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It seems that the good times for online Minecraft play are over

bae.st

361–370 of 474 posts

Re: It seems that the good times for online Minecraft play are over

#361
post #48

Earlier quoted context omitted.

My 12 year old has been bombarded with the message this is coming and will be the end of HyPixel/SkyBlock from many of the prominent Minecraft YouTubers he watches. Let me tell you: if my money is down the drain because some little jackwagon mass-reports some random server and my kids’ accounts are locked, I’m gonna be fucking furious. If the hoopla around this is true, Microsoft is going to relive its 1990s level ha…

Microsoft profits off Bedrock ("Minecraft for WIndows") because they can charge for basically everything, because there are no mods (addons). Java edition is where the mods are. Which is why hypixel/skyblock are on java edition. Ive seen speculation that Microsoft is adding this to have a process for banning java edition players. And then they just... stop selling java edition. Then there are no new java players ever…

Ah, yes. Slowly ban the 30 million Minecraft Java owners by... letting users report them ? Goes right in line with removing all cars by increasing wind speed by 5% to increase gas consumption and frying every electronics by outputting 231v instead of 230v. Should only take about 50 years.

Re: It seems that the good times for online Minecraft play are over

#362

Earlier quoted context omitted.

Roblox has been mired in controversy for years for failing to keep their platform safe enough for the kids they target. I'm not familiar enough to comment on the details of that controversy, but I would be surprised if that didn't feature prominently in Microsoft's decision here.

What if they ran official Microsoft servers with moderated chat, but also let you join custom servers after showing a scary warning message (and maybe checked your account birthday or something too). Would that not be enough to free them of liability?

That's already what they did before this update.

Re: It seems that the good times for online Minecraft play are over

#363
post #99

Earlier quoted context omitted.

The road to hell is always paved with good intentions and naive ideals. I’m trying to imagine having to explain to a 6yr old why they can’t play Minecraft until Dad creates another account and hope they can afford another license. And hope it doesn’t happen again the next time a troll joins their server. It also seems to be incentivizing people to not have any chat reports at all.

I guess I don't understand - the troll will report your 6 year old for dropping f-bombs? And the chat logs (which MS will now have) will back then up? And why are you inviting trolls to play with your 6 year old? (We're somewhat new to Minecraft, so I may be missing something here.)

> I guess I don't understand - the troll will report your 6 year old for dropping f-bombs?

Yes.

> And the chat logs (which MS will now have) will back then up?

Why do you think anyone will check the chat logs? That's too expensive at MS scale, it's an automatic ban. Only admins of private servers actually check the chat logs :)

> And why are you inviting trolls to play with your 6 year old?

There are thousands of public player run servers. Some are quite fun. Whatever your idea of fun is, there should be at least a hundred that match.

> (We're somewhat new to Minecraft, so I may be missing something here.)

You're missing all the communities that were built before MS tried to turn it into software as a service to justify their billion spent on Minecraft.

Re: It seems that the good times for online Minecraft play are over

#364
post #48

Earlier quoted context omitted.

Microsoft profits off Bedrock ("Minecraft for WIndows") because they can charge for basically everything, because there are no mods (addons). Java edition is where the mods are. Which is why hypixel/skyblock are on java edition. Ive seen speculation that Microsoft is adding this to have a process for banning java edition players. And then they just... stop selling java edition. Then there are no new java players ever…

Point of order - there are plenty of mods for Bedrock. Foxynotail has some great ones.

No, there are glorified command blocks for Bedrock. No actual mods exist anymore. At the beginning, MCPE had a handful of proper mods, but Microsoft after the acquisition did everything they could to kill those.

