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Apple announces ‘upgrade’ to App Store pricing, adding 700 new price points

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Re: Apple announces ‘upgrade’ to App Store pricing, adding 700 new price points

#351
post #169

Earlier quoted context omitted.

You would think a company like Apple could easily build a system that updated exchange rates daily and could do the simple math on any price. Having "price points" seems arbitrarily and stupid.

They could do that, but then users in some countries would have to pay 0.693 of their local currency or whatever. Why should the US be the only country that gets friendly looking prices?

[deleted]

Re: Apple announces ‘upgrade’ to App Store pricing, adding 700 new price points

#352

Do you still have to pay $100 every year for the privilege of simply releasing an app? I took one look at that and thought "fuck this". If you're a hobbyist with zero interest in making money off your apps, then you get a giant middle finger from Apple.

That's the $100 working as intended

Re: Apple announces ‘upgrade’ to App Store pricing, adding 700 new price points

#353
post #82

Still no easy way for app developers to handle upgrades. Apple really wants to push apps towards profitable but exploitative subscription pricing models.

And selling to business customers who don't have the huge IT dept. to setup a full Apple Business Account is a nightmare! Most employees use their own iPhones, and Apple specifically closed the Volume Purchase Program. The VPP was a way for a small company to basically purchase download codes and distribute as needed.

One man IT department here: eh? While the 1st time set up was a bit silly, involving digging up a duns number and having our CTO call for some reason, after that it was pretty smooth sailing. SimpleMDM handles the device onboarding, assigning software licenses basically boils down to purchasing them in the Apple business portal and then handing them out through MDM.

Re: Apple announces ‘upgrade’ to App Store pricing, adding 700 new price points

#354

So, never having bothered with Apple hard-/software I am a bit confused... A developer can't just set a price for something? But then out of the first 10000 natural numbers, Apple semi-arbitrarily select a set of 900 "known-good" numbers that work well for prices? Like, as if the other numbers are somehow bad prices? If you charge someone $7,43 for something, the ghost of Steve Jobs will start haunting you? That's, l…

Apple uses price points rather than having developers explicitly specify prices because they're currency-independent: you specify a price point and Apple chooses appropriate prices for each of the ~175 different storefronts where your app could be available. Apple then periodically adjusts the international prices as exchange rates fluctuate, to keep them in parity with the US prices at the same tiers. The alternativ…

Apple did its best to reduce the pain points. Sometimes by adding more like butterfly if they goes off course. But it is all about user or developer experience. Just not always on it. Intent is different from result.

Here seems make some sense.

Re: Apple announces ‘upgrade’ to App Store pricing, adding 700 new price points

#355
post #79

Earlier quoted context omitted.

Not even close. They semi-arbitrarily came up with prices they allow in the App Store, probably “justifying” it using some metrics, or your app will be rejected.

The press release implies that the chosen price points are "approachable" for app store customers.

Probably trying to reduce the number of sevens around the place

Re: Apple announces ‘upgrade’ to App Store pricing, adding 700 new price points

#356

Earlier quoted context omitted.

Thank you for clarifying this. This is such an Apple thing to do. Frankly it doesn't matter what the exact price is. All economics are approximate.

Disagree on that. Is Apple trying to arbitrage currencies at this point?

Not explicitly but part of their 30 percent cut is handling currency risk, yes.

Re: Apple announces ‘upgrade’ to App Store pricing, adding 700 new price points

#357

Earlier quoted context omitted.

I think youre missing several inputs into your feedback loop. The original statement about the US system bearing the brunt of development stands. It's also true that insurers influence the market. Both are true. There are also government inputs into the market, political inputs a d supply chain elements that all feed into this. The one stakeholder will little real input in the end consumer who gets stuck paying whate…

That doesn't explain the behavior of off-patent drugs being jacked up in price on a whim or near identical variants being made to extend patent protection and maintain the predatory pricing of the name brand. Their development costs are already recouped during the initial patent phase. Tweaking things a little doesn't cost them nearly as much.

Yeah that's caused by the fda

Re: Apple announces ‘upgrade’ to App Store pricing, adding 700 new price points

#358

So, never having bothered with Apple hard-/software I am a bit confused... A developer can't just set a price for something? But then out of the first 10000 natural numbers, Apple semi-arbitrarily select a set of 900 "known-good" numbers that work well for prices? Like, as if the other numbers are somehow bad prices? If you charge someone $7,43 for something, the ghost of Steve Jobs will start haunting you? That's, l…

They are running a store here. Maintaining order helps everyone. given the popularity of App Store, there will invariably be some that are inclined to price their apps at 420.69 or 42.24 or what not and avoiding that and making the prices show some consistency does help the store.

Re: Apple announces ‘upgrade’ to App Store pricing, adding 700 new price points

#359

So, never having bothered with Apple hard-/software I am a bit confused... A developer can't just set a price for something? But then out of the first 10000 natural numbers, Apple semi-arbitrarily select a set of 900 "known-good" numbers that work well for prices? Like, as if the other numbers are somehow bad prices? If you charge someone $7,43 for something, the ghost of Steve Jobs will start haunting you? That's, l…

Apple uses price points rather than having developers explicitly specify prices because they're currency-independent: you specify a price point and Apple chooses appropriate prices for each of the ~175 different storefronts where your app could be available. Apple then periodically adjusts the international prices as exchange rates fluctuate, to keep them in parity with the US prices at the same tiers. The alternativ…

This blows my mind, I never thought about that. I imagine automatic currency conversion would make it especially hard for any company outside US/EU. They'd stick out like a sore thumb with their weird prices.

Re: Apple announces ‘upgrade’ to App Store pricing, adding 700 new price points

#360
post #202

Earlier quoted context omitted.

Price points smooth the exchange rate fluctuation (how often should the prices be updated? Every second? More often?) and selects for prices that have certain cultural"gravity" as well. I think buyers are more accustomed to and comfortable with "round" or "standard" prices like x.99, x.88, x.95, x.00 etc rather than x.47 or x.31.

Exchange rate fluctuation I think could be handled perfectly fine without price points but the price point "gravities" is a really good reason to use the system. Not sure why it should limit developers to that system but it certainly makes the system attractive/useful for many.

It's also obvious that you don't want the price to fluctuate between 99 copper-pieces and 89 copper-pieces every day just because the USD/copper-piece rate is somewhere around where 95 copper-pieces is the converted price - you would want periodic manual adjustments to the prices for each price point, taking into account all kinds of marketing aspects, not some automatic immediate response to any change.
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