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Apple Vision Pro: Apple’s first spatial computer

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Re: Apple Vision Pro: Apple’s first spatial computer

#342
post #7

I will happily go on the record as saying that this will be as revolutionary as the iPhone, perhaps even more so. --- EDIT: To clarify this statement... - For personal/entertainment use it largely replaces the need for a TV, soundbar, or home cinema. - For business use, the days of multiple displays and screen management seem set to be a relic of the past. I look forward to coding in an IDE which isn't constrained to…

I have an NReal Air. It offers similar capabilities to everything you mentioned (though much worse resolution).

If I have the preference, I still choose a screen. Screens are easy, screens a casual, screens exist in the real world. I can share them, I can walk away from them, I can position them where _they will never, ever move_. Screens have (and will always have) higher resolution. Screens don't require me to mess with some cord and pull a headset off to find my snack or walk to the bathroom.

I prefer my Nreals in two situations:

* When I'm traveling/on-the-go and want more screen real estate.

* When my wife is using the main TV and I don't feel like hauling the Playstation downstairs.

Re: Apple Vision Pro: Apple’s first spatial computer

#343

This really blows whatever it was that Zuck and Meta were doing out of the water and into outer space! This is light-years more game-changing than the metaverse and old VR. Only drawback is the price, but I'm sure a non-pro will be released at a cheaper price point.

I was thinking the same thing. I know the price points are way different between what Apple's putting forward and what Meta was shipping, but Apple's vision and tech here blows Meta's out of the water. Meta seemed to be approaching the problem with an iterative approach, where the payoff in vision was down the road, and wanted consumers to share the journey to get there - whereas Apple jumped all the way to the end.

Re: Apple Vision Pro: Apple’s first spatial computer

#344
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

> Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos?

Right now they pull open a (what was once massive) laptop and scroll through vacation photos.

> If the kids are having a fun moment would I want to run inside, grab my headset, strap it on and record a video, or just go join them

Same as running inside to grab the camcorder, no?

>Would I rather work on this all day instead of a laptop?

If I got multiple monitors from a laptop on any desk then I would find that pretty compelling.

Re: Apple Vision Pro: Apple’s first spatial computer

#345
post #69

The weird price fixation and doomerism here is weird. People said the AirPods were overpriced; half my uni has one. People said the AirPods Max were overpriced, and I see it all the time in co-work spaces and libraries. People said the M1 Pros were overpriced; they're literally everywhere, used by almost all of the professionals I know. People said the Pro Display XDR is excessively overpriced; more than a few consum…

You live in a wealthy area, I rarely see Airpods Max in San Francisco.

Re: Apple Vision Pro: Apple’s first spatial computer

#346
> "starting at $3,499"

I wonder what the model that you actually want to buy will cost and what average sales price will be.

From the looks of it, I wouldn't be surprised if they sell a "pro" headband like Meta does for the Quest that has a battery pack that does better than the 2 hours of charge with the brick.

Re: Apple Vision Pro: Apple’s first spatial computer

#348
post #64

"The kids are playing, better record a spacial moment" was one of the most dystopic things I've seen in a long time. Same with the ad at the end, with the father wearing it around his kids. I feel like the interface demands strapping something this futuristic over your head is just... wrong. Perhaps a few years of refining the tech can lead to something that feels more natural

Home movies are dystopian to you?
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