Earlier quoted context omitted.
I think the reasoning behind this is that react allows you to almost instantly see the result of code changes in your app. With c# you have to wait minutes for each build and deployment cycle, which is painful. In terms of runtime performance, I guess in theory c# should be faster than javascript, but it depends on a lot of things, like the program being run, the speed of the mono runtime on the android or IOS platfo…
Xamarin has continuous/live coding. If you're doing the code -> compile -> deploy -> watch dance then you're doing it wrong. https://www.youtube.com/watch?v=lH90fVkXQx8
Microsoft Acquires Xamarin
341–350 of 405 posts
Re: Microsoft Acquires Xamarin
#342Xamarin bought by Microsoft two days after Skype for Linux can't join calls by new clients. Oh yeah. The future is bright. Just not for the Linux desktop pieces of Mono.
Desktop Linux was, is, and will probably always be a niche thing. And if the open source community is so great, as some of its proponents argue, let them build their own Skype. The non desktop pieces of Mono should be getting lots of improvements, though.
Re: Microsoft Acquires Xamarin
#343How much? I know it's undisclosed but it would be very interesting. Hopefully someone leaks it. The rumor was Miguel told MS to "F*#K Off" when MS presented him with an offer many years ago. This lead to CoreCLR being open sourced and Visual Studio Code being built. I'd like to know if by undermining parts of Xamarins business they were able to get them at substantial discount - especially with the tech industry down…
VS Code was created to do something with the Monaco editor developed in typescript for their cloud offering. Same for CoreCLR, the slow and memory hungry runtime of Xamarin wasn't a treat to MS, .Net was approaching irrelevancy without a Linux presence in cloud offerings.
Re: Microsoft Acquires Xamarin
#344Earlier quoted context omitted.
That makes no sense. It's pretty clear that .NET is Microsoft's future, and Xamarin extends the reach of .NET.
Look at Winforms, WPF and Silverlight. They are all .Net and all abandoned. I wouldn't bet my long term future on Xamarin.
Re: Microsoft Acquires Xamarin
#345Earlier quoted context omitted.
...because Visual Studio is a C#/C++ IDE that works on Windows, and Xamarin Studio is also a C#/C++ IDE that works on Windows? Xamarin Studio is a swiss army knife. I don't know about your use case, but I use it under the name Monodevelop on linux (not really sure what that association is) and as Xamarin studio on windows. For my use case, it's a C# and C++ IDE for desktop development, same as visual studio. It's cer…
Have you ever used .NET on its own platform? Mono only supports a subset of the whole stack. No sane .NET developer would use Mono on Windows, its purpose is .NET portability to other OSes.
Re: Microsoft Acquires Xamarin
#346I wonder when/if they will announce pricing changes. I would love to use Xamarin but the current licensing fees (2 developers across iOS/Mac/Android) of $6k/year are a total non-starter. If it gets rolled into MSDN or BizSpark I would pretty much jump on it immediately. The current alternative of writing C++ that runs across iOS/Mac/Android/Windows is a massive headache.
I think if Microsoft want to attract developers to building for Windows (including phones and tablets), then adding first class support in Xamarin and reducing the licensing fees would be a huge win.
Re: Microsoft Acquires Xamarin
#347Earlier quoted context omitted.
Visual Studio Code doesn't do an eighth of what VS 2015 does. VS 2015 on Linux with a full CLR would be huge. Think about the opportunities for existing enterprise programmers, alone.
It would be great to use Visual Studio on other platforms, but it's unlikely to happen any time soon (unless Microsoft have been working on it in secret). Visual Studio is a Win32 application, we haven't even seen a 64-bit version of it yet, I'd expect to see Visual Studio become a 64-bit WPF application before it becomes cross-platform.
Re: Microsoft Acquires Xamarin
#348Earlier quoted context omitted.
Its Google which logger heads with Microsoft. Microsoft and Apple generally get along. Heck, for IPad Pro announcement Microsoft Office was featured on the stage.
Apple is the market leader, which means they have the most to lose with Xamarin commoditizing the different mobile devices. MS, as the clear loser, has by far the most to gain. Which is why I expect MS to make Xamarin available for free, and push it quite heavily.
Re: Microsoft Acquires Xamarin
#349How long before Apple kicks them out of the apple store? I thought Apple always had a policy of limited tolerance toward xamarin (after having banned them once). Isn't them becoming MSFT a casus belli ?
Zero; it won't happen. Apple's stance has been stated and unchanging for years now. Statically compiled frameworks like Xamarin are fine. Interpreters are fine if the app ships with the code (no dynamic patching by downloading new code) or if the code is part of a reviewed/approved in app purchase. For JavaScript you also have access to the native code JIT too. The only thing you can't do is issue new code by bypassi…
Re: Microsoft Acquires Xamarin
#350Earlier quoted context omitted.
Have you ever used .NET on its own platform? Mono only supports a subset of the whole stack. No sane .NET developer would use Mono on Windows, its purpose is .NET portability to other OSes.
Xamarin studio can be run against .net on windows, it's not mono specific.