Live data from Hacker News

Video Games Are the Future of Education

nabeelqu.co

361–370 of 392 posts

Re: Video Games Are the Future of Education

#361

Earlier quoted context omitted.

I can see now where you are getting your idea but that's a quantitative measure only which does not consider quality of education. The reason that 1970s Europe was better educated than Brazil or Latin America today is because of the substandard education so many will get from public secondary school and that's where their education stops. Enrollment ratio in university also doesn't say much about graduation rates. Wh…

> Your claim also included a question about why these countries are still poor. Brazil is not competing with the France of the 1970s. I made no such claim. I said that education was a consequence of economic growth, not vice versa. That is all. If you do a regression of changes in education over time versus changes in economic growth there is no trend. Changes in education do not cause changes in economic growth. Tha…

Then I'm very confused by what you originally wrote:

> Large parts of Africa and almost all of Latin America are more highly educated now than 1970s Europe and poorer than it.

Brazil's economic growth has been between 5% and 10% since the 1970s. That's pretty respectable. So how can you claim which is the causation?

> I said that education was a consequence of economic growth, not vice versa.

> The most obvious example of economic growth not being associated with education is post Deng Xiaoping China. The huge majority had primary school education at best and the economy just kept growing and growing.

From your own source, China also has a greater proportion of the populace in third level education than France did in 1970. In fact, the chart for China looks very similar to Brazil. And with both countries "the economy just kept growing and growing."

> If you do a regression of changes in education over time versus changes in economic growth there is no trend.

Source? Where can we find that analysis?

> That Brazil is not competing with 1970s France is irrelevant to my claim. Education is a consequence rather than a cause of growth.

You don't have to look at relative education levels to understand if a competitive advantage in education leads to growth? It would be naive to claim any change in education will result in economic growth. So hopefully what we are talking about here is changes in education that lead to one country being ahead in education in some qualitative measures. At which point you would be able to understand whether or not being ahead of another country in education results in growth.

Re: Video Games Are the Future of Education

#362
post #343

Earlier quoted context omitted.

I think the real value of KSP is orthogonal to textbooks. Like it says in that one xkcd strip, it gives you an intuitive understanding of orbital mechanics by letting you interact directly (and with a goal) with orbital trajectories. I think you'd have a hard time getting the same visual intuition about how the ellipse stretches and rotates depending on whether you burn retrograde or radially out from a textbook. The…

Again, the scaffolding effect. Greatly illustrated by how the civ games teach about history: they teach absolutely nothing, all their models are fantastically wrong and a core element is the counterfactual nature of how a game plays out (culminating in Gandhi's bomb threats). But they give mental scaffolding that is valuable in those topics where you'd otherwise start from an empty slate. When for example you know no…

When you are making pupils memorize sequence of popes and are spicing it up with anecdotes taken out of their historical context just to be interesting, imo, the solution is not to have them play game.

The solution is to work on curriculum and textbook some more.

Re: Video Games Are the Future of Education

#363
post #263
post #165

Earlier quoted context omitted.

I think the indirect approach is very underrated. Our kids have all learned to read ahead of “schedule” because they wanted to understand what was happening in their games, and they’re all also coming along very quickly at arithmetic because of needing to manage the economy of whatever game they’re playing. As a kid, I picked up a familiarity with history and geography that was miles ahead of my peers due to games li…

> I think people innately want to learn whatever they need to know to accomplish their goals What if I told you that (morpheus.jpg) this has been common knowledge in pedagogical research for over half a century now, and that pretty much all attempts of reforming education in the light of that simple fact have failed :(

This sounds plausible and if I had to hazard a guess as to why efforts at reform have failed, I'd say it's because people who haven't thought very much about the goals of education have an idea in their heads of what education should look like and it is our current system. I think parents and politicians have a lot of control over the system and just like the "butts-in-seats" theory of business management, a lot of people think if kids aren't doing copious amounts of homework, they're not learning anything.

We're homeschooling our kids and we track their progress compared to the public school curriculum closely, and we do remarkably little that looks like formal education. The kids are easily on schedule with everything, a year or more ahead of the curriculum benchmarks, but people see what we do, and then ask when we're going to start teaching them stuff.

Re: Video Games Are the Future of Education

#364
post #227

Earlier quoted context omitted.

> I think people innately want to learn whatever they need to know to accomplish their goals Bingo. Both my parents are retired teachers, and both focused on high-risk student populations (my father at adolescent correctional facilities, and my mother with "troubled children that had learning disabilities at specialized facilities). Both with the freedom to implement alternative means of education as opposed to stand…

> > I think people innately want to learn whatever they need to know to accomplish their goals > Bingo. Both my parents are retired teachers, and both focused on high-risk student populations (my father at adolescent correctional facilities, and my mother with "troubled children that had learning disabilities at specialized facilities). Both with the freedom to implement alternative means of education as opposed to s…

This is great, I had a friend in college who talked this way about reading and it always felt to me like someone saying they don't like to use their eyes to see... Like how do you even have an opinion about reading? It's just a thing that we can do, like breathing... Whether I enjoy a certain reading session depends on what I'm reading, but reading itself is value-neutral.

