Someone at YouTube needs glasses
351–360 of 720 posts
Re: Someone at YouTube needs glasses
#352Earlier quoted context omitted.
> Do what I tell you to do! Maybe a good opportunity to remember that you watching the videos you want to watch is actually just a workaround Google suffers through in the YouTube product. They have to do it so that you come to the site, but it costs them money and makes it harder for them to optimize the revenue they get from your eyeballs. Strycturally, their goal is to push the line as far as they can, and they sp…
> is actually just a workaround Google suffers through in the YouTube product. It used to be a Google mantra that "focus on the user and all else will follow." They are so far beyond that they've wrapped around. They actively hate users now. All Google really cares about is making advertisers happy. Literally nothing else registers as a priority.
Unfortunately this seems to be what people want.
There's plenty of YouTube competitors (Substack, Patreon, Vimeo, Twitch etc.) Unfortunately, they just don't have the traction of YouTube
Re: Someone at YouTube needs glasses
#353A 32” monitor should be 4k. If anyone needs glasses, it might be the author of this blog post as that is the typical market for low pixel density displays.
If you want high density go full double at ~192 dpi so you get proper scaling. 4k@32" is a shitty in between resolution nobody has asked for.
Re: Someone at YouTube needs glasses
#354I don't care to waste time letting the machine guide me to "discover" something. There is the thing I need to learn/watch/enjoy _now_, and that's it.
Re: Someone at YouTube needs glasses
#355Can't recommend youtube redux alongside disabling watch and search history highly enough.
Re: Someone at YouTube needs glasses
#356Earlier quoted context omitted.
> It resets itself every 15 days or so Are you saying that YouTube just alters your preferences?
Many websites do this. Facebook resets your feed sorting preferences, as does LinkedIn (sort by Recent, then refresh the page, it will be Top again).
Re: Someone at YouTube needs glasses
#357Earlier quoted context omitted.
Constantly. They also keep resetting the settings to not show shorts or video games in the feed. I suspect that the managers in charge of some of these features are lobbying for it as a way to artificially increase the engagement stats for their features, but spinning it as actually being good UX instead of a user-hostile move because it's important for "discoverability" or something like that.
First it was "hide shorts". Then it was "hide shorts for X days" (I think 30?). Now it is "show fewer shorts".
Re: Someone at YouTube needs glasses
#358For a long time the grid of videos on the homepage has been slightly misaligned. I imagine the different rows belong to different teams. This means you can't hover your mouse in the gaps between columns while you scroll to prevent videos autoplaying when moused over. I find the autoplay so annoying because it hides the thumbnail which was carefully designed to communicate why I should click on the video and replaces…
Re: Someone at YouTube needs glasses
#359For a long time the grid of videos on the homepage has been slightly misaligned. I imagine the different rows belong to different teams. This means you can't hover your mouse in the gaps between columns while you scroll to prevent videos autoplaying when moused over. I find the autoplay so annoying because it hides the thumbnail which was carefully designed to communicate why I should click on the video and replaces…
THIS. THIS THIS THIS THIS THIS. This has been one of the most frustrating things I run into with Youtube scrolling the page. Can’t leave your cursor on the page while scrolling without managing to have the spacing shift the thumbnails just so slightly so that your cursor lands back into a thumbnail for an autoplay to start and add to the metrics.
Re: Someone at YouTube needs glasses
#360For a long time the grid of videos on the homepage has been slightly misaligned. I imagine the different rows belong to different teams. This means you can't hover your mouse in the gaps between columns while you scroll to prevent videos autoplaying when moused over. I find the autoplay so annoying because it hides the thumbnail which was carefully designed to communicate why I should click on the video and replaces…
Why do you even need _different teams_ for the homepage ? The home page is made up of: a search bar with some extra buttons that link to different pages, a sidebar with some more buttons and a list of videos. What are the multiple teams for ? And even assuming it is necessary, there is really no single person responsible for the page so that issues like this can be seen and fixed ? And since we are talking about pet…
Conway's Law: https://en.wikipedia.org/wiki/Conway%27s_law
Conway's law is expressed as "communication structure -> program structure" but it's actually even stronger than that; the arrow is bidirectional. If either the organization wants to break up the homepage into different teams, or if the organization has to have multiple teams work on their homepage for whatever reason, the homepage will reflect the organizational structure. YouTube falls into the second branch, which is that their home page is so complicated it has to be broken up between teams due to sheer organizational size. At YouTube's size you'll even have organizational distinctions you can't even see on the homepage like dedicated reliability engineering teams. At their scale I see at least six teams most likely, the "normal" video team, the shorts team, the sidebar menu, the hamburger menu, the search team, and the team responsible for the top-level all-Google interaction, plus multiple invisible ones like recommendation algorithm, reliability, possibly a dedicated performance team, etc.
You can, organizationally, try to put these all under one manager, but even when you do that it is a surprisingly uphill battle to maintain coherence, even when it is a goal, which it often isn't particularly. There's a lot of reasons few companies have the visual and design coherence of a ~2010 Apple, including arguably even 2025 Apple.