Earlier quoted context omitted.
> Maybe it is undesirable because that often times plain mono-thread synchronous is fast enough, easier to read, easier to debug and safe to handle to a junior ? Not everybody in a team has the same level of expertise. Shared-memory concurrency is pretty much always buggy, IME, even if your team thinks they're experts. > And Rust is not an interpreted language. IMHO, interpreted languages should just drop to a compil…
> Shared-memory concurrency is pretty much always buggy, IME, even if your team thinks they're experts. Writing bug-free shared memory concurrency programs with Go is trivial. Your opinion is based on outdated information.
I vaguely remember expecting a reference and getting a copy or vice versa...
I mean, I agree that Go is miles ahead of most other languages when it comes to helping prevent concurrency bugs, but it's sill tricky. Same with Rust.