Re: It seems that the good times for online Minecraft play are over

#365
post #94

It's apparently a minority voice opinion here on HN, but I for one appreciate what Microsoft is trying to do. As a parent of a 6 and 9 year old who have really gotten into Minecraft during COVID, I appreciate them basically deciding "We want Minecraft to be a game for kids and an online community that is nice." I get why people are frustrated, but I also like the idea of a global decision that forces servers open to…

Since I am not a parent, my opinion doesn’t count for much—but when I imagine myself one, I wish me and my kids could have an open-source sandbox game that is fully owned by us and is playable on our own infrastructure without any further involvement of game publisher. No marketplace with coins, no microtransactions, no mining my child’s PII before you allow to play a game I bought, no online login screen, no platfor…

> Minecraft used to be a great example of such a game, until it got bought by Microsoft.

Java edition still qualifies. Not sure for how much longer.

Re: It seems that the good times for online Minecraft play are over

#366
post #185
post #94

It's apparently a minority voice opinion here on HN, but I for one appreciate what Microsoft is trying to do. As a parent of a 6 and 9 year old who have really gotten into Minecraft during COVID, I appreciate them basically deciding "We want Minecraft to be a game for kids and an online community that is nice." I get why people are frustrated, but I also like the idea of a global decision that forces servers open to…

I really just want a f---ing password protected "play offline" button. I've been trying to keep the kids off the internet, but Minecraft somehow created some bulls--t backdoor social media account for my kindergartner without prompting (let alone asking for consent before making it public!). On top of that, microsoft can trivially tie it to my github and linkedin. Seriously, WTF were they thinking?!?

> Minecraft somehow created

** Microsoft ** somehow created.

No one created any account besides the one required to download Minecraft before the acquisition.

Re: It seems that the good times for online Minecraft play are over

#368

Earlier quoted context omitted.

> No custom keybindings, no overriding mouse controls. You can, but you have to change it in the config file. Instead of resolving this limitation, they documented it on the wiki: https://wiki.minetest.net/Controls#PC I don't understand how things can be this mediocre for so long; other open source implementations of popular proprietary games aren't like this. OpenTTD, OpenRCT2 and OpenMW are all more feature rich an…

I don't know about the others you listed but as OpenTTD is a logistics management simulation, it surely draws a more mature target audience than Minecraft does. An audience that is more likely to possess the necessary expertize to further its development.

That's an interesting hypothesis, I'm not sure about it.

OpenRCT2 is a re-implementation of Roller Coaster Tycoon 2; a business simulation game in which you build theme parks. It's similar to TTD (which was a predecessor from the same developer), but with much less focus on logistics and more focus on artistic creativity. OpenMW is a re-implementation of Morrowind, a fantasy roll-playing game that, by modern standards, is a bit unforgiving to beginners and doesn't have much hand holding. All three are from the 90s and arguably nerdy.

On the other hand, it's my perception that minecraft has a mature and nerdy following too. Lots of kids play it as well, but there seems to be no shortage of tech workers who are into it. I think minecraft's redstone has more to offer a nerd than any of the three above games. And there is a mature modding scene for minecraft, making the game even more technical. I think/hope throwaway290 is right, that minetest will get much more attention from capable developers once Mojang strangles the life out of Java Edition.

Re: It seems that the good times for online Minecraft play are over

#369
post #198

I know the business need but I've been very bothered by the fact that online gaming for kids has defaulted to mmo-style open servers. My daughter asked to play Roblox and after looking into their system I said no. I'm more than happy to let my kids online... to play with their friends, with content that was created by their friends or curated by professionals. Not to play with strangers in a slushpit if user-contribu…

> So I get why Minecraft is doing this, but imho it's the wrong approach. Make it easier for parents and kids to run a private server. Publish curated plugins for kids to load into said servers.

That exists. That's what Realms is. A moderated, private server, for your kids. It's existed for years.

Re: It seems that the good times for online Minecraft play are over

#370

Quoted post unavailable.

Cloudflare banned Kiwifarms (this ban is well justified), but Kiwifarms can still run their own servers, if they'd like.

The issue here is that Microsoft bans you from playing even on your own, self-hosted server you're running in your home serverrack.

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