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iOS 7

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341–350 of 386 posts

Re: iOS 7

#341

Earlier quoted context omitted.

I haven't met a person yet who hates their windows phone.

Some things, like the alarm app, really annoy me, but overall the interface is nice. If only there were more third party apps, we don't even have facebook or skype on the marketplace my phone supports (which is hardware locked dammit!).

The app ecosystem is the only thing that's really missing and I tell my friends; If I had Instagram and Googles ecosystem of apps, I'd be set.

Re: iOS 7

#342

Earlier quoted context omitted.

I have one :). I will say that it's surprisingly a lot better than I thought it would be.

I haven't met a person yet who hates their windows phone.

Yeh, I have a friend that went from a Lumia 920 to an S3 and then an HTC One and he want's to come back. I live in San Francisco so I get joked a lot about my phone until it's time to take a picture :)

Re: iOS 7

#343
post #73
post #62

Earlier quoted context omitted.

Agreed. Did they do any kind of usability / legibility studies on the thinner typeface? I mean, I mostly use my phone to read email. Why would they reduce contrast on the default text and make it even harder to read?! Just because you have higher resolution screens, doesn't mean you can get away with a thinner sans serif. What's the point if everyone has to increase the size of the text to read it?

Are you seriously asking if Apple did usability testing for a design decision? Really?

Rabino - I'm not sure what you are suggesting here. I'm trying to understand if you are commenting on Apple's well known philosophy of not engaging in any form of end-user design engagement, or whether you believe that a company of Apple's stature would absolutely engage in usability testing.

A lot (many? most?) of Apple's design decisions are made by designers who create the best product, based on a combination of their intuition, design sense, and overriding design principles.

Some application (Podcast App) - have clearly never seen any form of usability testing prior to release.

Re: iOS 7

#344
post #47

Earlier quoted context omitted.

Why don't you wait until you have a freakin' phone in your hand and try it?

Because once the upgrade is installed there's no going back?

Of course you can downgrade. You just can't downgrade after iOS 7 goes gold.

Re: iOS 7

#345
post #246

Earlier quoted context omitted.

The same can be said for Windows Phone.

That nobody in the real world has actually tried it yet? Fair enough. But I remember when Apple first made the iTunes icons monochromatic, and everyone complained that they'd no longer be able to distinguish the icons. People seemed to adapt pretty quickly though.

This is because no one gives Windows Phone a chance. I'm now a Windows Phone user and I don't see myself going back to iOS/Android any time soon.

Re: iOS 7

#346

Earlier quoted context omitted.

I didn't know what Microsoft meant in their description of Windows Phone as "Authentically Digital" until I just saw the ugly bombshell Apple just left. The new iOS looks half-baked, they can't do anything too bold, else they lose their metaphors, yet they can't do anything radical like Microsoft did without redefining their platform and re-educating their users. Run away. Fast.

> Run away. Fast. Towards an Applestore? I've been using an iPhone since 3GS, and this is the best release ever. Both in features and looks.

You don't seem to understand how design works. Tell me you like those new icons.

Re: iOS 7

#347
post #5

The choice of colors and gradients look terrible. They made iOS look worse. They swung too far away from skeuomorphic design. Even the art on the icons, without considering the colors, look like an amateur drew them. Look at the SDK icon: http://i.imgur.com/JXw7KQA.png That is ugly. So is the iTunes icon, so is the Safari icon. Not a fan.

The icons are awful. They are midway between photorealistic and pictograms, ends up looking childish, tacky, unpolished.

John Ive has a minimalist approach on hardware that works really well, because the hardware is not at the center, it's the software. But on UIs, you can't be too minimal, since you only have one sense to work with (vision), so you have to work with strokes, textures, depth and color (the full gamut, you're not limited to primary colors).

It has better usability in many areas, but it was a bad idea making a 180 degree turn on the UI design with Ive at the wheel. Jobs would never let this out so unpolished.

Re: iOS 7

#348
post #5

The choice of colors and gradients look terrible. They made iOS look worse. They swung too far away from skeuomorphic design. Even the art on the icons, without considering the colors, look like an amateur drew them. Look at the SDK icon: http://i.imgur.com/JXw7KQA.png That is ugly. So is the iTunes icon, so is the Safari icon. Not a fan.

Strange, am I the only one who likes it?

Re: iOS 7

#349
Looks very Windows 3.11-ish. Cluttered (crammed, even) screen estate and limited multitasking.

Re: iOS 7

#350

I watched the key note with my girl friend - she is technical but still very much has a girls perspective and can be taken as a good representation of her friends. She flipping loves this redesign and I'm pretty certain my not techie iPhone/iPad using parents will too - and that, is was really matters to Apple, that 98% of their market will love it and not just the 2% of us who build for their platform. I like most o…

What is a "girls perspective" ?
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