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Cinematography of “Andor”

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351–360 of 424 posts

Re: Cinematography of “Andor”

#351

Earlier quoted context omitted.

Yes, it's easy to view Lucas' films with a rose-tinted lens, but try and watch them now and you see: poor acting, poor writing, one-dimensional characters and plot points.

I didn't think we loved it for the acting, but the production and world building which Lucas excels at IMO.

And the John Williams soundtrack.

Re: Cinematography of “Andor”

#352

To address this interview specifically, rather than just gushing about how great Andor is-- One point Nuyens makes in a few different ways is that they used a variety of tools and techniques at every stage. People often have simplistic, extreme viewpoints like "modern CGI can do anything" or "CGI looks fake and weightless, practical effects are better". But here's somebody with a big part in making a fantastic-lookin…

Andor felt like a show where every detail was sweated over by people who cared

Re: Cinematography of “Andor”

#353

The main thing that impressed me about Andor is how they managed to make the Stormtroopers seem like a genuinely intimidating force rather than just a rabble of goons in costumes. It goes to show how much they elevated the believability of Star Wars in Andor.

Yep, they finally felt like an actual occupying military force rather than just target practice for the heroes

Re: Cinematography of “Andor”

#354
post #256

Earlier quoted context omitted.

> the savior of the Star Wars brand I think Rogue One is the best Star Wars ever and Andor is in the same vein. But. The savior of the Star Wars brand is always going to be the latest lightsaber-fest for 10-year-olds. That creates customer loyalty that will survive forever. Those kids then grow up and get to bitch about the new lightsaber-fest, and to fawn over the artsy drama.

Did customer loyalty survive the latest round of terrible movies and TV shows? I’ve long since written off anything Star Wars, except maybe the Mandelorian (didn’t watch season 2 though) and Andor.

Well, you did watch Andor, so you'll probably give a spin to the next decently-reviewed thing aimed at your demographic. Most of SW production is for children and teenagers.

Re: Cinematography of “Andor”

#355

The whole "as long as I’m learning, I'm happy" mindset hits hard, especially for anyone in creative fields trying not to burn out

Indeed. I'm apparently good at it, won 4 Emmys for docs, ditched out before 30 because I couldn't take the mindnumpingly boring place I landed when I stopped learning, the work to push my creativity would have ruined me, way easier to ship a business creatively than a film.

Re: Cinematography of “Andor”

#356

What I don't understand is how film crews can work together when they are larger than two pizza teams? And when they want to change something, it's almost like they just do it? Surely they have to file a ticket with the Product Owner first? And why don't they wait until the current sprint is done before doing things that clearly belongs to the next one? Why do the producer run around speaking in precise terms when he…

Perhaps you're confusing planning with execution. All the things you're describing -- in the spirit of tickets, sprints, etc. -- do happen. They're called pre-production. It takes years (months if you're lucky) to set up how everything will run on set. Producers have a huge list of actionables (tickets), and there is constant iteration (sprints) of parts of the script, of what the film's visual look will be, the tone…

> confusing planning with execution.

Jira in four words.

Re: Cinematography of “Andor”

#358
post #171

What I don't understand is how film crews can work together when they are larger than two pizza teams? And when they want to change something, it's almost like they just do it? Surely they have to file a ticket with the Product Owner first? And why don't they wait until the current sprint is done before doing things that clearly belongs to the next one? Why do the producer run around speaking in precise terms when he…

Software projects don't usually have the luxury of a violent but intuitive dictator running the thing. Obviously a mega budget tv show is going to be run from afar most of the time. Software can be like this, e.g. if you were building a small team to do something you cared about it would probably be more like a 3* kitchen than support team inside IBM or something.

The producer runs the show, not the director

Re: Cinematography of “Andor”

#359
post #310

Earlier quoted context omitted.

Star Wars was never science fiction. It has always been treated as fantasy with space ships by its creators. The nature of its setting is really much closer to Harry Potter than e.g. the Expanse.

I don't know, plenty of "science fiction" has telepaths and psionics, especially from the 1970s and 80s. Star Trek had it since the original series. If your standard for what science fiction is us The Expanse then almost all of what's considered science fiction is fantasy.

Even the Expanse has fantastical elements like the protomolecule and the Epstein drive. The difference is that it is closer to classic science fiction authors like Asimov, Clarke or Niven in that this body of work tries hard to keep some grounding in extrapolated scientific models.

Star Wars doesn't even claim to attempt this. It is a world of entirely made up rules and places for the sake of the story. There is nothing wrong with that. But it completely misses this key feature of sci fi.

There isn't a very clear delineation between the two genres. Star Trek also crosses this line into pure fantasy pretty consistently (an anomaly that compells everybody to sing and eventually produces a Klingon boy band performance? Or one that gives everybody amnesia and turns them into actors in Shakespeare drama - costumes and all?).

Re: Cinematography of “Andor”

#360
post #199
post #138

Earlier quoted context omitted.

I thought it worked in the original trilogy because it was much more subtle, but still powerful. You watch Luke struggle to harness it over the span of 3 movies. In the recent Disney movies (Andor being the exception) it’s like they gave everyone the force, everyone is a super hero, it’s bombastic and annoying.

This is btw. what I hate with so many modern RPGs, you are a nobody but within 5 minutes of playing you are already extremely awesome and look like a shiny knight on a white horse. Let me run around with a rock and a stick for the first hour. Then give me a sword that looks cheap but I will cherish it. Then take it away. Let me earn it when I am awesome in the end. To many games treat you like a toddler that wants sh…

Check out FromSoft games. EldenRing drops loot and equipment so rarely it drove me up a well.
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