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Physical disc production ending in Jan 2028 for new games on PlayStation

blog.playstation.com

341–350 of 833 posts

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#341

Earlier quoted context omitted.

It's sadly not stupid from their perspective

Except it really is. I don't see how businesses don't understand how this sort of anti-customer predatory behavior, MBA stuff, is directly driving reduced sales. The PS5, for instance, has only managed 96 million sales. For contrast the PS2 managed 160 million sales to a smaller market with much fiercer competition. And I'm one of those tens of millions opting out. The PS2 felt like a great consumer-focused value. Mo…

Gamers are notorious for accepting whatever abuse game companies and studios want to inflict, and then keep buying and buying. All the horrible anti-consumer technologies and business practices from DRM to games that are released unfinished, to kernel-level anti-cheats and rootkits, all are routinely done with video games because the industry knows gamers are fanatics and will put up with anything.

If gamers want to stop this, they need to stop rewarding these companies with their money.

99% of gamers who are mad about physical disk distribution going away will still buy the digitally distributed games.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#342
post #78

Earlier quoted context omitted.

I saw my first Dolby Vision Blu-ray and immediately started a Blu-Ray collection. The Blu-ray player on the PS5 is fine, but a nice dedicated player from Sony blows it away. I would pay for my favorite albums on Blu-ray too. I wish more artists released their entire discography on a really well produced Blu-ray. NIN would be perfect for this. So many Halos, so many videos, all in release order. A real release of Pure…

>dedicated player from Sony blows it away If I might give you a heads up here, they are not the best. For a reference player look at Magnetar. My dream setup is a Magnetar UDP 900 MK II and a Leica Cine 1...

> Leica Cine 1

Didn't even know there was such a thing... Knowing Leica cameras, I'm afraid to ask about the price. Well, like they say: if you have to ask... :)

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#343

Earlier quoted context omitted.

I think blu-ray will live for quite a while, but will be a bit like vinyl; there will be a consistent, niche market.

Hilariously, DVD production could potentially outlive Blu-Ray discs, since DVDs are still popular enough 30 years later, and surpass the sales of Blu-Ray movies.

That will last only as long as boomers are still around watching movies.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#344

Earlier quoted context omitted.

> To illustrate why this is stupid, I will furnish two links to purchase Dark Souls 3 (PS4, 2016) > Ebay, to buy: $11 + shipping[0] > PS Store, to rent: $60[1] Yeah, Sony is stupid to be leaving money on the table like that. Lucky for us, we live in a market system that we can trust to optimize for maximum consumer benefit (like Sony is doing here). It's our revealed choice that we want to pay more for old games.

Although it's just anecdata, after spending $600 on the console, I certainly was dismayed to find 10-year old games only being sold at their original prices. Surely they should at least track inflation? Perhaps Sony could add an optional tipping screen before digital checkout for the good customers.

What else tracks inflation like that? Do movies?

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#345

That will put them in direct competition with Steam, though. Suddenly their cheaper console will result in way higher cost for the lifetime of the console. Killing the used market is a very bad idea. Remember what happened with xbox?

When buying a gaming console, I imagine folks think more about the upfront cost ($600 for PS5 vs $1,050 for steam machine) as opposed to the total cost of ownership. The steam machine may be cheaper in the long run once you consider: * Playing PlayStation games online costs $11/month. * PlayStation games tend to be more expensive than steam games.

Steam isn't the Steam machine. If somebody's on a budget a PC you could get for a couple hundred is way more than enough to run nearly all games on Steam; $600 could get you a beast of a machine. I don't really know who the market for the Steam Machine is, because that price is kind of insane. I suppose we'll see how things look in a year or two there.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#346

Guess I’m throwing my PS5 out the window and going to PC. This war on physical media is ridiculous. Pretty soon they’re going to require us to buy the console but rent the controllers for the very low price of $79.99 a month.

steam games don't have discs either the real problem here isn't lack of plastic circles

> steam games don't have discs either

Disc > Steam > Digital console

Steam games exist on physical media that players have some control over: I can copy my Steam data directory across PCs/Steam Deck, I would not be able to do that on a PlayStation.

Sure, I can't resell my Steam games, but the openness of the PC platform has advantages over closed consoles. Valve can't brick old games the way Sony can - a new computer in 2046 will be able to play single-player games backed-up from Steam, not so much for consoles.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#347

Earlier quoted context omitted.

It's sadly not stupid from their perspective

Except it really is. I don't see how businesses don't understand how this sort of anti-customer predatory behavior, MBA stuff, is directly driving reduced sales. The PS5, for instance, has only managed 96 million sales. For contrast the PS2 managed 160 million sales to a smaller market with much fiercer competition. And I'm one of those tens of millions opting out. The PS2 felt like a great consumer-focused value. Mo…

The next console is going to cost at least 1000 dollars, right? There's simply no way to sell hardware at 300 million units now. So I think their strategy is to abandon the mass market and sell to price unconscious consumers who will also pay more for games.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#348

To illustrate why this is stupid, I will furnish two links to purchase Dark Souls 3 (PS4, 2016) Ebay, to buy: $11 + shipping[0] PS Store, to rent: $60[1] [0] https://www.ebay.com/itm/298370753624 [1] https://www.playstation.com/en-us/games/dark-souls-iii/

I own a Nintendo Switch, and I've noticed that in the Nintendo store, old games regularly go on sale for in the ballpark of 80% off. Does that happen in the PS store?

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#350
post #225

Earlier quoted context omitted.

Why is that? Vinyl has some unique characteristics. But as far as I’m aware, blu-ray is just a storage format for bits, so other than the box art, what is compelling about a blu-ray pressing?

The movie itself is generally encoded at a higher bitrate than what you can find in streaming or torrents. The media includes bonus features that generally aren't available in streaming or torrents. The media will not suddenly stop existing if some server breaks down, some company goes under or some contract expires. The movie will not suddenly get "patched" with an AI-upscale or censored scene one day while watching…

Technically blueray has a 'update mechanism' that newer films will require players to update to.

AVGN complained about it here: https://youtu.be/tetXKdi9U3c?t=400

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