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Stimulation Clicker

neal.fun

341–350 of 620 posts

Re: Stimulation Clicker

#341
post #269

Earlier quoted context omitted.

I like your description. I sometimes wonder if the final equilibrium state will be most people working on addictive products and the rest working on addiction treatment.

I'd say with the current state of things it's more like two singularities in which either: - A landian-stephensian accelerationist timeline occurs where the majority of the urban population becomes some flavor of AGI-tuned VR junkie - An extreme naturalistic counterculture movement occurs that causes majority of the civilized world to willingly roll themselves back 1 or 2 centuries technologically in order to feel so…

Perhaps the current obsession will just go the way of heavy drinking or smoking? Ie the population will eventually develop some partial immunity to the allure, but it won't even go away completely.

Re: Stimulation Clicker

#342

Earlier quoted context omitted.

I'd say with the current state of things it's more like two singularities in which either: - A landian-stephensian accelerationist timeline occurs where the majority of the urban population becomes some flavor of AGI-tuned VR junkie - An extreme naturalistic counterculture movement occurs that causes majority of the civilized world to willingly roll themselves back 1 or 2 centuries technologically in order to feel so…

I personally believe that at some point, many people will realize that the majority of the people with economic means are the people who are able to concentrate and don’t waste all their time. Note that I don’t mean the super wealthy, I’m referring to people who are solidly middle class and have means. I know a lot of successful people who aren’t glued to their phones. I think there will be enough good and bad exampl…

The most successful people I know absolutely are glued to their phones. They're networking and messaging and reading and planning on their phones.

But from the outside it looks very similar to candy crush. . .

Re: Stimulation Clicker

#346
post #269

Earlier quoted context omitted.

I like your description. I sometimes wonder if the final equilibrium state will be most people working on addictive products and the rest working on addiction treatment.

I'd say with the current state of things it's more like two singularities in which either: - A landian-stephensian accelerationist timeline occurs where the majority of the urban population becomes some flavor of AGI-tuned VR junkie - An extreme naturalistic counterculture movement occurs that causes majority of the civilized world to willingly roll themselves back 1 or 2 centuries technologically in order to feel so…

See: Walkaway by Cory Doctorow (2017)

Re: Stimulation Clicker

#348

This is a fun clicker game whose point seems cynical and self-defeating on multiple levels. Despite the HN comments complaining about it being overwhelming and a dark reflection of how awful and distracting the internet is, clearly enough people enjoyed it to get to the front page. The stimulation torture wasn't really torture, but another level to the game. All the content creators whose inclusion at first seems lik…

Neither the most human thing you can do is not think that deep on it.

Re: Stimulation Clicker

#350
post #58

Since we're all sharing clicker games, this one by Frank Lantz is a real classic: https://decisionproblem.com/paperclips/

Isn't cookie clicker one of the earliest? https://orteil.dashnet.org/cookieclicker/

I feel like Progress Quest from 2002 is the spiritual predecessor of the clicker genre:

http://progressquest.com/

In that it distills the game mechanic of “make number go up” into a simplistic form. It just lakes the clicking.

PS, whenever I relapse and play too much World of Warcraft, I play some Cookie Clicker as a cleanse to remind myself of the fundamental pointlessness of the whole endeavor. Great game.

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