linux :( https://github.com/ValveSoftware/gamescope/issues/356

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#364

Earlier quoted context omitted.

Outer Wilds was an incredible, absolutely unforgettable experience for me. What didn't you like about it?

Outer Wilds gave me plenty of enjoyment, but isn’t a favorite. I got through nearly the entire game on my own. Near the end there were two sequences (the collapsing ground area and the sandy/thorny area) where I knew roughly where I wanted to go, but making a single mistake meant restarting from scratch, then sitting and waiting about eight minutes for the stars to align so I could try again. I finally resorted to a…

> because that ending would not have landed for me

No wonder it didn't, you just watched a video. It's like the difference between 4dx and netflix.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#365
post #138
post #111

I bought a Steam Deck, I used it a bit but honestly not as much as I expected. I did however finally manage to dump Windows from all my machines, apart from my VR sim racing rig, and now play everything on my Linux desktop or laptop. If it doesn't run, at this point I just pick something else to play. Steam Deck has pushed the state of the art of Wine/Proton/DXVK/... so far it's mostly just a plug and play experience…

They might be pushing even more... Apparently lead graphics developer of Asahi Linux works also for Valve now [1]. If you have followed her work, such a talent. [1]: https://rosenzweig.io/resume.pdf

Her work on Mesa & free drivers is amazing, truly seems like a generational talent.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#366
post #111

I bought a Steam Deck, I used it a bit but honestly not as much as I expected. I did however finally manage to dump Windows from all my machines, apart from my VR sim racing rig, and now play everything on my Linux desktop or laptop. If it doesn't run, at this point I just pick something else to play. Steam Deck has pushed the state of the art of Wine/Proton/DXVK/... so far it's mostly just a plug and play experience…

I've switched back to windows as of about six months ago specifically because most of my games didn't work on Mint. Was that the wrong distro, or has it really come that far in that short amount of time?

Depends on the games maybe, I don't play competitive online games. Most stuff that doesn't work is because of anti cheat or DRM being intentionally incompatible because it's impossible to guard against kernel modifications on Linux.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#367

Earlier quoted context omitted.

Looking through Steam sales for sub-$10 titles with "Very Positive" or "Overwhelmingly Positive" reviews is a good filter. Some of my favorites over the years include Slay the Spire, Celeste, Vampire Survivors, and FTL. Edit: How can I forget the "holy trinity" of mystery indie games? Return of the Obra Dinn, Outer Wilds, and Her Story. These are brilliant games that really make you feel like a detective.

I loved playing Outer Wilds but boy did it make me car sick, had to give it up because I could only play 20 minutes then feel sick.

Thankfully, it's a game that lends itself well to 22 minute play sessions

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#368
post #77
post #9

For people that own a Steam Deck, how do you like it? And how do you use it? I would like to talk myself into buying one, but I can’t think of a decent use case.

I've clocked over 100 hours of playtime on mine since buying one in January. It's great. I've especially used it for reading visual novels. (Unfortunately Valve broke the per-platform playtime reporting that SteamDB had, so I can only say that I've played for at least 105 hours.)

> I've especially used it for reading visual novels.

I bet you have. wink

Lol

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#369
In year 2021, it was more a rule than exception that a Windows game would not work on Steam.

In year 2022, it switched. I haven't found a Windows game that doesn't work on Steam. And amusingly, I have found a few Windows games that don't work on Windows.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#370
post #77

Earlier quoted context omitted.

I've clocked over 100 hours of playtime on mine since buying one in January. It's great. I've especially used it for reading visual novels. (Unfortunately Valve broke the per-platform playtime reporting that SteamDB had, so I can only say that I've played for at least 105 hours.)

> I've especially used it for reading visual novels. I bet you have. wink Lol

Steam definitely has porn games but publishers usually need to cut the actual R18 content from Steam releases of eroge. For some games, you can restore those removed parts with either official or fan patches, but those usually require you to run some kind of an installer executable. And since applying patches is such a pain in the neck in a Wine environment, the Steam Deck actually makes for kind of a bad device for eroge/nukige.

I need to apply a translation patch to my Steam copy of CHAOS;HEAD NOAH, but running the installer on the Steam Deck seems like a massive pain. I think I need to try to just copy over the patched game directory from my Windows PC to my Steam Deck to get it done without losing my sanity and installing a bunch of crap on the Steam Deck.

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