Earlier quoted context omitted.
I think this is a good example of the HN bubble which is one of the only places where "native macOS app" means anything to anybody. At least something more than "oh, I need to have a Macbook for that?" My girlfriend is a UX professional that does most of her work in Sketch. She doesn't care about macOS beyond the fact that it's required by the tools she has to use. I impulse-built an overpowered Windows machine earli…
Without intending to criticize your relationship to your girlfriend, I think your experience presents a lesson in client-provider relations. It’s absolutely vital that you understand your client’s needs before running off and building them a solution they may reject out of hand. An overpowered Windows machine is best suited for gaming, not design work. Vector graphics tools like Sketch work fine on a MacBook. They do…
An overpowered machine would definitely be welcome. My point was to emphasize how a crossplatform app would let her take advantage of the opportunity (a new computer I built for one game that I'm giving away) where a native app does very little for her.
I use a Macbook myself and encountered the same thing on the new Windows machine. Every application that was Mac-only was just downside. It made me extra motivated to finished shifting my work environment to crossplat apps like VSCode. And CLI tools that worked well in WSL2.