Re: Video Games Are the Future of Education

#365
post #283
post #165

Earlier quoted context omitted.

I think the indirect approach is very underrated. Our kids have all learned to read ahead of “schedule” because they wanted to understand what was happening in their games, and they’re all also coming along very quickly at arithmetic because of needing to manage the economy of whatever game they’re playing. As a kid, I picked up a familiarity with history and geography that was miles ahead of my peers due to games li…

Civilization 1 was my foundational introduction to world history. I read every single civilopedia tech entry as it came up, and that drove a heck of a lot of follow up reading to find out if what it said was "really real".

This was exactly my experience too! I wanted to separate out the game narrative from the actual history when I played something like the campaigns in Age of Empires II, and it drove a ton of history reading.

Re: Video Games Are the Future of Education

#366
post #59

I own a educational game company. Long story short: it doesn't sell. At my company we identified, at least if your target is kids, two ways to sell edu games. 1. Sell them to institutions, like governments, schools, companies, whatever. Thing is, the features they look when choosing a game to buy, are ones most likely to make the game unfun, the end result is often boring stuff noone WANTS to play. 2. Sell them to th…

This reminds me of surgical simulation where there was always the debate between making more realistic and educational simulations or, on the other hand, making the graphics more shiny because that tends to impress the person making the actual purchasing decision at hospitals.

A solution to this is having user-chosen programmes with an allotted study budget. This is the model in UK post-grad medical education.

I know around London there are a couple of schemes running that teach practical skills using outdated non-sexy software that nevertheless works because of its strong educational underpinnings and excellent practical execution.

Re: Video Games Are the Future of Education

#367
I'd like to see simulation-based games as a supplement to traditional learning or apprenticeship.

There are a lot of XYZ Mechanic Simulator games which I think have potential to be effective learning tools. They won't teach you muscle memory, but a good one can distill a lot of experience into a shorter timeframe than normal. A mechanic simulator can teach you engine diagnosis and repair quickly because you can fast-forward the slow, mundane parts. You can also pace the 'lessons' for better retention, building incrementally on concepts.

We've already seen this be successful in aviation and racing.

On that vein, I've been wishing for a Zachtronics-style game that teaches electronics, starting with LEDs and resistors and moving on to more complex circuits.

Re: Video Games Are the Future of Education

#369

Earlier quoted context omitted.

> Your claim also included a question about why these countries are still poor. Brazil is not competing with the France of the 1970s. I made no such claim. I said that education was a consequence of economic growth, not vice versa. That is all. If you do a regression of changes in education over time versus changes in economic growth there is no trend. Changes in education do not cause changes in economic growth. Tha…

Then I'm very confused by what you originally wrote: > Large parts of Africa and almost all of Latin America are more highly educated now than 1970s Europe and poorer than it. Brazil's economic growth has been between 5% and 10% since the 1970s. That's pretty respectable. So how can you claim which is the causation? > I said that education was a consequence of economic growth, not vice versa. > The most obvious examp…

> From your own source, China also has a greater proportion of the populace in third level education than France did in 1970. In fact, the chart for China looks very similar to Brazil.

Yes, China got rich so it started spending money on education. That’s my point. An educated populace is a consequence of a rich one, not a cause.

> Does Schooling Cause Growth or the Other Way Around?

> Barro (1991) and others find that growth and schooling are highly correlated across countries, with each additional year of 1960 enrollment associated with about .6% per year faster growth in per capita GDP from 1960 to 1990. In a model with finite-lived individuals who choose schooling, schooling can influence growth, but also faster technology-driven growth can induce more schooling by raising the effective rate of return on investment in schooling. We consider a variety of evidence to determine the strength of these channels, with two main findings. First, faster-growing countries have at most modestly flatter cross-sectional experience-earnings profiles, consistent with a minority role for the channel from schooling to growth. Second, we calibrate the model using evidence from the labor literature and employ UNESCO attainment data to construct schooling going back well before 1960.

> We find the channel from schooling to growth to be too weak to generate even half of Barro's coefficient under a range of plausible parameter values. The reverse channel from expected growth to schooling, in contrast, is capable of explaining the empirical relationship. We conclude that the evidence favors a dominant role for the reverse channel from growth to schooling.

https://www.researchgate.net/publication/5194368_Does_School...

Re: Video Games Are the Future of Education

#370
post #36

Earlier quoted context omitted.

I somewhat disagree with both these assertions for different reasons. A. Games mostly fail because of non-transferrable skills is not an interesting point. Most books, most paintings, most music follows a uniform distribution of mediocrity. This is the role of curation and recommendation networks. Skills of discernment, reactivity, and higher cognition can be gleaned from games at a very young age. B. Designing educa…

I agree with you, and I also think whether games will be educational or not often as a great deal to do with temperament. But, like other media, put high quality, rich content with multifaceted depth is key to making an environment in which someone could learn something.

You're right. I'm speaking anecdotally. I suppose those support structures and context around play time is just as important as the medium.
Post reply on HN