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Apple Vision Pro upgraded with M5 chip

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Re: Apple Vision Pro upgraded with M5 chip

#351
post #330
post #23

I was super interested in the Vision Pro when it was first released. Then I found out they went with an app model and the device could only display a single MacOS window. There went my dream of surrounding myself with a bunch of vim windows and terminals. If they'd focused on maximizing the device's usefulness instead of its revenue stream, maybe things would have worked out better.

I went to an apple store, saw a vision pro and asked if I could try it on. They said you had to schedule an appointment, then they would take you through a supervised viewing or whatever. This gave me the impression it wasn't ready for general use, and they would have to control your impression of the thing while selling you on it. I know that VR is hard, and AR is much harder, but this made me think apple still hasn…

The appointment is fairly hands off. The employee checks your prescription, installs the right lenses and helps you have a good fit, possibly trying other lenses if you’re having issues.

There isn’t any prep I saw that they would have to do before they could except a walk-in.

Re: Apple Vision Pro upgraded with M5 chip

#352
post #97

I love my first gen Apple Vision Pro. I find that most of the criticism isn’t addressed at the product and technology, but at the price and Apple’s strategy. Price will go down in five years, once the tech mature la. For now this is a bit like how the Oculus DK1 was. An early device to explore what the overall vision is about, and figure out the apps.

What do you use it for? How often do you use it?

3d movies, Mac display, spacial photos and videos

Re: Apple Vision Pro upgraded with M5 chip

#353
post #291

Earlier quoted context omitted.

I'm surprised we haven't seen more live AR/VR sports content. There's so much that could be enhanced via the Vision Pro if the app content were there, and Apple is clearly able to throw money around to make things happen.

Watching sports alone is not a hobby enjoyed by most people.

I would absolutely disagree. A lot of my friends and relatives will spend their evenings (especially during basketball/football playoffs) alone watching sports. Sometimes with their partners in the room, but they're often not paying attention. It's only really the major games (final four+, super bowl, etc) that they'll gather together to watch.

Re: Apple Vision Pro upgraded with M5 chip

#354

Earlier quoted context omitted.

I use AVP every day for work. I spend 8+ hours a day wearing the thing. It's amazing the screen real estate you get when you share your Mac screen. It's terrible that it's only one screen, but with good enough window (pun intended) management app, you can tile the windows/app inside this giant curved floating screen. That works for me because I always preferred using a single screen.

Any tips to share from your experience using it for so long every day?

- It might take time for your eyes to adjust. - No matter how good the screen resolution is, you'll see pixelated reality rendered. Luckily Mac extended screen resolution is quite impressive and better than the live video of the room around you. - Keep your eyes healthy, try to remember to take off the device often and go check your eye sight, especially after first few months. - It might not work for you like it works for me (YMMV).

Re: Apple Vision Pro upgraded with M5 chip

#355

Earlier quoted context omitted.

People come over to your house just to watch TV?

I have a 120" ALR projection screen, 4K UST projector, modular semi-circular couch that seats 12 and a decent sound system. I host ramen + movie nights where I make some ramen from scratch and we watch a sci-fi movie together. I also do video game nights where people come over to game on the big screen.

My setup is basically the same. Gaming on the 120" is pretty great.

Re: Apple Vision Pro upgraded with M5 chip

#356
post #240

Earlier quoted context omitted.

All of that will be solved by miniturisation and advancement of tech. I think you are short sighted (haha!) to think that headsets and glasses are different categories, and that headsets are not just a preliminary research phase to things in the future like smart contact lenses etc.

Let's not hand-wave field of view. Glasses cannot display anything outside the bounds of their frames, and therefore cannot have a field of view as large as a headset. No amount of miniaturization will overcome that limitation. Contact lenses having the capability of a headset? That's just magical thinking.

> Contact lenses having the capability of a headset? That's just magical thinking.

100 years ago, the mobile phones in our pockets would have been magical thinking too.

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